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Exclusive fullscreen not activating (Sven Co-op - OpenGL) #11

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RavenMacDaddy opened this issue Oct 6, 2021 · 1 comment
Open

Exclusive fullscreen not activating (Sven Co-op - OpenGL) #11

RavenMacDaddy opened this issue Oct 6, 2021 · 1 comment

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@RavenMacDaddy
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Hello

So I decided to test OmniScaler in order to possibly make auto HDR possible for an OpenGL game, specifically Sven Co-op, a HL1 mod.

Sadly, even if I have registry tweaks applied to enable exclusive fullscreen, tried with and without Windows 8 compatibility, confirmed that the EXE files have fullscreen optimizations disabled, OmniScaler simply won't enable actual exclusive fullscreen, confirmed by changing the volume and the OSD showing up, and G-Sync not activating either - however, even without any tweaks, the game on its own will always run with exclusive fullscreen with no issues whatsoever.

Most often no mouse cursor is visible either even with MousePointerEnable=1 set and the cursor will at the same time get stuck up to the left in what looks like a window in a window.

Even if Sven Co-op is a mod, it's free and standalone available here for reference: https://store.steampowered.com/app/225840/Sven_Coop/

Thank you for your work.

@mashakos
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mashakos commented Dec 14, 2021

I will need to look into this although... OmniScaler is more for 2D retro games or older games that fail to go fullscreen. It sounds like the functionality you are looking for is a dll injector that directly manipulates the game buffers. That is dgvoodoo2

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