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matrix2d.cpp
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matrix2d.cpp
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
////////////////////////////////////////////////////////////////////////
// This file is generated by a script. Do not edit directly. Edit the
// matrix2.template.cpp file to make changes.
#include "pxr/base/gf/matrix2d.h"
#include "pxr/base/gf/matrix2f.h"
#include "pxr/base/gf/math.h"
#include "pxr/base/gf/ostreamHelpers.h"
#include "pxr/base/tf/type.h"
#include <float.h>
#include <iostream>
TF_REGISTRY_FUNCTION(TfType) {
TfType::Define<GfMatrix2d>();
}
std::ostream&
operator<<(std::ostream& out, const GfMatrix2d& m)
{
return out
<< "( ("
<< Gf_OstreamHelperP(m[0][0]) << ", "
<< Gf_OstreamHelperP(m[0][1])
<< "), ("
<< Gf_OstreamHelperP(m[1][0]) << ", "
<< Gf_OstreamHelperP(m[1][1])
<< ") )";
}
GfMatrix2d::GfMatrix2d(const GfMatrix2f& m)
{
Set(m[0][0], m[0][1],
m[1][0], m[1][1]);
}
GfMatrix2d::GfMatrix2d(const std::vector< std::vector<double> >& v)
{
double m[2][2] = {{1.0, 0.0},
{0.0, 1.0}};
for(size_t row = 0; row < 2 && row < v.size(); ++row) {
for (size_t col = 0; col < 2 && col < v[row].size(); ++col) {
m[row][col] = v[row][col];
}
}
Set(m);
}
GfMatrix2d::GfMatrix2d(const std::vector< std::vector<float> >& v)
{
double m[2][2] = {{1.0, 0.0},
{0.0, 1.0}};
for(size_t row = 0; row < 2 && row < v.size(); ++row) {
for (size_t col = 0; col < 2 && col < v[row].size(); ++col) {
m[row][col] = v[row][col];
}
}
Set(m);
}
GfMatrix2d &
GfMatrix2d::SetDiagonal(double s)
{
_mtx[0][0] = s;
_mtx[0][1] = 0.0;
_mtx[1][0] = 0.0;
_mtx[1][1] = s;
return *this;
}
GfMatrix2d &
GfMatrix2d::SetDiagonal(const GfVec2d& v)
{
_mtx[0][0] = v[0]; _mtx[0][1] = 0.0;
_mtx[1][0] = 0.0; _mtx[1][1] = v[1];
return *this;
}
double *
GfMatrix2d::Get(double m[2][2])
{
m[0][0] = _mtx[0][0];
m[0][1] = _mtx[0][1];
m[1][0] = _mtx[1][0];
m[1][1] = _mtx[1][1];
return &m[0][0];
}
bool
GfMatrix2d::operator ==(const GfMatrix2d &m) const
{
return (_mtx[0][0] == m._mtx[0][0] &&
_mtx[0][1] == m._mtx[0][1] &&
_mtx[1][0] == m._mtx[1][0] &&
_mtx[1][1] == m._mtx[1][1]);
}
bool
GfMatrix2d::operator ==(const GfMatrix2f &m) const
{
return (_mtx[0][0] == m._mtx[0][0] &&
_mtx[0][1] == m._mtx[0][1] &&
_mtx[1][0] == m._mtx[1][0] &&
_mtx[1][1] == m._mtx[1][1]);
}
GfMatrix2d
GfMatrix2d::GetTranspose() const
{
GfMatrix2d transpose;
transpose._mtx[0][0] = _mtx[0][0];
transpose._mtx[1][0] = _mtx[0][1];
transpose._mtx[0][1] = _mtx[1][0];
transpose._mtx[1][1] = _mtx[1][1];
return transpose;
}
GfMatrix2d
GfMatrix2d::GetInverse(double *detPtr, double eps) const
{
double det = GetDeterminant();
if (detPtr) {
// CODE_COVERAGE_OFF_NO_REPORT This is inaccessible from script and not
// worth writing a whole C++ test for.
*detPtr = det;
// CODE_COVERAGE_ON_NO_REPORT
}
GfMatrix2d inverse;
if (GfAbs(det) > eps) {
double rcp = 1.0 / det;
inverse._mtx[0][0] = _mtx[1][1]*rcp;
inverse._mtx[0][1] = _mtx[0][1]*-rcp;
inverse._mtx[1][0] = _mtx[1][0]*-rcp;
inverse._mtx[1][1] = _mtx[0][0]*rcp;
}
else {
inverse.SetDiagonal(FLT_MAX);
}
return inverse;
}
double
GfMatrix2d::GetDeterminant() const
{
return (_mtx[0][0] * _mtx[1][1] - _mtx[0][1] * _mtx[1][0]);
}
/*
** Scaling
*/
GfMatrix2d&
GfMatrix2d::operator*=(double d)
{
_mtx[0][0] *= d; _mtx[0][1] *= d;
_mtx[1][0] *= d; _mtx[1][1] *= d;
return *this;
}
/*
** Addition
*/
GfMatrix2d &
GfMatrix2d::operator+=(const GfMatrix2d &m)
{
_mtx[0][0] += m._mtx[0][0];
_mtx[0][1] += m._mtx[0][1];
_mtx[1][0] += m._mtx[1][0];
_mtx[1][1] += m._mtx[1][1];
return *this;
}
/*
** Subtraction
*/
GfMatrix2d &
GfMatrix2d::operator-=(const GfMatrix2d &m)
{
_mtx[0][0] -= m._mtx[0][0];
_mtx[0][1] -= m._mtx[0][1];
_mtx[1][0] -= m._mtx[1][0];
_mtx[1][1] -= m._mtx[1][1];
return *this;
}
/*
** Negation
*/
GfMatrix2d
operator -(const GfMatrix2d& m)
{
return
GfMatrix2d(-m._mtx[0][0], -m._mtx[0][1],
-m._mtx[1][0], -m._mtx[1][1]);
}
GfMatrix2d &
GfMatrix2d::operator*=(const GfMatrix2d &m)
{
// Save current values before they are overwritten
GfMatrix2d tmp = *this;
_mtx[0][0] = tmp._mtx[0][0] * m._mtx[0][0] +
tmp._mtx[0][1] * m._mtx[1][0];
_mtx[0][1] = tmp._mtx[0][0] * m._mtx[0][1] +
tmp._mtx[0][1] * m._mtx[1][1];
_mtx[1][0] = tmp._mtx[1][0] * m._mtx[0][0] +
tmp._mtx[1][1] * m._mtx[1][0];
_mtx[1][1] = tmp._mtx[1][0] * m._mtx[0][1] +
tmp._mtx[1][1] * m._mtx[1][1];
return *this;
}
/*
* Define multiplication between floating vector and double matrix.
*/
GfVec2f
operator *(const GfVec2f &vec, const GfMatrix2d &m)
{
return GfVec2f(
float(vec[0] * m._mtx[0][0] + vec[1] * m._mtx[1][0]),
float(vec[0] * m._mtx[0][1] + vec[1] * m._mtx[1][1]));
}
GfVec2f
operator *(const GfMatrix2d& m, const GfVec2f &vec)
{
return GfVec2f(
float(vec[0] * m._mtx[0][0] + vec[1] * m._mtx[0][1]),
float(vec[0] * m._mtx[1][0] + vec[1] * m._mtx[1][1]));
}