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changelog.txt
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changelog.txt
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Build: 1.14.4-28.2.23 - Wed Jul 01 15:52:11 GMT 2020
tomboshoven:
Make MultiModel pass its extra model data down to its parts. Closes #6534
50ap5ud5125:
Backport of patch #6543 to enable Stencil buffer in net.minecraft.client.shader.Framebuffer. Closes #6751
=========
Build: 1.14.4-28.2.21 - Thu Jun 25 17:09:48 GMT 2020
dion:
Add missing localization for attributes (#6530)
=========
Build: 1.14.4-28.2.20 - Thu Jun 25 16:46:20 GMT 2020
thpetuaudletang:
Trigger xp event after enchanting (#6702)
=========
Build: 1.14.4-28.2.19 - Thu Jun 18 21:41:58 GMT 2020
Colby Prince:
Potential userProperties Fix (#6740) (#6784)
=========
Build: 1.14.4-28.2.18 - Wed Jun 03 22:40:06 GMT 2020
David Quintana:
Add file missed in the backport of the global loot modifiers feature from 1.15. Avoids an error when loading a world or reloading datapacks.
=========
Build: 1.14.4-28.2.17 - Thu May 28 15:16:12 GMT 2020
David Quintana:
Backport new multi-layer model from 1.15. Added as a separate class and loader ID to avoid breaking changes.
David Quintana:
Backport new multi-layer model from 1.15. Added as a separate class and loader ID to avoid breaking changes.
=========
Build: 1.14.4-28.2.16 - Thu May 14 20:14:12 GMT 2020
malte0811:
Fix ChunkWatchEvent.(Un)Watch not firing correctly (#6519)
=========
Build: 1.14.4-28.2.15 - Thu May 14 20:03:57 GMT 2020
tomboshoven:
Fixed tile entities persisting when switching between states that don't have TEs without changing the block. (#6673)
=========
Build: 1.14.4-28.2.14 - Tue May 12 21:54:54 GMT 2020
me:
Fix ChunkDataEvent.Load not firing, it now fires in the aync thread. (#6610)
=========
Build: 1.14.4-28.2.13 - Tue May 12 21:31:57 GMT 2020
Colby Prince:
Fix recursion mess in PlayerAdvancement loading, by using an alternative based on a toposorted list of all advancements. (#6662)
It seems to be fully equivalent in testing, but there may be corner cases, so there is a config to disable, though disabling may break servers, especially those chunkloading fake players.
=========
Build: 1.14.4-28.2.12 - Tue May 12 21:24:39 GMT 2020
BlueAgent:
Fix Forge's tps and gen commands. (#6666)
=========
Build: 1.14.4-28.2.11 - Wed May 06 12:30:49 GMT 2020
David Quintana:
Backport a7e4cdcc49afb5bd68d252e54a0207830e36f964 (Bucket unable to place custom fluid on block with custom fluid-loggable implementation)
=========
Build: 1.14.4-28.2.10 - Sun May 03 20:06:00 GMT 2020
brianchim1:
Add fix for issue 6286. Changed null return to throw exception as per IExtensibleEnum
patrick.ocampo:
added TODO in PlantType.java and made variables private in CustomPlantTypeTest
patrick.ocampo:
updated comment pertaining to PlantType
=========
Build: 1.14.4-28.2.6 - Tue Apr 28 17:24:44 GMT 2020
David Quintana:
Remove redundant call to modifyLoot. Backports 0fc1ea01d19a8ffe5c1fadc33025c9c86a4ed356
=========
Build: 1.14.4-28.2.5 - Thu Apr 23 12:58:25 GMT 2020
David Quintana:
Add tickRate setter to the ForgeFlowingFluid Properties builder.
=========
Build: 1.14.4-28.2.4 - Sun Apr 12 20:56:37 GMT 2020
David Quintana:
Backport Global Loot Functions by Draco18s
=========
Build: 1.14.4-28.2.3 - Fri Feb 28 21:44:10 GMT 2020
David Quintana:
Add AT entries for some implicit constructors that are protected, but the development setup makes public without telling anyone.
=========
Build: 1.14.4-28.2.2 - Fri Feb 28 17:27:08 GMT 2020
David Quintana:
Backport implementation of the new model system from 1.15: (#6180)
- Extended block model format to support a "loader" value, as an alternative to "elements.
- Extended block model format to support "gui_3d":false as a way to mark a model as being intended to be flat and lit from the front.
(No this is not equivalent to the "gui_light" flag in 1.15.2. It changes more than just the light direction)
- Added a new OBJ loader designed from the ground up to work with the new model system.
- Added stock models to serve as parent models when using custom loaders (forge:item/default, forge:item/default-tool, and forge:block/default).
- Added stock white texture (forge:white) for use in loaders that want to draw untextured geometry.
- Deprecated the old loader components, since they are gone in 1.15 already.
=========
Build: 1.14.4-28.2.1 - Fri Feb 14 20:35:33 GMT 2020
goto.minecraft:
Fix PlayerChangedDimensionEvent using incorrect from dimension argument in ServerPlayerEntity.teleport.
=========
Build: 1.14.4-28.2.0 - Mon Feb 03 21:41:57 GMT 2020
lex:
Update binpatcher version to decrease installer download size.
=========
Build: 1.14.4-28.1.118 - Mon Feb 03 20:44:30 GMT 2020
fenixfyrex:
[1.14.4] Fix NPE on java 8u242 backport of PR #6473 (#6495)
=========
Build: 1.14.4-28.1.117 - Wed Jan 29 17:16:35 GMT 2020
Colby Prince:
Fixed Brown Mooshrooms dropping Red Mushrooms when sheared (#6476)
Backports 1.15.x code to 1.14.x
=========
Build: 1.14.4-28.1.116 - Wed Jan 22 19:38:32 GMT 2020
wynprice999:
Fixed rounding issue with entity navigation fix (#6455)
=========
Build: 1.14.4-28.1.115 - Thu Jan 16 00:23:08 GMT 2020
knightminer4:
[1.14] Add support for custom nether portal frame blocks (#6417)
=========
Build: 1.14.4-28.1.114 - Sat Jan 11 00:10:35 GMT 2020
tterrag:
Add constructor for FishBucketItem that accepts suppliers
=========
Build: 1.14.4-28.1.113 - Tue Jan 07 20:02:19 GMT 2020
Choonster.2010:
Deprecate ElementBuilder#rotation(BlockPartRotation) and add zero-parameter overload (fixes #6321) (#6338)
tterrag:
Fix dyes tag containing dye items instead of tags
Update generated data
=========
Build: 1.14.4-28.1.111 - Wed Jan 01 00:16:28 GMT 2020
richard:
Fix capabilities becoming inaccessible on returning from end (#6359)
=========
Build: 1.14.4-28.1.110 - Wed Jan 01 00:09:14 GMT 2020
David Quintana:
Revert one of the hunks of #6216, which was actually correct as it was. (#6337)
=========
Build: 1.14.4-28.1.109 - Tue Dec 24 03:34:52 GMT 2019
kinglemming:
Make Minecarts work with modded powered/activator rails.
Re-adds functionality for rails to have different maximum speeds.
=========
Build: 1.14.4-28.1.108 - Mon Dec 23 06:21:49 GMT 2019
kinglemming:
Add FluidStack support to the Forge packet buffer. (#6353)
=========
Build: 1.14.4-28.1.107 - Sun Dec 15 22:39:52 GMT 2019
kinglemming:
Added a couple of raytraceresult.getType() != MISS checks in places where they were absent. This corrects a couple of vanilla oversights and also greatly reduces Forge bus event spam for arrows and llama spit. (#6355)
Signed-off-by: King Lemming <[email protected]>
=========
Build: 1.14.4-28.1.106 - Tue Dec 10 20:07:46 GMT 2019
41268323+SmellyModder:
Restored canRiderInteract boolean in IForgeEntity (#6347)
=========
Build: 1.14.4-28.1.105 - Tue Dec 10 19:46:10 GMT 2019
12281102+Aeltumn:
Split DrawBlockHighlightEvent into subevents to make usage clearer, addresses #2190 (#6269)
=========
Build: 1.14.4-28.1.104 - Fri Dec 06 17:55:26 GMT 2019
tterrag:
Allow classpath locator to discover jars via FMLModType attribute
=========
Build: 1.14.4-28.1.103 - Fri Dec 06 03:50:04 GMT 2019
cpw:
Tidy up some output and also add libraries from the modfile detection into the transforming classloader.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.102 - Tue Dec 03 00:11:28 GMT 2019
tterrag:
Fix swapped yaw/pitch in camera setup event
=========
Build: 1.14.4-28.1.101 - Mon Dec 02 22:59:25 GMT 2019
Colby Prince:
Fixed invocation of Vanilla spawn logic (#6334)
Forge's replacement of the Vanilla logic gets inverted, so the Vanilla logic inside that replacement must be inverted to correct for this.
