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CHANGELOG.md

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CHANGELOG

[0.5.0] - 2022-10-31

  • Add smoothed particle hydrodynamics (SPH) example, see example_sph.py
  • Add support for accessing array.shape inside kernels, e.g.: width = arr.shape[0]
  • Add dependency tracking to hot-reload modules if dependencies were modified
  • Add lazy acquisition of CUDA kernel contexts (save ~300Mb of GPU memory in MGPU environments)
  • Add BVH object, see wp.Bvh and bvh_query_ray(), bvh_query_aabb() functions
  • Add component index operations for spatial_vector, spatial_matrix types
  • Add wp.lerp() and wp.smoothstep() builtins
  • Add wp.optim module with implementation of the Adam optimizer for float and vector types
  • Add support for transient Python modules (fix for Houdini integration)
  • Add wp.length_sq(), wp.trace() for vector / matrix types respectively
  • Add missing adjoints for wp.quat_rpy(), wp.determinant()
  • Add wp.atomic_min(), wp.atomic_max() operators
  • Add vectorized version of warp.sim.model.add_cloth_mesh()
  • Add NVDB volume allocation API, see wp.Volume.allocate(), and wp.Volume.allocate_by_tiles()
  • Add NVDB volume write methods, see wp.volume_store_i(), wp.volume_store_f(), wp.volume_store_v()
  • Add MGPU documentation
  • Add example showing how to compute Jacobian of multiple environements in parallel, see example_jacobian_ik.py
  • Add wp.Tape.zero() support for wp.struct types
  • Make SampleBrowser an optional dependency for Kit extension
  • Make wp.Mesh object accept both 1d and 2d arrays of face vertex indices
  • Fix for reloading of class member kernel / function definitions using importlib.reload()
  • Fix for hashing of wp.constants() not invalidating kernels
  • Fix for reload when multiple .ptx versions are present
  • Improved error reporting during code-gen

[0.4.3] - 2022-09-20

  • Update all samples to use GPU interop path by default
  • Fix for arrays > 2GB in length
  • Add support for per-vertex USD mesh colors with warp.render class

[0.4.2] - 2022-09-07

  • Register Warp samples to the sample browser in Kit
  • Add NDEBUG flag to release mode kernel builds
  • Fix for particle solver node when using a large number of particles
  • Fix for broken cameras in Warp sample scenes

[0.4.1] - 2022-08-30

  • Add geometry sampling methods, see wp.sample_unit_cube(), wp.sample_unit_disk(), etc
  • Add wp.lower_bound() for searching sorted arrays
  • Add an option for disabling code-gen of backward pass to improve compilation times, see wp.set_module_options({"enable_backward": False}), True by default
  • Fix for using Warp from Script Editor or when module does not have a __file__ attribute
  • Fix for hot reload of modules containing wp.func() definitions
  • Fix for debug flags not being set correctly on CUDA when wp.config.mode == "debug", this enables bounds checking on CUDA kernels in debug mode
  • Fix for code gen of functions that do not return a value

[0.4.0] - 2022-08-09

  • Fix for FP16 conversions on GPUs without hardware support
  • Fix for runtime = None errors when reloading the Warp module
  • Fix for PTX architecture version when running with older drivers, see wp.config.ptx_target_arch
  • Fix for USD imports from __init__.py, defer them to individual functions that need them
  • Fix for robustness issues with sign determination for wp.mesh_query_point()
  • Fix for wp.HashGrid memory leak when creating/destroying grids
  • Add CUDA version checks for toolkit and driver
  • Add support for cross-module @wp.struct references
  • Support running even if CUDA initialization failed, use wp.is_cuda_available() to check availability
  • Statically linking with the CUDA runtime library to avoid deployment issues

Breaking Changes

  • Removed wp.runtime reference from the top-level module, as it should be considered private

[0.3.2] - 2022-07-19

  • Remove Torch import from __init__.py, defer import to wp.from_torch(), wp.to_torch()

[0.3.1] - 2022-07-12

  • Fix for marching cubes reallocation after initialization
  • Add support for closest point between line segment tests, see wp.closest_point_edge_edge() builtin
  • Add support for per-triangle elasticity coefficients in simulation, see wp.sim.ModelBuilder.add_cloth_mesh()
  • Add support for specifying default device, see wp.set_device(), wp.get_device(), wp.ScopedDevice
  • Add support for multiple GPUs (e.g., "cuda:0", "cuda:1"), see wp.get_cuda_devices(), wp.get_cuda_device_count(), wp.get_cuda_device()
  • Add support for explicitly targeting the current CUDA context using device alias "cuda"
  • Add support for using arbitrary external CUDA contexts, see wp.map_cuda_device(), wp.unmap_cuda_device()
  • Add PyTorch device aliasing functions, see wp.device_from_torch(), wp.device_to_torch()

Breaking Changes

  • A CUDA device is used by default, if available (aligned with wp.get_preferred_device())
  • wp.ScopedCudaGuard is deprecated, use wp.ScopedDevice instead
  • wp.synchronize() now synchronizes all devices; for finer-grained control, use wp.synchronize_device()
  • Device alias "cuda" now refers to the current CUDA context, rather than a specific device like "cuda:0" or "cuda:1"

[0.3.0] - 2022-07-08

  • Add support for FP16 storage type, see wp.float16
  • Add support for per-dimension byte strides, see wp.array.strides
  • Add support for passing Python classes as kernel arguments, see @wp.struct decorator
  • Add additional bounds checks for builtin matrix types
  • Add additional floating point checks, see wp.config.verify_fp
  • Add interleaved user source with generated code to aid debugging
  • Add generalized GPU marching cubes implementation, see wp.MarchingCubes class
  • Add additional scalar*matrix vector operators
  • Add support for retrieving a single row from builtin types, e.g.: r = m33[i]
  • Add wp.log2() and wp.log10() builtins
  • Add support for quickly instancing wp.sim.ModelBuilder objects to improve env. creation performance for RL
  • Remove custom CUB version and improve compatability with CUDA 11.7
  • Fix to preserve external user-gradients when calling wp.Tape.zero()
  • Fix to only allocate gradient of a Torch tensor if requires_grad=True
  • Fix for missing wp.mat22 constructor adjoint
  • Fix for ray-cast precision in edge case on GPU (watertightness issue)
  • Fix for kernel hot-reload when definition changes
  • Fix for NVCC warnings on Linux
  • Fix for generated function names when kernels are defined as class functions
  • Fix for reload of generated CPU kernel code on Linux
  • Fix for example scripts to output USD at 60 timecodes per-second (better Kit compatibility)

[0.2.3] - 2022-06-13

  • Fix for incorrect 4d array bounds checking
  • Fix for wp.constant changes not updating module hash
  • Fix for stale CUDA kernel cache when CPU kernels launched first
  • Array gradients are now allocated along with the arrays and accessible as wp.array.grad, users should take care to always call wp.Tape.zero() to clear gradients between different invocations of wp.Tape.backward()
  • Added wp.array.fill_() to set all entries to a scalar value (4-byte values only currently)

Breaking Changes

  • Tape capture option has been removed, users can now capture tapes inside existing CUDA graphs (e.g.: inside Torch)
  • Scalar loss arrays should now explicitly set requires_grad=True at creation time

[0.2.2] - 2022-05-30

  • Fix for from import * inside Warp initialization
  • Fix for body space velocity when using deforming Mesh objects with scale
  • Fix for noise gradient discontinuities affecting wp.curlnoise()
  • Fix for wp.from_torch() to correctly preserve shape
  • Fix for URDF parser incorrectly passing density to scale parameter
  • Optimizations for startup time from 3s -> 0.3s
  • Add support for custom kernel cache location, Warp will now store generated binaries in the user's application directory
  • Add support for cross-module function references, e.g.: call another modules @wp.func functions
  • Add support for overloading @wp.func functions based on argument type
  • Add support for calling built-in functions directly from Python interpreter outside kernels (experimental)
  • Add support for auto-complete and docstring lookup for builtins in IDEs like VSCode, PyCharm, etc
  • Add support for doing partial array copys, see wp.copy() for details
  • Add support for accessing mesh data directly in kernels, see wp.mesh_get_point(), wp.mesh_get_index(), wp.mesh_eval_face_normal()
  • Change to only compile for targets where kernel is launched (e.g.: will not compile CPU unless explicitly requested)

Breaking Changes

  • Builtin methods such as wp.quat_identity() now call the Warp native implementation directly and will return a wp.quat object instead of NumPy array
  • NumPy implementations of many builtin methods have been moved to warp.utils and will be deprecated
  • Local @wp.func functions should not be namespaced when called, e.g.: previously wp.myfunc() would work even if myfunc() was not a builtin
  • Removed wp.rpy2quat(), please use wp.quat_rpy() instead

