Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Use most efficient node available #16

Open
mischakolbe opened this issue Apr 30, 2018 · 2 comments
Open

Use most efficient node available #16

mischakolbe opened this issue Apr 30, 2018 · 2 comments
Assignees

Comments

@mischakolbe
Copy link
Owner

Add a resolution setup that picks the most efficient node available to do the job.

Right now a simple 1D-multiplication uses the overloaded multiplyDivide node. That could be done in a more efficient multDoubleLinear. Same goes for plusMinusAverage & addDoubleLinear.

@kleinheinz
Copy link
Contributor

Also could check which node type would need the least amount of unitConversion nodes to get the job done.
E. g. multiplyDivide vs. animBlendNodeAdditiveRotation.

@mischakolbe
Copy link
Owner Author

mischakolbe commented Dec 6, 2018

Good point, @kleinheinz . This entire issue might be something for NoCa v3, but it's definitely an interesting and promising one in terms of performance.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants