Building this repository requires C++20 compatible compiler.
If this instruction doesn't work, please open issue.
Following plugins are only available for x86_64 or aarch64.
- CubicPadSynth
- EnvelopedSine
- EsPhaser
- IterativeSinCluster
To stop building these plugins, comment out these plugins in top level CMakeLists.txt
.
To target a specific x86_64 SIMD instructions, see common/cmake/simd_x86_64_and_aarch64.cmake
.
Install required packages. See Package Requirements
section of the link below.
Open terminal and run following command. The command creates ~/code/vst
directory. If you alreadly have ~/code
, it might be better to change code
in below command to some other name.
mkdir -p ~/code/vst
cd ~/code/vst
git clone --recursive https://github.com/ryukau/VSTPlugins.git
cd VSTPlugins
# Patch vst3sdk.
# - https://github.com/ryukau/VSTPlugins/issues/48
# - https://github.com/steinbergmedia/vstgui/issues/126
git apply --directory=lib/vst3sdk/vstgui4/ ci/linux_patch/cairographicscontext.patch
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build -j
Plugins are built into ~/code/vst/VSTPlugins/build/VST3/Release
. To install plugins, copy them to $HOME/.vst3
.
Required packages are listed below.
dnf install \
make \
cmake \
gcc-c++ \
sqlite-devel \
gtkmm30-devel \
xcb-util-devel \
xcb-util-cursor-devel \
xcb-util-keysyms-devel \
libxkbcommon-x11-devel \
Required packages are listed below.
apt install \
build-essential \
cmake \
libx11-dev \
libx11-xcb-dev \
libxcb-util-dev \
libxcb-cursor-dev \
libxcb-keysyms1-dev \
libxcb-xkb-dev \
libxkbcommon-dev \
libxkbcommon-x11-dev \
libfontconfig1-dev \
libcairo2-dev \
libfreetype6-dev \
libpango1.0-dev \
libgtkmm-3.0-dev \
libsqlite3-dev
Install following applications.
When installing Visual Studio, make sure to check C++ development environment. I use community edition to build plugin localy.
Open Git Bash and run following command. The command creates ~/code/vst
directory. If you alreadly have ~/code
, it might be better to change code
in below command to some other name.
mkdir -p ~/code/vst
cd ~/code/vst
git clone --recursive https://github.com/ryukau/VSTPlugins.git
cd VSTPlugins
cmake -S . -B build -G"Visual Studio 17 2022" -A x64
cmake --build build --config Release
Plugins are built into ~/code/vst/VSTPlugins/build/VST3/Release
. To install plugins, copy them to /c/Program Files/Common Files/VST3
in Git Bash path, or C:\Program Files\Common Files\VST3
in Windows path. Administrator privilege is required.
Note that I don't have mac, so I can't test this instruction. This instruction is based on build script for GitHub Actions. If you find something wrong, feel free to open issue.
Install following applications.
Open terminal and run following command.
The command creates ~/code/vst
directory. If you alreadly have ~/code
, it might be better to change code
in below command to some other name.
mkdir -p ~/code/vst
cd ~/code/vst
git clone --recursive https://github.com/ryukau/VSTPlugins.git
cd VSTPlugins
cmake -S . -B build -GXcode
cmake --build build --config Release
Plugins are built into ~/code/vst/VSTPlugins/build/VST3/Release
. To install plugins, copy them to /Users/$USERNAME/Library/Audio/Plug-ins/VST3/
.
If CMake is installed from Homebrew, cmake -S . -B build -GXcode
may fail. In this case, try running following command.
sudo xcode-select --reset
Steinberg's vst3sdk repository on GitHub.
See also: