How to port from HoloToolKit to MRTK? #9139
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Hi all, me and my team are working on getting our app originally built for HoloLens 1 onto the HoloLens 2, but we don't know how to port from HoloToolKit to MRTK. Could anyone give us some pointers? We found this article but it doesn't provide clear instruction on how to complete the process. This is an undergraduate research project we're working on and our first experience with Unity and the HoloLens, so we don't completely understand how the two work together. We've updated the Unity project to 2019.4, but that's about all. How do we get MRTK to work with an app originally built with HoloToolKit? |
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You have to actually replace HoloToolKit method and interfaces with the new ones in MRTK. For example :
It might seem tiresome and annoying but you have to actually go there and take it bit by bit upgrading each part of your code. The result will be worth it since you are going to follow the latest updates and discussions, thus finding help online will be easier. Good luck on your project most people here would have killed to have started with AR during their undergraduate studies. Starting early is the secret 👌 |
Beta Was this translation helpful? Give feedback.
You have to actually replace HoloToolKit method and interfaces with the new ones in MRTK. For example :
It might seem tiresome and annoying but you have to actually go there and take it bit by bit upgrading each part of your code. The result will be worth it since you are going to follow the latest updates and discussions, thus finding help online will be easier.
Good luck on your project most people here would have killed to have started with AR during their undergraduate studies. Starting early is th…