(Fixes #6332)
liach:
Restore camera setup render event (#6335)
=========
Build: 1.14.4-28.1.99 - Mon Dec 02 22:52:53 GMT 2019
bl4ckscor33:
Add item tag 'beacon_payment' for items that can activate a beacon (#6328)
=========
Build: 1.14.4-28.1.98 - Mon Dec 02 22:36:38 GMT 2019
41268323+SmellyModder:
Added FENCES_WOODEN and FENCE_GATES_WOODEN tags as fuels in AbstractFurnaceTileEntity (#6327)
=========
Build: 1.14.4-28.1.97 - Mon Dec 02 22:08:25 GMT 2019
dev:
New SleepFinishedTimeEvent allowing control of world time when waking up. (#6043)
=========
Build: 1.14.4-28.1.96 - Mon Nov 25 06:49:59 GMT 2019
tterrag:
Fix EntityLootTables not calling addTables
=========
Build: 1.14.4-28.1.95 - Mon Nov 25 06:04:00 GMT 2019
tterrag:
Make EntityLootTables reusable for modders
=========
Build: 1.14.4-28.1.94 - Mon Nov 25 00:08:57 GMT 2019
6237881+nikita488:
Fix emissive items not working
=========
Build: 1.14.4-28.1.93 - Sat Nov 23 20:38:16 GMT 2019
cpw:
Fix the hang on startup problem when windows' broken device enumeration
causes a huge glfwInit slowdown. Log a message too when this is
detected.
See https://github.com/glfw/glfw/issues/1284,
https://stackoverflow.com/questions/10967795/directinput8-enumdevices-sometimes-painfully-slow,
https://discourse.libsdl.org/t/win-10-initing-joystick-causes-45s-hang-in-sdl-dinput-joystickdetect/23293
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.92 - Thu Nov 21 03:23:20 GMT 2019
richard:
Add hooks to make it easier to add custom TNT blocks (#6290)
=========
Build: 1.14.4-28.1.91 - Thu Nov 21 03:15:24 GMT 2019
Colby Prince:
Add tags supports_beacon and supports_conduit and modify Beacon and
Conduit to use these tags (#6266)
=========
Build: 1.14.4-28.1.90 - Tue Nov 12 23:18:44 GMT 2019
richard:
Fix DyeColor referencing incorrect Tag path. Fixes #6301 (#6303)
bl4ckscor33:
Fix RawMouseEvent not being cancelable (#6310)
=========
Build: 1.14.4-28.1.88 - Tue Nov 12 23:11:05 GMT 2019
Colby Prince:
Modify StonecutterContainer to allow shift-click insertion of any block
with a valid recipe rather than limiting to blocks in an Immutable List
(#6268)
=========
Build: 1.14.4-28.1.87 - Thu Nov 07 21:58:24 GMT 2019
tterrag:
Fix #6305 lighting optimization using the wrong method
=========
Build: 1.14.4-28.1.86 - Thu Nov 07 15:44:04 GMT 2019
tterrag:
Add support for modded warm ocean biomes in bonemeal code
=========
Build: 1.14.4-28.1.85 - Tue Nov 05 19:56:19 GMT 2019
tterrag:
Optimize SectionLightStorage#cancelSectionUpdates loop
Colby Prince:
Made the slash optional in fml confirm/cancel. (#6282)
Colby Prince:
Fixed an NPE caused by missing registries. (#6292)
Missing registries in this case being registries renamed without proper
remapping or created by mods that were removed.
12281102+Aeltumn:
Add LeftClickEvent trigger to onPlayerDamageBlock (#6046)
=========
Build: 1.14.4-28.1.81 - Tue Nov 05 19:10:15 GMT 2019
lex:
Fix registry snapshots not reading aliases correctly. Closes #6298
=========
Build: 1.14.4-28.1.80 - Sun Nov 03 17:33:43 GMT 2019
cpw:
A few tweaks to things. Make the mods command a bit better, make the
IndexedMessageCodec actually log which network channel it got back
packets on. Also, improve the custom directorymodlocator with actual
custom names, finally, allow up to 99 log rollovers, up from 7 default
(this means a repeatedly crashing server is less likely to roll out the
log of the first crash).
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.79 - Fri Nov 01 21:10:27 GMT 2019
tterrag:
Fix BlockStateProvider#horizontalBlock emitting rotations >=360
=========
Build: 1.14.4-28.1.78 - Fri Nov 01 18:30:45 GMT 2019
suarezsandicamilo:
Added some more biome types to BiomeDictionary (#6250)
=========
Build: 1.14.4-28.1.77 - Fri Nov 01 18:24:10 GMT 2019
Colby Prince:
Replaced getTypes invocation in ensureHasTypes with a direct reference
to types, preventing infinite recursion (#6284)
The direct reference is checked via ternary and reports if the set is
empty, this is likely to result in log spam if modders don't assign
types to their biomes
=========
Build: 1.14.4-28.1.76 - Wed Oct 30 19:25:37 GMT 2019
tterrag:
Fix lang generator escaping newlines, add lang generator test
=========
Build: 1.14.4-28.1.75 - Wed Oct 30 19:01:45 GMT 2019
tterrag:
Escape control chars and unicode when writing out lang datagen
=========
Build: 1.14.4-28.1.74 - Tue Oct 29 01:23:23 GMT 2019
tterrag:
Allow LanguageProvider helpers to accept suppliers of subtypes
=========
Build: 1.14.4-28.1.73 - Mon Oct 28 23:29:06 GMT 2019
tterrag:
Expose private helper methods in BlockLootTables to subclasses
=========
Build: 1.14.4-28.1.72 - Mon Oct 28 21:13:22 GMT 2019
wynprice999:
Fixed vanilla bug in entity navigation to stop entities spinning
(MC-94054) (#6091)
=========
Build: 1.14.4-28.1.71 - Mon Oct 28 20:24:26 GMT 2019
dev:
Reimplement usage of Item#doesSneakBypassUse() (#6114)
=========
Build: 1.14.4-28.1.70 - Sat Oct 26 20:55:58 GMT 2019
cpw:
Handle logging during shutdown better on the server, by not closing the
logfile before the server itself has shutdown.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.69 - Fri Oct 25 11:28:30 GMT 2019
cpw:
Fix NPE in modlauncher when there is no mods dir yet.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.68 - Fri Oct 25 06:09:04 GMT 2019
Colby Prince:
Fixed NPEs caused by uninitialized lists in ModDirTransformerDiscoverer
(#6277)
=========
Build: 1.14.4-28.1.67 - Fri Oct 25 05:09:35 GMT 2019
lex:
Make Loot Table data generators more reusable for modders.
=========
Build: 1.14.4-28.1.66 - Fri Oct 25 02:33:36 GMT 2019
tterrag:
Add Blockstate and Model data providers (#6241)
=========
Build: 1.14.4-28.1.65 - Thu Oct 24 01:49:17 GMT 2019
cpw:
Allow pack locators to load from the mods folder.
Regular mods are now automatically de-duped based on the version number
- the highest version file of a "root mod id" is now selected
automatically.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.64 - Tue Oct 22 22:31:43 GMT 2019
wynprice999:
Fixed forge rendering pipeline and shape based light occulsion. (#6178)
559819+AfterRebelion:
Exclude Cobblestone slabs and wall recipes (#6230)
=========
Build: 1.14.4-28.1.62 - Tue Oct 22 19:08:15 GMT 2019
wynprice999:
Fix shouldCauseReequipAnimation not affecting anything (#6256)
=========
Build: 1.14.4-28.1.61 - Fri Oct 18 13:33:03 GMT 2019
cpw:
Expose the registrationchange event to simple channel (not that anyone
should care, but who knows?)
Also, Context.getNetworkManager should have been public. Derp.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.60 - Fri Oct 18 04:03:38 GMT 2019
cpw:
Fix clientside chunk load event spam. Was an offset patch.. Also fire
unload on the client side too.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.59 - Fri Oct 18 00:28:54 GMT 2019
cpw:
Add in an event to expose the standard MC channel stuff to network event
channels that care about such things. Mods using simplechannel don't
need to care.
