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Version 3.0 should be more modular and flexible in its structure.
To achieve this, I suggest the following:
minetest-streets (Organization) ├ streets (Repository) │ ├ modpack.txt │ ├ streets_api │ │ ├ init.lua │ │ ├ helpers.lua │ │ ├ light.lua │ │ ├ roadmarkings.lua │ │ ├ roadsurface.lua │ │ ├ trafficlight.lua │ │ └ signs.lua │ │ │ ├ streets_accessories │ │ ├ textures (folder) │ │ ├ init.lua │ │ ├ chainlink_fence.lua │ │ ├ delineators.lua │ │ ├ steelsupport.lua │ │ └ guardrail.lua │ │ │ ├ streets_bollards │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_concrete │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_light │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_poles │ │ ├ textures (folder) │ │ ├ init.lua │ │ ├ bigpoles.lua │ │ └ poles.lua │ │ │ ├ streets_roadmarkingtool │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_roadsurface │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_roadwork │ │ ├ textures (folder) │ │ ├ init.lua │ │ ├ barrier_tape.lua │ │ ├ blinking_light.lua │ │ ├ roadwork_delineator.lua │ │ ├ traffic_barrier.lua │ │ ├ traffic_cone.lua │ │ └ traffic_fence.lua │ │ │ ├ streets_trafficlight │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_workshop │ │ ├ textures (folder) │ │ └ init.lua │ │ │ ├ streets_signs_minetest │ │ ├ textures (folder) │ │ ├ init.lua │ │ ├ danger.lua │ │ ├ mandatory.lua │ │ ├ priority.lua │ │ ├ prohibitory.lua │ │ └ writeable.lua │ │ │ └ streets_roadmarkings │ ├ textures (folder) │ ├ init.lua │ ├ side.lua │ ├ center.lua │ └ arrows.lua │ ├ streets_laneuse (Repository) │ ├ textures (folder) │ └ init.lua │ ├ streets_matrix_screen (Repository) │ ├ textures (folder) │ └ init.lua │ ├ streets_roadmarkings_addon (Repository) │ ├ textures (folder) │ ├ init.lua │ └ ... (one file per type) │ ├ streets_signs_de (Repository) │ ├ textures (folder) │ ├ init.lua │ ├ danger.lua │ ├ mandatory.lua │ ├ other.lua │ ├ priority.lua │ ├ prohibitory.lua │ └ writeable.lua │ ├ streets_signs_us (Repository) │ ├ textures (folder) │ ├ init.lua │ ├ danger.lua │ ├ mandatory.lua │ ├ other.lua │ ├ priority.lua │ ├ prohibitory.lua │ └ writeable.lua │ └ streets_trafficlight_addon (Repository) ├ textures (folder) └ init.lua
Update: (04-03-2018): Renamed streets_basic_roadmarkings to streets_roadmarkings.
The text was updated successfully, but these errors were encountered:
I support this concept, even though I think it's a bit too early to agree on individual files. But the directory/ mod structure is good.
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Streets 3.0: New mod structure (Part 1)
8ae3af9
This is only a first step as a base for further work. This is not usable yet!
The mod structure is roughly ready now. The contents of the submods need to be updated now.
No branches or pull requests
Version 3.0 should be more modular and flexible in its structure.
To achieve this, I suggest the following:
Update: (04-03-2018): Renamed streets_basic_roadmarkings to streets_roadmarkings.
The text was updated successfully, but these errors were encountered: