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build.yml
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name: Build
on:
workflow_dispatch:
inputs:
python-version:
type: choice
required: true
default: '3.12'
options:
- 3.12
jobs:
linux-build:
name: Linux build
runs-on: ubuntu-latest
steps:
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '${{ inputs.python-version }}'
- name: Setup SCons
shell: bash
run: |
python -c 'import sys; print(sys.version)'
python -m pip install scons==4.4.0
scons --version
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: true
- name: Build extension
run: |
scons platform=linux single_source=true
# archive to preserve execute permission on library files
- name: Create archive
run: |
cd bin/
zip -q -r ../godot-python-linux-x86_64.zip *
cd ../
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-python-linux-x86_64
path: godot-python*.zip
retention-days: 30
windows-build:
name: Windows build
runs-on: windows-latest
steps:
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '${{ inputs.python-version }}'
- name: Setup SCons
shell: bash
run: |
python -c 'import sys; print(sys.version)'
python -m pip install scons==4.4.0
scons --version
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: true
- name: Build extension
run: |
scons platform=windows single_source=true
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-python-windows-x86_64
# everything under bin/ but exclude unneeded files that get generated for some reason
path: |
bin/**/*
!bin/**/*.lib
!bin/**/*.exp
retention-days: 30