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@desandro possibly obvious request, but I wasn't able to find in issues/docs.
We have shapes like that we'd like to animate.
My expectation would be as in SVG to have stroke and fill to define color.
It doesn't seem to be the case here - fill in zdog is just a flag.
I would like to avoid creating two shapes just to make stroke color different from fill.
Do you think it'd worth extending fill to support strings?
Or you know some alternative?
One hack would be rendering into SVG and styling shapes via CSS.
The text was updated successfully, but these errors were encountered:
Also - I am having difficulty figuring out z-fighting here: https://codepen.io/dicash/pen/xxvXLOq
I wonder if compensating points are possible here, can't figure out the logic
@desandro possibly obvious request, but I wasn't able to find in issues/docs.
We have shapes like that we'd like to animate.
My expectation would be as in SVG to have
stroke
andfill
to define color.It doesn't seem to be the case here -
fill
in zdog is just a flag.I would like to avoid creating two shapes just to make stroke color different from fill.
Do you think it'd worth extending
fill
to support strings?Or you know some alternative?
One hack would be rendering into SVG and styling shapes via CSS.
The text was updated successfully, but these errors were encountered: