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dictionary.go
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dictionary.go
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package collection
import (
"context"
"sort"
)
type trieNode struct {
IsWord bool
Children map[rune]*trieNode
}
func (node trieNode) Population() uint {
var sum uint
for _, child := range node.Children {
sum += child.Population()
}
if node.IsWord {
sum++
}
return sum
}
func (node *trieNode) Navigate(word string) *trieNode {
cursor := node
for len(word) > 0 && cursor != nil {
if next, ok := cursor.Children[rune(word[0])]; ok {
cursor = next
word = word[1:]
} else {
return nil
}
}
return cursor
}
// Dictionary is a list of words. It is implemented as a Trie for memory efficiency.
type Dictionary struct {
root *trieNode
size int64
}
// Add inserts a word into the dictionary, and returns whether or not that word was a new word.
//
// Time complexity: O(m) where 'm' is the length of word.
func (dict *Dictionary) Add(word string) (wasAdded bool) {
if dict.root == nil {
dict.root = &trieNode{}
}
cursor := dict.root
for len(word) > 0 {
if cursor.Children == nil {
cursor.Children = make(map[rune]*trieNode)
}
nextLetter := rune(word[0])
next, ok := cursor.Children[nextLetter]
if !ok {
next = &trieNode{}
cursor.Children[nextLetter] = next
}
cursor = next
word = word[1:]
}
wasAdded = !cursor.IsWord
if wasAdded {
dict.size++
}
cursor.IsWord = true
return
}
// Clear removes all items from the dictionary.
func (dict *Dictionary) Clear() {
dict.root = nil
dict.size = 0
}
// Contains searches the Dictionary to see if the specified word is present.
//
// Time complexity: O(m) where 'm' is the length of word.
func (dict Dictionary) Contains(word string) bool {
if dict.root == nil {
return false
}
targetNode := dict.root.Navigate(word)
return targetNode != nil && targetNode.IsWord
}
// Remove ensures that `word` is not in the Dictionary. Returns whether or not an item was removed.
//
// Time complexity: O(m) where 'm' is the length of word.
func (dict *Dictionary) Remove(word string) (wasRemoved bool) {
lastPos := len(word) - 1
parent := dict.root.Navigate(word[:lastPos])
if parent == nil {
return
}
lastLetter := rune(word[lastPos])
subject, ok := parent.Children[lastLetter]
if !ok {
return
}
wasRemoved = subject.IsWord
if wasRemoved {
dict.size--
}
subject.IsWord = false
if subject.Population() == 0 {
delete(parent.Children, lastLetter)
}
return
}
// Size reports the number of words there are in the Dictionary.
//
// Time complexity: O(1)
func (dict Dictionary) Size() int64 {
return dict.size
}
// Enumerate lists each word in the Dictionary alphabetically.
func (dict Dictionary) Enumerate(ctx context.Context) Enumerator[string] {
if dict.root == nil {
return Empty[string]().Enumerate(ctx)
}
return dict.root.Enumerate(ctx)
}
func (node trieNode) Enumerate(ctx context.Context) Enumerator[string] {
var enumerateHelper func(trieNode, string)
results := make(chan string)
enumerateHelper = func(subject trieNode, prefix string) {
if subject.IsWord {
select {
case results <- prefix:
case <-ctx.Done():
return
}
}
alphabetizedChildren := []rune{}
for letter := range subject.Children {
alphabetizedChildren = append(alphabetizedChildren, letter)
}
sort.Slice(alphabetizedChildren, func(i, j int) bool {
return alphabetizedChildren[i] < alphabetizedChildren[j]
})
for _, letter := range alphabetizedChildren {
enumerateHelper(*subject.Children[letter], prefix+string(letter))
}
}
go func() {
defer close(results)
enumerateHelper(node, "")
}()
return results
}