Unofficial Quake III Arena gamecode patch
- new toolchain used (optimized q3lcc and q3asm)
- upstream security fixes
- floatfix
- fixed vote system
- fixed spawn system
- fixed in-game crosshair proportions
- fixed UI mouse sensitivity for high-resolution
- fixed server browser + faster scanning
- new demo UI (subfolders,filtering,sorting)
- updated serverinfo UI
- map rotation system
- unlagged weapons
- improved prediction
- damage-based hitsounds
- colored skins
- high-quality proportional font renderer
- fixed playermodel background (src)
- map selection ui changes (src)
- 12 maps per selection screen instead of 4
- up to 256 maps per gametype
- end of array bug fixed
- rainbow bloodtrails in preferences
- added camera menu
- toggle between first/third person camera
- adjust angle, range, height and panning of the 3rd person camera
- replace tga textures with png, shaves off 13mb
- bugfixes
- fix crosshair offset stuff (shots don't land presicely on the crosshair)
See /docs/
Look in /build/