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This repository has been archived by the owner on Oct 7, 2021. It is now read-only.
In the eyeRigger, the blink max value could be 10. This wil result in more precision
Also it would be nice it could got negative to open eyes more without going for manual controls
The text was updated successfully, but these errors were encountered:
liudger
changed the title
eyeRigger value blink
Rigbits: eyeRigger value blink
Apr 13, 2021
the negative value is possible.
But changing the value to a range of 10 will break back compatibility with the previous rig. Since we use Data-centric rigging we rebuild the rig many times with mGear updates. That will change the animation.
Maybe as an optional value or range can be done in the future.
As an alternative option you can use the channel Master to dial with more precision ;)
In the eyeRigger, the blink max value could be 10. This wil result in more precision
Also it would be nice it could got negative to open eyes more without going for manual controls
The text was updated successfully, but these errors were encountered: