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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required( VERSION 3.0 )
#project name
project( luminate )
# Download and unpack googletest at configure time
configure_file(CMakeLists.txt.in googletest-download/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/googletest-download )
if(result)
message(FATAL_ERROR "CMake step for googletest failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/googletest-download )
if(result)
message(FATAL_ERROR "Build step for googletest failed: ${result}")
endif()
# Prevent overriding the parent project's compiler/linker
# settings on Windows
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
# Add googletest directly to our build. This defines
# the gtest and gtest_main targets.
add_subdirectory(${CMAKE_CURRENT_BINARY_DIR}/googletest-src
${CMAKE_CURRENT_BINARY_DIR}/googletest-build
EXCLUDE_FROM_ALL)
# The gtest/gtest_main targets carry header search path
# dependencies automatically when using CMake 2.8.11 or
# later. Otherwise we have to add them here ourselves.
if (CMAKE_VERSION VERSION_LESS 2.8.11)
include_directories("${gtest_SOURCE_DIR}/include")
endif()
#flags
#files
#include
include_directories( ./include ./src)
#target
add_library(luminate-lib ./src/window.cpp ./src/widget.cpp
./src/utility.cpp ./src/filter.cpp ./src/datasource.cpp
./src/texture.cpp ./src/draw.cpp)
add_executable(luminate ./src/main.cpp)
target_link_libraries( luminate luminate-lib GLEW GLU GL glfw)
enable_testing ()
add_subdirectory (test)