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I came across Materialize and subsequently your fork today and wanted to ask how exactly the batch processing works.
I understand that it will just emulate creating a new project for each image file found in the specified source directory and clicking create on each map type, finally exporting everything and repeating that procedure for each image.
Now that's already very cool, but would it be possible to add an option to import a whole directory, being able to make changes to the settings of the first image and then use and apply those settings for all pictures in batch?
Or is there already a way to make it work like that?
That would be super useful for processing the frames of animated 2d sprites as there is often minimal change between frames and default options often don't fit perfectly.
The text was updated successfully, but these errors were encountered:
Well, who added the batch feature was @finepointcgi, i dont know much about it, never tested actually. But, i understood what you want, maybe i will try to implement.
I came across Materialize and subsequently your fork today and wanted to ask how exactly the batch processing works.
I understand that it will just emulate creating a new project for each image file found in the specified source directory and clicking create on each map type, finally exporting everything and repeating that procedure for each image.
Now that's already very cool, but would it be possible to add an option to import a whole directory, being able to make changes to the settings of the first image and then use and apply those settings for all pictures in batch?
Or is there already a way to make it work like that?
That would be super useful for processing the frames of animated 2d sprites as there is often minimal change between frames and default options often don't fit perfectly.
The text was updated successfully, but these errors were encountered: