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Bool can't add to realm #62

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IAFung opened this issue Oct 26, 2021 · 4 comments
Open

Bool can't add to realm #62

IAFung opened this issue Oct 26, 2021 · 4 comments

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@IAFung
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IAFung commented Oct 26, 2021

When Bool default value is 'true', can't save to realm
I changed the demo

struct ToDoItem: Realmable {
    var id = UUID().uuidString
    var text = ""
    var isCompleted = true //modified this default value
    
    static func primaryKey() -> String? {
        return "id"
    }
}

when I set the 'isCompleted' default value is true.
can't save the false to the realm

@arturdev
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Can you post an example code, please?

@IAFung
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IAFung commented Oct 26, 2021

I used your Example
截屏2021-10-26 下午6 05 03
I just modified the isCompleted to true
Then run the demo
https://user-images.githubusercontent.com/13991864/138857898-986dc4db-272f-423e-8876-3d5967cad9bf.mov
The isCompleted can't set to false

@arturdev
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You're right. Currently, as a workaround, you can make an init method that takes it as true by default, and leave it false in the definition.

@DantePuglisi
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I got here because Realmable structs are requesting to create an empty init otherwise they don't comply to Realmable. What's the cause for the issue explain here (and the init issue too)? Maybe they're related @arturdev?

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3 participants