From f67766c4dd4852648d181bff147d0efba7803c71 Mon Sep 17 00:00:00 2001 From: David Rohr Date: Tue, 27 Aug 2024 22:59:04 +0200 Subject: [PATCH] DPL: Add debug message --- Framework/Core/src/DataProcessingDevice.cxx | 1 + GPU/Common/GPUCommonDef.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Framework/Core/src/DataProcessingDevice.cxx b/Framework/Core/src/DataProcessingDevice.cxx index 067406415f6de..04e83046c0c76 100644 --- a/Framework/Core/src/DataProcessingDevice.cxx +++ b/Framework/Core/src/DataProcessingDevice.cxx @@ -1851,6 +1851,7 @@ void DataProcessingDevice::handleData(ServiceRegistryRef ref, InputChannelInfo& } auto dih = o2::header::get(headerData); if (dih) { + O2_SIGNPOST_EVENT_EMIT(device, cid, "handle_data", "Got DomainInfoHeader with oldestPossibleTimeslice %d", (int)dih->oldestPossibleTimeslice); insertInputInfo(pi, 2, InputType::DomainInfo, info.id); *context.wasActive = true; continue; diff --git a/GPU/Common/GPUCommonDef.h b/GPU/Common/GPUCommonDef.h index 6a699835affa5..a8bf772d7aacc 100644 --- a/GPU/Common/GPUCommonDef.h +++ b/GPU/Common/GPUCommonDef.h @@ -19,7 +19,7 @@ // The following checks are increasingly more strict hiding the code in more and more cases: // #ifndef __OPENCL__ : Hide from OpenCL kernel code. All system headers and usage thereof must be protected like this, or stronger. // #ifndef GPUCA_GPUCODE_DEVICE : Hide from kernel code on all GPU architectures. This includes the __OPENCL__ case and bodies of all GPU device functions (GPUd(), etc.) -// #ifndef GPUCA_GPUCODE : Hide from compilation with GPU compiler. This includes the case kernel case of GPUCA_GPUCODE_DEVICE but also all host code compiled by the GPU compiler, e.g. for management. +// #ifndef GPUCA_GPUCODE : Hide from compilation with GPU compiler. This includes the kernel case of GPUCA_GPUCODE_DEVICE but also all host code compiled by the GPU compiler, e.g. for management. // #ifndef GPUCA_ALIGPUCODE : Code is completely invisible to the GPUCATracking library, irrespective of GPU or CPU compilation or which compiler. #ifndef GPUCOMMONDEF_H