From f4f3c6ac7d8377e561be428a40e93405ef240064 Mon Sep 17 00:00:00 2001 From: Mist475 Date: Tue, 9 Jan 2024 09:54:49 +0100 Subject: [PATCH] Release 1.0.7.3 --- CHANGELOG.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 84c922f..c9e3af5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,11 @@ +### DynamicSurroundings-1.7.10-1.0.7.3 +**What's New** +* Basic configuration for lotr blocks: + * Move all but one asm transformer to mixins + * Cleanup code with generics injection & newer java syntax via Jabel + * Added lotr season detection to dimension registry (previously only CalenderAPI was supported, I don't think anything uses seasons by default atm but might turn out useful at some point) + * Move lotr biome detection to much less hacky approach + ### DynamicSurroundings-1.7.10-1.0.7.2 **What's New** * Basic configuration for lotr blocks: @@ -17,7 +25,7 @@ * Fix lotr biomes returning the wrong sounds due to duplicate biome ids **Changes** -* BiomeRegistry know uses biome names instead of biome id's as key. +* BiomeRegistry now uses biome names instead of biome id's as key. This is less performant but more compatible as I expect lotr isn't the only mod with duplicate biomes ids from vanilla ### DynamicSurroundings-1.7.10-1.0.6.5