From fa14bd05e0af3f548bd337c83cf53c0e8619c5d9 Mon Sep 17 00:00:00 2001 From: maitag Date: Fri, 5 Apr 2024 20:22:55 +0200 Subject: [PATCH] fix Readme, haxelib first release --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index 6bac0b4..7fdae62 100644 --- a/README.md +++ b/README.md @@ -23,7 +23,6 @@ or play around into: [peote-playground](https://github.com/maitag/peote-playgrou - runs native on linux/bsd/windows/android, neko/hashlink-vm, javascript-webbrowser (macOS and iOS should run but not much tested yet) - can be compiled for a special OpenGL version (ES 2/3 - webgl 1/2) or with version-detection at runtime - - optimized to draw many elements thats sharing the same shader and textures - simple usage of textureatlases (parted into slots and tiles) - multitexture usage per shader @@ -32,7 +31,7 @@ or play around into: [peote-playground](https://github.com/maitag/peote-playgrou - animation by gpu transition-rendering of vertexattributes - opengl-picking for fast detection of elements that hits a point at screen - renderToTextures (framebuffer) -- ... +- easy to interpolate element attributes over time (linear) e.g. for particleanimation ## Scenegraph and Namespace