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Add build configurations and GitHub runners for macOS (x86_64 and arm… #69

Add build configurations and GitHub runners for macOS (x86_64 and arm…

Add build configurations and GitHub runners for macOS (x86_64 and arm… #69

Workflow file for this run

name: Build
on:
push:
pull_request:
workflow_dispatch:
inputs:
release:
type: boolean
required: false
default: false
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- platform: linux
arch: x86_64
os: ubuntu-latest
- platform: windows
arch: x86_64
os: windows-latest
- platform: macos
arch: x86_64
os: macos-latest
- platform: macos
arch: arm64
os: macos-latest
steps:
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: true
- name: Setup Python
uses: actions/setup-python@v4
with:
python-version: '3.12'
- name: Setup SCons
shell: bash
run: |
python -c 'import sys; print(sys.version)'
python -m pip install scons==4.4.0
scons --version
- name: Build extension (Linux)
if: matrix.os == 'ubuntu-latest'
run: |
scons platform=${{ matrix.platform }} arch=${{ matrix.arch }} single_source=true
- name: Build extension (Windows)
if: matrix.os == 'windows-latest'
shell: pwsh
run: |
scons platform=${{ matrix.platform }} arch=${{ matrix.arch }} single_source=true
- name: Build extension (macOS)
if: matrix.os == 'macos-latest'
run: |
scons platform=${{ matrix.platform }} arch=${{ matrix.arch }} single_source=true
- name: Create archive (Linux)
if: matrix.os == 'ubuntu-latest'
run: |
cd bin/
zip -q -r ../godot-python-${{ matrix.platform }}-${{ matrix.arch }}.zip *
cd ../
- name: Upload artifacts (Linux)
if: matrix.os == 'ubuntu-latest'
uses: actions/upload-artifact@v3
with:
name: godot-python-${{ matrix.platform }}-${{ matrix.arch }}
path: godot-python*.zip
retention-days: 30
- name: Upload artifacts (Windows)
if: matrix.os == 'windows-latest'
uses: actions/upload-artifact@v3
with:
name: godot-python-${{ matrix.platform }}-${{ matrix.arch }}
path: |
bin/**/*
!bin/**/*.lib
!bin/**/*.exp
retention-days: 30
- name: Upload artifacts (macOS)
if: matrix.os == 'macos-latest'
uses: actions/upload-artifact@v3
with:
name: godot-python-${{ matrix.platform }}-${{ matrix.arch }}
path: bin/**/*
retention-days: 30
- name: Release artifact
if: ${{ inputs.release }}
run: |
if [[ "${{ matrix.os }}" == "ubuntu-latest" ]]; then
echo "Releasing artifact for linux"
elif [[ "${{ matrix.os }}" == "windows-latest" ]]; then
echo "Releasing artifact for windows"
elif [[ "${{ matrix.os }}" == "macos-latest" ]]; then
echo "Releasing artifact for macOS"