An inconvenient situation when porting with a custom triplet #25501
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A dedicated Windows account for vcpkg is a way. |
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Use overlay-triplets via VCPKG_OVERLAY_TRIPLETS |
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e.g. some lib needs cpp17, so in my own branch of vcpkg
vcpkg\triplets\community\x64-windows-cpp17.cmake
But a port branch should fork from master, which doesn't have
vcpkg\triplets\community\x64-windows-cpp17.cmake
.The normal solution is to delete environment variables
when porting, add add them back when not porting, it is very inconvenient.
Any better solution?
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