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quat.template.h
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quat.template.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
////////////////////////////////////////////////////////////////////////
// This file is generated by a script. Do not edit directly. Edit the
// quat.template.h file to make changes.
#ifndef GF_{{ UPPER(QUAT)[2:] }}_H
#define GF_{{ UPPER(QUAT)[2:] }}_H
/// \file gf/quat{{ SUFFIX }}.h
/// \ingroup group_gf_LinearAlgebra
#include "pxr/base/gf/vec3{{ SUFFIX }}.h"
#include "pxr/base/gf/traits.h"
{% if SCL == 'half' -%}
#include "pxr/base/gf/half.h"
{% endif %}
#include <boost/functional/hash.hpp>
#include <iosfwd>
template <>
struct GfIsGfQuat<class {{ QUAT }}> { static const bool value = true; };
/// \class {{ QUAT }}
/// \ingroup group_gf_LinearAlgebra
///
/// Basic type: a quaternion, a complex number with a real coefficient and
/// three imaginary coefficients, stored as a 3-vector.
///
class {{ QUAT }}
{
public:
typedef {{ SCL }} ScalarType;
typedef GfVec3{{ SUFFIX }} ImaginaryType;
/// Default constructor leaves the quaternion undefined.
{{ QUAT }}() {}
/// Initialize the real coefficient to \p realVal and the imaginary
/// coefficients to zero.
///
/// Since quaternions typically must be normalized, reasonable values for
/// \p realVal are -1, 0, or 1. Other values are legal but are likely to
/// be meaningless.
///
explicit {{ QUAT }} ({{ SCL }} realVal) : _imaginary(0), _real(realVal) {}
/// Initialize the real and imaginary coefficients.
{{ QUAT }}({{ SCL }} real, {{ SCL }} i, {{ SCL }} j, {{ SCL }} k)
: _imaginary(i, j, k), _real(real)
{
}
/// Initialize the real and imaginary coefficients.
{{ QUAT }}({{ SCL }} real, const GfVec3{{ SUFFIX }} &imaginary)
: _imaginary(imaginary), _real(real)
{
}
{% for S in SCALARS if S != SCL %}
/// {{ "Implicitly convert" if ALLOW_IMPLICIT_CONVERSION(S, SCL) else "Construct" }} from {{ QUATNAME(S) }}.
{{ '' if ALLOW_IMPLICIT_CONVERSION(S, SCL) else 'explicit ' }}{{ QUAT }}(class {{ QUATNAME(S) }} const &other);
{% endfor %}
/// Return the identity quaternion, with real coefficient 1 and an
/// imaginary coefficients all zero.
static {{ QUAT }} GetIdentity() { return {{ QUAT }}(1.0); }
/// Return the real coefficient.
{{ SCL }} GetReal() const { return _real; }
/// Set the real coefficient.
void SetReal({{ SCL }} real) { _real = real; }
/// Return the imaginary coefficient.
const GfVec3{{ SUFFIX }} &GetImaginary() const { return _imaginary; }
/// Set the imaginary coefficients.
void SetImaginary(const GfVec3{{ SUFFIX }} &imaginary) {
_imaginary = imaginary;
}
/// Set the imaginary coefficients.
void SetImaginary({{ SCL }} i, {{ SCL }} j, {{ SCL }} k) {
_imaginary.Set(i, j, k);
}
/// Return geometric length of this quaternion.
{{ SCL }} GetLength() const { return GfSqrt(_GetLengthSquared()); }
/// length of this quaternion is smaller than \p eps, return the identity
/// quaternion.
{{ QUAT }}
GetNormalized({{ SCL }} eps = GF_MIN_VECTOR_LENGTH) const {
{{ QUAT }} ret(*this);
ret.Normalize(eps);
return ret;
}
/// Normalizes this quaternion in place to unit length, returning the
/// length before normalization. If the length of this quaternion is
/// smaller than \p eps, this sets the quaternion to identity.
{{ SCL }} Normalize({{ SCL }} eps = GF_MIN_VECTOR_LENGTH);
/// Return this quaternion's conjugate, which is the quaternion with the
/// same real coefficient and negated imaginary coefficients.
{{ QUAT }} GetConjugate() const {
return {{ QUAT }}(GetReal(), -GetImaginary());
}
/// Return this quaternion's inverse, or reciprocal. This is the
/// quaternion's conjugate divided by it's squared length.
{{ QUAT }} GetInverse() const {
return GetConjugate() / _GetLengthSquared();
}
/// Hash.
friend inline size_t hash_value(const {{ QUAT }} &q) {
size_t h = hash_value(q.GetReal());
boost::hash_combine(h, q.GetImaginary());
return h;
}
/// Component-wise negation.
{{ QUAT }} operator-() const {
return {{ QUAT }}(-GetReal(), -GetImaginary());
}
/// Component-wise quaternion equality test. The real and imaginary parts
/// must match exactly for quaternions to be considered equal.
bool operator==(const {{ QUAT }} &q) const {
return (GetReal() == q.GetReal() &&
GetImaginary() == q.GetImaginary());
}
/// Component-wise quaternion inequality test. The real and imaginary
/// parts must match exactly for quaternions to be considered equal.
bool operator!=(const {{ QUAT }} &q) const {
return !(*this == q);
}
/// Post-multiply quaternion \p q into this quaternion.
{{ QUAT }} &operator *=(const {{ QUAT }} &q);
/// Multiply this quaternion's coefficients by \p s.
{{ QUAT }} &operator *=({{ SCL }} s) {
_real *= s;
_imaginary *= s;
return *this;
}
/// Divide this quaternion's coefficients by \p s.
{{ QUAT }} &operator /=({{ SCL }} s) {
_real /= s;
_imaginary /= s;
return *this;
}
/// Add quaternion \p q to this quaternion.
{{ QUAT }} &operator +=(const {{ QUAT }} &q) {
_real += q._real;
_imaginary += q._imaginary;
return *this;
}
/// Component-wise unary difference operator.
{{ QUAT }} &operator -=(const {{ QUAT }} &q) {
_real -= q._real;
_imaginary -= q._imaginary;
return *this;
}
/// Component-wise binary sum operator.
friend {{ QUAT }}
operator +(const {{ QUAT }} &q1, const {{ QUAT }} &q2) {
return {{ QUAT }}(q1) += q2;
}
/// Component-wise binary difference operator.
friend {{ QUAT }}
operator -(const {{ QUAT }} &q1, const {{ QUAT }} &q2) {
return {{ QUAT }}(q1) -= q2;
}
/// Returns the product of quaternions \p q1 and \p q2.
friend {{ QUAT }}
operator *(const {{ QUAT }} &q1, const {{ QUAT }} &q2) {
return {{ QUAT }}(q1) *= q2;
}
/// Returns the product of quaternion \p q and scalar \p s.
friend {{ QUAT }}
operator *(const {{ QUAT }} &q, {{ SCL }} s) {
return {{ QUAT }}(q) *= s;
}
/// Returns the product of quaternion \p q and scalar \p s.
friend {{ QUAT }}
operator *({{ SCL }} s, const {{ QUAT }} &q) {
return {{ QUAT }}(q) *= s;
}
/// Returns the product of quaternion \p q and scalar 1 / \p s.
friend {{ QUAT }}
operator /(const {{ QUAT }} &q, {{ SCL }} s) {
return {{ QUAT }}(q) /= s;
}
private:
/// Imaginary part
GfVec3{{ SUFFIX }} _imaginary;
/// Real part
{{ SCL }} _real;
/// Returns the square of the length
{{ SCL }}
_GetLengthSquared() const {
return _real * _real + GfDot(_imaginary, _imaginary);
}
};
/// Spherically linearly interpolate between \p q0 and \p q1.
///
/// If the interpolant \p alpha is zero, then the result is \p q0, while
/// \p alpha of one yields \p q1.
{{ QUAT }}
GfSlerp(double alpha, const {{ QUAT }}& q0, const {{ QUAT }}& q1);
{{ QUAT }}
GfSlerp(const {{ QUAT }}& q0, const {{ QUAT }}& q1, double alpha);
/// Output a GfQuatd using the format (re, i, j, k)
/// \ingroup group_gf_DebuggingOutput
std::ostream& operator<<(std::ostream &, {{ QUAT }} const &);
#endif // GF_{{ UPPER(QUAT)[2:] }}_H