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Stuttering with Higher Refresh Rates #10
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pls check the latest release |
So it's been awhile but I've come back to give this another shot. Unfortunately, still the same issues I was having before. I really wanted to like this program, I love the fact it can be set up exclusively on a per-game basis. This is especially useful when setting games up with LaunchBox. I've even written a combination VBS script that creates a batch script and modifies the INI file directly in case the path has changed. Basically, double click a game, everything needed to be done is done automatically. This can't be done with other scalers. Saying that, now that Lossless Scaling has the ability to create profiles... it's not such a loss anymore. Anyway, let me get into what I'm seeing. Previously I thought things were good with 60 Hertz, but I was wrong. It does not matter what refresh rate I set my 2560x1440p monitor to: 60/120/144. Here is three games that I tested using four different scaler programs and their results.... Issues Explained:
Bloodstained: Curse of the Moon
Kirby's Dream Land Advance
Castle in the Darkness
So unfortunately, IntegerScaler and LosslessScaling are the only options that work without issue with all games. LosslessScaling is a bit better than IntegerScaler with its ability to create profiles, but is paid software while IntegerScaler is free. I have tested many more games outside of these, and the results are basically consistent. I really hope that OmniScaler can one day make it to the level of these other scaler programs because I love that it can be kind of "built-in" to the game folder. I have no idea what is up with that rubber banding effect, but it's distracting enough that I just can't use it. I've even upgraded every single piece of my hardware since my last tests, so it doesn't seem specific to certain builds. |
Another issue I noticed when trying to use this with Bloodstained: Curse of the Moon. When setting 120Hz or 144Hz refresh rate, there is a consistent stutter about every second. This does not happen with Borderless Gaming or Lossless Scaling. I noticed this same stutter in the game "CrossCode" when the refresh rate is above 60Hz.
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