Also, put a sync wrapper around crashreportextender, so it doesn't die
sometimes randomly during startup.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.58 - Thu Oct 17 23:13:24 GMT 2019
David Quintana:
Fix vanilla models with parents not loading properly from forge
blockstates.
12281102+Aeltumn:
Fix #6244 RightClickBlock#getUseBlock and #getUseItem being ignored
(#6246)
=========
Build: 1.14.4-28.1.56 - Tue Oct 15 22:01:50 GMT 2019
bl4ckscor33:
Fix shear sound not playing (#6202)
ohai.iChun:
Fix error logging in FMLUserdevLaunchProvider.setup (#6206)
jojohostert:
Allow mods actually to have their own usable config gui (#6208)
tehgeek:
Fixed MC-162953 bounds checks in `NativeImage` (#6216)
ichttt:
Fixed loading error/warning screen not showing (#6218)
ichttt:
Include a profile icon for the launcher json (#6222)
=========
Build: 1.14.4-28.1.50 - Tue Oct 15 21:54:54 GMT 2019
ichttt:
Fix some config checks still using the old fields (#6193)
=========
Build: 1.14.4-28.1.49 - Tue Oct 15 21:38:20 GMT 2019
philipphuettig:
Add onCropsGrow event to KelpTopBlock (#6171)
=========
Build: 1.14.4-28.1.48 - Tue Oct 15 21:31:49 GMT 2019
JDLogic:
Fix mod info panel rendering incorrectly on some systems with HiDPI
displays (pesky macs) (#6170)
=========
Build: 1.14.4-28.1.47 - Mon Oct 14 17:40:45 GMT 2019
usfirepilot123:
Re-add PlayerGiveXpEvent & PlayerChangeLevelEvent (#6165)
=========
Build: 1.14.4-28.1.46 - Mon Oct 14 17:33:54 GMT 2019
dev:
Skip background for hidden effect instances (#6197)
=========
Build: 1.14.4-28.1.45 - Sun Oct 13 18:21:39 GMT 2019
cpw:
Bump modlauncher version to 4.1
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.44 - Fri Oct 11 03:11:02 GMT 2019
wynprice999:
Fixed IModelData not being cleared when tile entity is removed (#6115)
williewillus:
Allow modded IParticleRenderTypes to be rendered (#6221)
=========
Build: 1.14.4-28.1.42 - Thu Oct 10 20:03:36 GMT 2019
tterrag:
Better sanity checks in ModelDataManager
=========
Build: 1.14.4-28.1.41 - Thu Oct 10 18:23:36 GMT 2019
williewillus:
Make customClientFactory optional again (#6191)
=========
Build: 1.14.4-28.1.40 - Mon Oct 07 22:18:52 GMT 2019
David Quintana:
Fix forge blockstates and custom model loading (#6154)
* Reimplement forge blockstates variant through the use of a
pseudo-model that handles the model loading, retexturing, custom data,
etc. on behalf of the blockstates loader. This model gets injected into
the model registry with an autogenerated unique name, to not collide
with other model locations.
* Fix model loaders not being properly initialized by calling the reload
method from the loader register function. In 1.12, registering a reload
listener caused the listener to be called right away from the register
method. This is not true anymore.
=========
Build: 1.14.4-28.1.39 - Sat Oct 05 21:04:32 GMT 2019
cpw:
Add a super early GUI for showing pre-game launch messages from FML.
NOTE: this cannot show on MAC because MAC can't handle off-thread GUIs
in any way shape or form, and we need the main thread to do real work.
Fix forge fading in wrongly.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.38 - Sat Oct 05 17:55:33 GMT 2019
David Quintana:
New round of fluid system fixes: (#6175)
- Fix race condition lazy-initializing flowing fluid block data.
- Fix typo in ItemTextureQuadConverter that prevents certain animated
textures from being used in the fluid bucket.
- Fix calls to onContentsChanged in FluidTank.
- Fix FluidUtil.tryEmptyContainer logic when simulating.
- Fix EmptyFluidHandler.fill returning the wrong number.