[0.2.1] - 2022-05-11

  • Fix for unit tests in Kit

[0.2.0] - 2022-05-02

Warp Core

  • Fix for unrolling loops with negative bounds
  • Fix for unresolved symbol hash_grid_build_device() not found when lib is compiled without CUDA support
  • Fix for failure to load nvrtc-builtins64_113.dll when user has a newer CUDA toolkit installed on their machine
  • Fix for conversion of Torch tensors to wp.arrays() with a vector dtype (incorrect row count)
  • Fix for warp.dll not found on some Windows installations
  • Fix for macOS builds on Clang 13.x
  • Fix for step-through debugging of kernels on Linux
  • Add argument type checking for user defined @wp.func functions
  • Add support for custom iterable types, supports ranges, hash grid, and mesh query objects
  • Add support for multi-dimensional arrays, for example use x = array[i,j,k] syntax to address a 3-dimensional array
  • Add support for multi-dimensional kernel launches, use launch(kernel, dim=(i,j,k), ... and i,j,k = wp.tid() to obtain thread indices
  • Add support for bounds-checking array memory accesses in debug mode, use wp.config.mode = "debug" to enable
  • Add support for differentiating through dynamic and nested for-loops
  • Add support for evaluating MLP neural network layers inside kernels with custom activation functions, see wp.mlp()
  • Add additional NVDB sampling methods and adjoints, see wp.volume_sample_i(), wp.volume_sample_f(), and wp.volume_sample_vec()
  • Add support for loading zlib compressed NVDB volumes, see wp.Volume.load_from_nvdb()
  • Add support for triangle intersection testing, see wp.intersect_tri_tri()
  • Add support for NVTX profile zones in wp.ScopedTimer()
  • Add support for additional transform and quaternion math operations, see wp.inverse(), wp.quat_to_matrix(), wp.quat_from_matrix()
  • Add fast math (--fast-math) to kernel compilation by default
  • Add warp.torch import by default (if PyTorch is installed)

Warp Kit

  • Add Kit menu for browsing Warp documentation and example scenes under 'Window->Warp'
  • Fix for OgnParticleSolver.py example when collider is coming from Read Prim into Bundle node

Warp Sim

  • Fix for joint attachment forces
  • Fix for URDF importer and floating base support
  • Add examples showing how to use differentiable forward kinematics to solve inverse kinematics
  • Add examples for URDF cartpole and quadruped simulation

Breaking Changes

  • wp.volume_sample_world() is now replaced by wp.volume_sample_f/i/vec() which operate in index (local) space. Users should use wp.volume_world_to_index() to transform points from world space to index space before sampling.
  • wp.mlp() expects multi-dimensional arrays instead of one-dimensional arrays for inference, all other semantics remain the same as earlier versions of this API.
  • wp.array.length member has been removed, please use wp.array.shape to access array dimensions, or use wp.array.size to get total element count
  • Marking dense_gemm(), dense_chol(), etc methods as experimental until we revisit them

[0.1.25] - 2022-03-20

  • Add support for class methods to be Warp kernels
  • Add HashGrid reserve() so it can be used with CUDA graphs
  • Add support for CUDA graph capture of tape forward/backward passes
  • Add support for Python 3.8.x and 3.9.x
  • Add hyperbolic trigonometric functions, see wp.tanh(), wp.sinh(), wp.cosh()
  • Add support for floored division on integer types
  • Move tests into core library so they can be run in Kit environment

[0.1.24] - 2022-03-03

Warp Core

  • Add NanoVDB support, see wp.volume_sample*() methods
  • Add support for reading compile-time constants in kernels, see wp.constant()
  • Add support for cuda_array_interface protocol for zero-copy interop with PyTorch, see wp.torch.to_torch()
  • Add support for additional numeric types, i8, u8, i16, u16, etc
  • Add better checks for device strings during allocation / launch
  • Add support for sampling random numbers with a normal distribution, see wp.randn()
  • Upgrade to CUDA 11.3
  • Update example scenes to Kit 103.1
  • Deduce array dtype from np.array when one is not provided
  • Fix for ranged for loops with negative step sizes
  • Fix for 3d and 4d spherical gradient distributions

[0.1.23] - 2022-02-17

Warp Core

  • Fix for generated code folder being removed during Showroom installation
  • Fix for macOS support
  • Fix for dynamic for-loop code gen edge case
  • Add procedural noise primitives, see noise(), pnoise(), curlnoise()
  • Move simulation helpers our of test into warp.sim module

[0.1.22] - 2022-02-14

Warp Core

  • Fix for .so reloading on Linux
  • Fix for while loop code-gen in some edge cases
  • Add rounding functions round(), rint(), trunc(), floor(), ceil()
  • Add support for printing strings and formatted strings from kernels
  • Add MSVC compiler version detection and require minimum

