Skip to content

Latest commit

 

History

History
114 lines (82 loc) · 3.71 KB

CHANGELOG.md

File metadata and controls

114 lines (82 loc) · 3.71 KB

1.4.1

Translation

  • Added portugese (Brazil) translation (thanks eunaumtenhoid!)

1.4.0

Compatibility

  • Smart Doors is now compatible with Foundry v10

Translation

  • Updated the english text for several UI items
  • Updated the german translation (thanks Athemis!)
  • Updated the french translation (thanks rectulo!)

1.3.3

Bugfixes

  • Fixed a bug that could cause some settings to not apply if multiple settings were changed at once
  • Fixed a bug that caused the french translation to not work

1.3.2

Bugfixes

  • The message sent to chat when triggering a locke door alert can now be translated

Translation

  • Added japanese translation (thanks to touge)
  • Added german translation

1.3.1

Bugfixes

  • The keybinding to toggle secret doors no longer supresses other keybindings that are assigned to the same key

1.3.0

New features

  • The keybinding for the Toggle Secret Door feature can now be reconfigured via Foundries keybinding configuration (the default key has changed to AltLeft)

Compatibility

  • Smart Doors is now compatible with Foundry 9

Translation

  • Added french translation (thanks to Elfenduli)

1.2.9

Feature revival

  • The "Tint secret doors" feature is back, but will remain disabled by default.

1.2.8

Compatibility

  • Smart Doors is now compatible with Foundry 0.8.8
  • Due to API changes inside Foundry, Smart Doors is no longer compatible with Foundry versions older than 0.8.7

1.2.7

Compatibility

  • Smart Doors is now compatible with Foundry 0.8.5

Feature removals

  • The door icons now have outlines by defualt in Foundry. As a result the "Door Icon Outline" feature was removed.
  • Secret doors now have a different icon from regular doors in Foundry, making the "Tint Secret Doors" feature redundant. As a result it was removed.

1.2.6

Compatibility

  • Smart Doors now uses the libwrapper module and as a result is now compatible with the module "FoundryVTT Arms Reach"

1.2.5

New features

  • Synchronized doors can now be configured to synchronize their secret door status as well

v1.2.4

Bugfix

  • Fixed a race condition that may cause doors to not be properly synchronized across scenes

v1.2.3

Other

  • Smart Doors is now compatible with Arms Reach

v1.2.2

Bugfix

  • Disabled features are now less likely to interfere with other modules, increasing compatibility.
    • This module can now be used together with the Arms Reach module if the Toggle Secret Doors feature is disabled in the settings.

Other

  • Warn the user about incompatibility if they use this module together with Arms Reach and have incompatible features enabled.

v1.2.1

Other

  • Verified compatibility with 0.7.9

v1.2.0

New features

  • Draw outlines around Door Control icons to increase their visibility

Other

  • Secret doors are now tinted black instead of dark grey.

v1.1.0

New features

  • Tint secret doors grey for the GM to differentiate them from regular doors
  • Toggle doors between secret and normal with ctrl+click
  • Makes the size of door controls independent of the scene's grid size

Bugfixes

  • In cloned scenes Locked Door Alerts will now only highlight the door in the correct scene
  • When adding a door to a synchronization group it will now assume the correct state if it's being synchronized with it's twin door on a cloned map
  • Fixed a bug that allowed synchonized doors to be opened dispite them being locked
  • Fixed a bug where secret doors that were synchronized with doors on other scenes wouldn't be tinted corretly after interacting with them

v1.0.1

  • When adding a door to a synchronization group adjust it's state to bring it in sync with the other doors
  • Use the players character as speaker for the Locked Door Alert