=========
Build: 1.14.4-28.1.37 - Fri Oct 04 22:37:31 GMT 2019
tterrag:
Combine all hidden mod resource packs into a single sortable pack
Fix mod datapacks sorting under vanilla
=========
Build: 1.14.4-28.1.36 - Fri Oct 04 19:26:16 GMT 2019
cpw:
Split server and client side pack locators apart and move them to their
respective behavioural components. This should facilitate fixing the
server pack data pack ordering, as well as other new features of mod
resource packs.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.35 - Fri Oct 04 17:37:04 GMT 2019
lex:
Fix dimension types being incorrect when connecting to a non-Forge
server. Closes #6203
=========
Build: 1.14.4-28.1.34 - Fri Oct 04 11:27:27 GMT 2019
cpw:
Fix the stupid derp that broke singleplayer dims. Don't send the dim
packet to the local client - it is not needed because obviously not.
Seems to have fixed the problem. Probably infinity new bugs by this.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.33 - Fri Oct 04 06:28:27 GMT 2019
tterrag:
Move OnlyIn patches on DyeColor to SAS file
Also fix broken cobblestone stairs recipe
=========
Build: 1.14.4-28.1.32 - Fri Oct 04 05:41:48 GMT 2019
tterrag:
Expose DyeColor#colorValue, remove OnlyIn from all DyeColor methods
=========
Build: 1.14.4-28.1.31 - Thu Oct 03 01:54:25 GMT 2019
cpw:
Properly propagate the DimensionType information from server to client
at client connection time. This means the client now knows about the
dimensiontype properly and can access the ModDimension information on
the client.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.30 - Wed Oct 02 03:01:13 GMT 2019
mattmess1221:
Move opening initial screen to after startup and events are enabled
(#6139)
This allows events to be fired for the initial opening of the main menu
Also fixes MC-145102
rubensworks:
Fix FluidTank with empty contents throwing error if drained (#6196)
=========
Build: 1.14.4-28.1.28 - Wed Oct 02 02:54:31 GMT 2019
wynprice999:
Changed all calls of `BlockState#getSoundType` to use the sensitive
version. (#6120)
draco18s:
Patch Sweet Berry Bush to have Crop Growth Event Hook (#6094)
=========
Build: 1.14.4-28.1.26 - Sat Sep 28 22:21:22 GMT 2019
tterrag:
Allow structure processors to process entities
=========
Build: 1.14.4-28.1.25 - Sat Sep 28 20:06:14 GMT 2019
cpw:
Remove forced ANSI terminal - it breaks the Eclipse terminal output. As
a result, we can now support coloured log output again, by default.
Regen run configs to get the change (you should do this every update,
you know :D)
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.24 - Fri Sep 27 21:57:32 GMT 2019
tterrag:
Make patched-in StairsBlock constructor public
Also fix supplier generic being too narrow in DeferredRegister#register
=========
Build: 1.14.4-28.1.23 - Fri Sep 27 21:45:59 GMT 2019
cpw:
Integrate modlauncher changes for mixin.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.22 - Wed Sep 25 22:03:41 GMT 2019
tterrag:
Usability improvements to RegistryObject/DeferredRegister
tterrag:
Fix new flower pot ctor not being usable with deferred register
=========
Build: 1.14.4-28.1.20 - Wed Sep 25 01:06:00 GMT 2019
tterrag:
Add constructor to StairsBlock that accepts a state supplier
=========
Build: 1.14.4-28.1.19 - Tue Sep 24 01:43:11 GMT 2019
lex:
Fix server jar manifest path.
=========
Build: 1.14.4-28.1.18 - Mon Sep 23 17:19:28 GMT 2019
tterrag:
Fix sea level not being available on client, move hook to Dimension
=========
Build: 1.14.4-28.1.17 - Mon Sep 23 03:40:09 GMT 2019
tterrag:
Add template arg to StructureProcessor#process
=========
Build: 1.14.4-28.1.16 - Mon Sep 23 02:47:09 GMT 2019
lex:
Fix timezone issue with the installer.
=========
Build: 1.14.4-28.1.15 - Mon Sep 23 00:30:41 GMT 2019
lex:
Bump binpatcher and jarsplitter versions to address Java differences on
older JDKs.
=========
Build: 1.14.4-28.1.14 - Sun Sep 22 20:48:40 GMT 2019
tterrag:
Fix type bound on GameRegistry.findRegistry being too narrow
tterrag:
Fix jigsaw blocks not mirroring properly
tterrag:
Allow modded dimensions to customise World#getSeaLevel
=========
Build: 1.14.4-28.1.11 - Sat Sep 21 19:59:46 GMT 2019
tterrag:
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
=========
Build: 1.14.4-28.1.10 - Wed Sep 18 01:42:29 GMT 2019
cpw:
Fixed the problem where an error would cause the main thread to continue
even though there were still parallel threads running. Also, handle
exceptions in the AutomaticEventSubscriber rather than leaking them to
the Parallel processor.