Warp Sim

  • Add support for universal and compound joint types

[0.1.21] - 2022-01-19

Warp Core

  • Fix for exception on shutdown in empty wp.array objects
  • Fix for hot reload of CPU kernels in Kit
  • Add hash grid primitive for point-based spatial queries, see hash_grid_query(), hash_grid_query_next()
  • Add new PRNG methods using PCG-based generators, see rand_init(), randf(), randi()
  • Add support for AABB mesh queries, see mesh_query_aabb(), mesh_query_aabb_next()
  • Add support for all Python range() loop variants
  • Add builtin vec2 type and additional math operators, pow(), tan(), atan(), atan2()
  • Remove dependency on CUDA driver library at build time
  • Remove unused NVRTC binary dependencies (50mb smaller Linux distribution)

Warp Sim

  • Bundle import of multiple shapes for simulation nodes
  • New OgnParticleVolume node for sampling shapes -> particles
  • New OgnParticleSolver node for DEM style granular materials

[0.1.20] - 2021-11-02

  • Updates to the ripple solver for GTC (support for multiple colliders, buoyancy, etc)

[0.1.19] - 2021-10-15

  • Publish from 2021.3 to avoid omni.graph database incompatabilities

[0.1.18] - 2021-10-08

  • Enable Linux support (tested on 20.04)

[0.1.17] - 2021-09-30

  • Fix for 3x3 SVD adjoint
  • Fix for A6000 GPU (bump compute model to sm_52 minimum)
  • Fix for .dll unload on rebuild
  • Fix for possible array destruction warnings on shutdown
  • Rename spatial_transform -> transform
  • Documentation update

[0.1.16] - 2021-09-06

  • Fix for case where simple assignments (a = b) incorrectly generated reference rather than value copy
  • Handle passing zero-length (empty) arrays to kernels

[0.1.15] - 2021-09-03

  • Add additional math library functions (asin, etc)
  • Add builtin 3x3 SVD support
  • Add support for named constants (True, False, None)
  • Add support for if/else statements (differentiable)
  • Add custom memset kernel to avoid CPU overhead of cudaMemset()
  • Add rigid body joint model to warp.sim (based on Brax)
  • Add Linux, MacOS support in core library
  • Fix for incorrectly treating pure assignment as reference instead of value copy
  • Removes the need to transfer array to CPU before numpy conversion (will be done implicitly)
  • Update the example OgnRipple wave equation solver to use bundles

[0.1.14] - 2021-08-09

  • Fix for out-of-bounds memory access in CUDA BVH
  • Better error checking after kernel launches (use warp.config.verify_cuda=True)
  • Fix for vec3 normalize adjoint code

[0.1.13] - 2021-07-29

  • Remove OgnShrinkWrap.py test node

[0.1.12] - 2021-07-29

  • Switch to Woop et al.'s watertight ray-tri intersection test
  • Disable --fast-math in CUDA compilation step for improved precision

[0.1.11] - 2021-07-28

  • Fix for mesh_query_ray() returning incorrect t-value

[0.1.10] - 2021-07-28

  • Fix for OV extension fwatcher filters to avoid hot-reload loop due to OGN regeneration

[0.1.9] - 2021-07-21

  • Fix for loading sibling DLL paths
  • Better type checking for built-in function arguments
  • Added runtime docs, can now list all builtins using wp.print_builtins()

[0.1.8] - 2021-07-14

  • Fix for hot-reload of CUDA kernels
  • Add Tape object for replaying differentiable kernels
  • Add helpers for Torch interop (convert torch.Tensor to wp.Array)

[0.1.7] - 2021-07-05

  • Switch to NVRTC for CUDA runtime
  • Allow running without host compiler
  • Disable asserts in kernel release mode (small perf. improvement)

[0.1.6] - 2021-06-14

  • Look for CUDA toolchain in target-deps

[0.1.5] - 2021-06-14

  • Rename OgLang -> Warp
  • Improve CUDA environment error checking
  • Clean-up some logging, add verbose mode (warp.config.verbose)

[0.1.4] - 2021-06-10

  • Add support for mesh raycast

[0.1.3] - 2021-06-09

  • Add support for unary negation operator
  • Add support for mutating variables during dynamic loops (non-differentiable)
  • Add support for inplace operators
  • Improve kernel cache start up times (avoids adjointing before cache check)
  • Update README.md with requirements / examples

[0.1.2] - 2021-06-03

  • Add support for querying mesh velocities

  • Add CUDA graph support, see warp.capture_begin(), warp.capture_end(), warp.capture_launch()

  • Add explicit initialization phase, warp.init()

  • Add variational Euler solver (sim)

  • Add contact caching, switch to nonlinear friction model (sim)

  • Fix for Linux/macOS support

[0.1.1] - 2021-05-18

  • Fix bug with conflicting CUDA contexts

[0.1.0] - 2021-05-17

  • Initial publish for alpha testing