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Releases: mclemente/fvtt-module-polyglot

2.4.2

18 Feb 20:03
160b015
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  • Updated French and Polish localization.

2.4.1

04 Feb 18:10
a098eb9
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  • Fixed some fonts being missing.

2.4

02 Feb 03:12
9ee9a4e
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2.4
  • Reworked Font setup. The Add Polyglot's fonts to Foundry setting no longer fills Foundry's Additional Fonts menu.
    • Toggling off the setting no longer removes the fonts, if you desire to remove them from the menu, run the following macro:
    const coreFonts = game.settings.get("core", "fonts", coreFonts);
    for (let font in game.polyglot.FONTS) {
    	delete coreFonts[font];
    }
    await game.settings.set("core", "fonts", coreFonts);
  • Under the hood changes to the styling.
    • Everything should be looking the same as previous releases, report if you notice any changes.
  • PF2e: Fixed Unavailable languages being shown on the selector if a character knew that language before it was set as Unavailable.

2.3.33

31 Jan 22:33
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  • Added a Tour to help new users to get started with the module.
  • Fixed hovering over the Language Selector would show a title attribute with the language's name.
  • Spelled out "OOC" on the "Scramble OOC Chat Messages" setting.

2.3.32

28 Jan 20:22
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  • Fixed language selector being broken for non-GMs (#354).
  • Fixed logographical fonts not being displayed on messages with less than 5 characters (#355).
  • Fixed Default Language not working properly on system providers that load on Ready hook (#356).
  • Fixed messages not being rendered properly on reload on system providers that load on Ready hook.
  • WFRP4e:
    • Fixed issue with "Language" term being localized on games that don't use Babele to change compendium languages (#357).
    • Language Settings menu's selector options are no longer white text on white background.

2.3.31

28 Jan 20:09
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  • Fixed language selector being broken for non-GMs (#354).
  • Fixed logographical fonts not being displayed on messages with less than 5 characters (#355).
  • Fixed Default Language not working properly on system providers that load on Ready hook (#356).
  • Fixed messages not being rendered properly on reload on system providers that load on Ready hook.
  • WFRP4e: Language Settings menu's selector options are no longer white text on white background.

2.3.29

27 Jan 19:36
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  • Added "Known/Unknown Languages" option groups to the selector for GMs. Now the languages known by users are displayed before other languages (#352).

2.3.28

25 Jan 06:47
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  • PF2e: Fixed languages added through modules' flags (e.g. PF2e Legacy Content module) not being removed by the Remove Languages setting (#350).

2.3.27

23 Jan 18:55
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  • PF2e:
    • Fixed the "Common" language not showing up on actors' Language Selector.
    • Fixed some languages' labels being displayed incorrectly (#349).

2.3.26

20 Jan 18:11
ac51d4f
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  • PF2e: Fixed [language] is a reserved term error. Universal reserved terms and "Common" are still a reserved term.
    • Caveat: Removing languages that were default languages (e.g. "Gnomish") won't remove them immediately from the list. This is a visual bug, the languages will be properly removed on save.
  • API: Added support for Provider-specific init, i18nInit, and ready hooks.