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I actually think that #153 is a duplicate of this issue.
After digging in a bit more I realized I was trying to install the version that was already on the hosted vs2017 dev ops machines. (I guess that they got updated recently, which is when I noticed it stopped working)
@Ziugy Definitely a bug as it stands, but I'm hoping for feedback on the expected action. Should it just pick the first one it finds? The one with the most components? How might we let the user invoke the right one?
Example with two Unity 2018.3.1f1 installed in previous install location and now hub location:
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