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Do you know of any implementations that deal with 3D grid inputs? I am trying to work on an implementation that would have to take in a constantly updating grid and output the next point that should be traversed in the optimal path. If you have any ideas for how to go about this, or know anyone that has worked on something similar please let me know.
The text was updated successfully, but these errors were encountered:
Hello!
Do you know of any implementations that deal with 3D grid inputs? I am trying to work on an implementation that would have to take in a constantly updating grid and output the next point that should be traversed in the optimal path. If you have any ideas for how to go about this, or know anyone that has worked on something similar please let me know.
The text was updated successfully, but these errors were encountered: