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range3f.h
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range3f.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
////////////////////////////////////////////////////////////////////////
// This file is generated by a script. Do not edit directly. Edit the
// range.template.h file to make changes.
#ifndef GF_RANGE3F_H
#define GF_RANGE3F_H
/// \file gf/range3f.h
/// \ingroup group_gf_BasicGeometry
#include "pxr/base/gf/vec3d.h"
#include "pxr/base/gf/vec3f.h"
#include "pxr/base/gf/traits.h"
#include <boost/functional/hash.hpp>
#include <cfloat>
#include <cstddef>
#include <iosfwd>
class GfRange3d;
class GfRange3f;
template <>
struct GfIsGfRange<class GfRange3f> { static const bool value = true; };
/// \class GfRange3f
/// \ingroup group_gf_BasicGeometry
///
/// Basic type: 3-dimensional floating point range.
///
/// This class represents a 3-dimensional range (or interval) All
/// operations are component-wise and conform to interval mathematics. An
/// empty range is one where max < min.
/// The default empty is [FLT_MAX,-FLT_MAX]
class GfRange3f
{
public:
/// Helper typedef.
typedef GfVec3f MinMaxType;
static const size_t dimension = GfVec3f::dimension;
typedef GfVec3f::ScalarType ScalarType;
/// Sets the range to an empty interval
// TODO check whether this can be deprecated.
void inline SetEmpty() {
_min[0] = _min[1] = _min[2] = FLT_MAX;
_max[0] = _max[1] = _max[2] = -FLT_MAX;
}
/// The default constructor creates an empty range.
GfRange3f() {
SetEmpty();
}
/// This constructor initializes the minimum and maximum points.
GfRange3f(const GfVec3f &min, const GfVec3f &max)
: _min(min), _max(max)
{
}
/// Returns the minimum value of the range.
const GfVec3f &GetMin() const { return _min; }
/// Returns the maximum value of the range.
const GfVec3f &GetMax() const { return _max; }
/// Returns the size of the range.
GfVec3f GetSize() const { return _max - _min; }
/// Sets the minimum value of the range.
void SetMin(const GfVec3f &min) { _min = min; }
/// Sets the maximum value of the range.
void SetMax(const GfVec3f &max) { _max = max; }
/// Returns whether the range is empty (max < min).
bool IsEmpty() const {
return _min[0] > _max[0] || _min[1] > _max[1] || _min[2] > _max[2];
}
/// Modifies the range if necessary to surround the given value.
/// \deprecated Use UnionWith() instead.
void ExtendBy(const GfVec3f &point) { UnionWith(point); }
/// Modifies the range if necessary to surround the given range.
/// \deprecated Use UnionWith() instead.
void ExtendBy(const GfRange3f &range) { UnionWith(range); }
/// Returns true if the \p point is located inside the range. As with all
/// operations of this type, the range is assumed to include its extrema.
bool Contains(const GfVec3f &point) const {
return (point[0] >= _min[0] && point[0] <= _max[0]
&& point[1] >= _min[1] && point[1] <= _max[1]
&& point[2] >= _min[2] && point[2] <= _max[2]);
}
/// Returns true if the \p range is located entirely inside the range. As
/// with all operations of this type, the ranges are assumed to include
/// their extrema.
bool Contains(const GfRange3f &range) const {
return Contains(range._min) && Contains(range._max);
}
/// Returns true if the \p point is located inside the range. As with all
/// operations of this type, the range is assumed to include its extrema.
/// \deprecated Use Contains() instead.
bool IsInside(const GfVec3f &point) const {
return Contains(point);
}
/// Returns true if the \p range is located entirely inside the range. As
/// with all operations of this type, the ranges are assumed to include
/// their extrema.
/// \deprecated Use Contains() instead.
bool IsInside(const GfRange3f &range) const {
return Contains(range);
}
/// Returns true if the \p range is located entirely outside the range. As
/// with all operations of this type, the ranges are assumed to include
/// their extrema.
bool IsOutside(const GfRange3f &range) const {
return ((range._max[0] < _min[0] || range._min[0] > _max[0])
|| (range._max[1] < _min[1] || range._min[1] > _max[1])
|| (range._max[2] < _min[2] || range._min[2] > _max[2]));
}
/// Returns the smallest \c GfRange3f which contains both \p a and \p b.
static GfRange3f GetUnion(const GfRange3f &a, const GfRange3f &b) {
GfRange3f res = a;
_FindMin(res._min,b._min);
_FindMax(res._max,b._max);
return res;
}
/// Extend \p this to include \p b.
const GfRange3f &UnionWith(const GfRange3f &b) {
_FindMin(_min,b._min);
_FindMax(_max,b._max);
return *this;
}
/// Extend \p this to include \p b.
const GfRange3f &UnionWith(const GfVec3f &b) {
_FindMin(_min,b);
_FindMax(_max,b);
return *this;
}
/// Returns the smallest \c GfRange3f which contains both \p a and \p b
/// \deprecated Use GetUnion() instead.
static GfRange3f Union(const GfRange3f &a, const GfRange3f &b) {
return GetUnion(a, b);
}
/// Extend \p this to include \p b.
/// \deprecated Use UnionWith() instead.
const GfRange3f &Union(const GfRange3f &b) {
return UnionWith(b);
}
/// Extend \p this to include \p b.
/// \deprecated Use UnionWith() instead.
const GfRange3f &Union(const GfVec3f &b) {
return UnionWith(b);
}
/// Returns a \c GfRange3f that describes the intersection of \p a and \p b.
static GfRange3f GetIntersection(const GfRange3f &a, const GfRange3f &b) {
GfRange3f res = a;
_FindMax(res._min,b._min);
_FindMin(res._max,b._max);
return res;
}
/// Returns a \c GfRange3f that describes the intersection of \p a and \p b.
/// \deprecated Use GetIntersection() instead.
static GfRange3f Intersection(const GfRange3f &a, const GfRange3f &b) {
return GetIntersection(a, b);
}
/// Modifies this range to hold its intersection with \p b and returns the
/// result
const GfRange3f &IntersectWith(const GfRange3f &b) {
_FindMax(_min,b._min);
_FindMin(_max,b._max);
return *this;
}
/// Modifies this range to hold its intersection with \p b and returns the
/// result.
/// \deprecated Use IntersectWith() instead.
const GfRange3f &Intersection(const GfRange3f &b) {
return IntersectWith(b);
}
/// unary sum.
GfRange3f operator +=(const GfRange3f &b) {
_min += b._min;
_max += b._max;
return *this;
}
/// unary difference.
GfRange3f operator -=(const GfRange3f &b) {
_min -= b._max;
_max -= b._min;
return *this;
}
/// unary multiply.
GfRange3f operator *=(double m) {
if (m > 0) {
_min *= m;
_max *= m;
} else {
GfVec3f tmp = _min;
_min = _max * m;
_max = tmp * m;
}
return *this;
}
/// unary division.
GfRange3f operator /=(double m) {
return *this *= (1.0 / m);
}
/// binary sum.
GfRange3f operator +(const GfRange3f &b) const {
return GfRange3f(_min + b._min, _max + b._max);
}
/// binary difference.
GfRange3f operator -(const GfRange3f &b) const {
return GfRange3f(_min - b._max, _max - b._min);
}
/// scalar multiply.
friend GfRange3f operator *(double m, const GfRange3f &r) {
return (m > 0 ?
GfRange3f(r._min*m, r._max*m) :
GfRange3f(r._max*m, r._min*m));
}
/// scalar multiply.
friend GfRange3f operator *(const GfRange3f &r, double m) {
return (m > 0 ?
GfRange3f(r._min*m, r._max*m) :
GfRange3f(r._max*m, r._min*m));
}
/// scalar divide.
friend GfRange3f operator /(const GfRange3f &r, double m) {
return r * (1.0 / m);
}
/// hash.
friend inline size_t hash_value(const GfRange3f &r) {
size_t h = 0;
boost::hash_combine(h, r._min);
boost::hash_combine(h, r._max);
return h;
}
/// The min and max points must match exactly for equality.
bool operator ==(const GfRange3f &b) const {
return (_min == b._min && _max == b._max);
}
bool operator !=(const GfRange3f &b) const {
return !(*this == b);
}
/// Compare this range to a GfRange3d.
///
/// The values must match exactly and it does exactly what you might
/// expect when comparing float and double values.
inline bool operator ==(const GfRange3d& other) const;
inline bool operator !=(const GfRange3d& other) const;
/// Compute the squared distance from a point to the range.
double GetDistanceSquared(const GfVec3f &p) const;
/// Returns the ith corner of the range, in the following order:
/// LDB, RDB, LUB, RUB, LDF, RDF, LUF, RUF. Where L/R is left/right,
/// D/U is down/up, and B/F is back/front.
GfVec3f GetCorner(size_t i) const;
/// Returns the ith octant of the range, in the following order:
/// LDB, RDB, LUB, RUB, LDF, RDF, LUF, RUF. Where L/R is left/right,
/// D/U is down/up, and B/F is back/front.
GfRange3f GetOctant(size_t i) const;
/// The unit cube.
static const GfRange3f UnitCube;
private:
/// Minimum and maximum points.
GfVec3f _min, _max;
/// Extends minimum point if necessary to contain given point.
static void _FindMin(GfVec3f &dest, const GfVec3f &point) {
if (point[0] < dest[0]) dest[0] = point[0];
if (point[1] < dest[1]) dest[1] = point[1];
if (point[2] < dest[2]) dest[2] = point[2];
}
/// Extends maximum point if necessary to contain given point.
static void _FindMax(GfVec3f &dest, const GfVec3f &point) {
if (point[0] > dest[0]) dest[0] = point[0];
if (point[1] > dest[1]) dest[1] = point[1];
if (point[2] > dest[2]) dest[2] = point[2];
}
};
/// Output a GfRange3f.
/// \ingroup group_gf_DebuggingOutput
std::ostream& operator<<(std::ostream &, GfRange3f const &);
#include "pxr/base/gf/range3d.h"
inline bool
GfRange3f::operator ==(const GfRange3d& other) const {
return _min == GfVec3f(other.GetMin()) &&
_max == GfVec3f(other.GetMax());
}
inline bool
GfRange3f::operator !=(const GfRange3d& other) const {
return !(*this == other);
}
#endif // GF_RANGE3F_H