Actually closes #6148 Signed-off-by: cpw <[email protected]>
cpw:
Tag the deprecation of DeferredWorkQueue. I think this is causing
confusion as to scope. Its functionality will be tied to the events in
future - so mods can request the deferred work through methods on the
Mod Lifecycle events directly. The API will be coming soon.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.8 - Tue Sep 17 23:59:35 GMT 2019
tterrag:
Make FlowerPotBlock extensible and reusable for mods
- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its
full versions
- Convert everything to use delegates
=========
Build: 1.14.4-28.1.7 - Tue Sep 17 21:39:44 GMT 2019
Bward7864:
Post tag event directly from reloader thread (#6164)
=========
Build: 1.14.4-28.1.6 - Tue Sep 17 00:16:04 GMT 2019
cpw:
Some tweaks around the code base. A functional consumer for networking -
return a bool from your consumer function, rather than setPacketHandled.
Tweak the server modloading behaviour to try and be a bit clearer that a
mod errored.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.1.5 - Mon Sep 16 21:04:39 GMT 2019
Bward7864:
Update furnace fuels to not recreate it's list every query, and update
when tags are reloaded. Add Tag update events. (#6140)
=========
Build: 1.14.4-28.1.4 - Mon Sep 16 20:37:06 GMT 2019
17338378+Nightenom:
Maintain default behavior for Item#canPlayerBreakBlockWhileHolding()
(#6128)
=========
Build: 1.14.4-28.1.3 - Mon Sep 16 20:21:40 GMT 2019
Unnoen:
Update README badges to fix wrong version. (#6141)
=========
Build: 1.14.4-28.1.2 - Mon Sep 16 20:03:26 GMT 2019
mrcrayfish:
Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X (#6144)
=========
Build: 1.14.4-28.1.1 - Thu Sep 12 18:10:59 GMT 2019
diesieben07:
Fix patch for vanilla spawning in WorldEntitySpawner (#6130)
=========
Build: 1.14.4-28.1.0 - Thu Sep 12 16:14:54 GMT 2019
lex:
Fix Entity.getPersistentData function name. Closes #6131 Bump spec
version for first 1.14.4 RB.
=========
Build: 1.14.4-28.0.107 - Thu Sep 12 16:01:53 GMT 2019
JDLogic:
Fix ParticleFactoryRegisterEvent not firing (#6126)
=========
Build: 1.14.4-28.0.106 - Thu Sep 12 15:43:48 GMT 2019
David Quintana:
Minor fixes to the fluids (#6150)
* Fixed vanilla rendering of fluids to take into account the alpha bits
of the color, and fix usages accordingly.
* Fixed missing texture derp.
=========
Build: 1.14.4-28.0.105 - Wed Sep 11 14:00:40 GMT 2019
David Quintana:
Some (sadly breaking) improvements to the Fluid API (#6110)
* Some (sadly breaking) improvements to the API, after feedback and
concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes
constructor, so that builders can be shared between still & flowing
sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water
variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of
textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the
fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to
construct a new FlowingFluid.
=========
Build: 1.14.4-28.0.104 - Tue Sep 10 23:02:31 GMT 2019
lex:
Delay Block loot table name generation until needed, as calling early
will result in an empty name as the block is not registered yet.
lex:
Add new DeferredRegistry helper, and change RegistryObject to update
when overrides are registered.
=========
Build: 1.14.4-28.0.102 - Mon Sep 09 22:30:19 GMT 2019
lex:
Fix slimes splitting more times then they should. Closes #6138
=========
Build: 1.14.4-28.0.101 - Mon Sep 09 03:32:59 GMT 2019
tterrag:
Fix a couple places not calling forge getLightValue
=========
Build: 1.14.4-28.0.100 - Sun Sep 08 06:23:38 GMT 2019
cpw:
Fix problem with network connections timing out frequently. Turns out
there's a race condition - and the extra work forge does causes it to
happen much more frequently than vanilla (though I'm sure it's a vanilla
issue). Closes #6124, #5767 and probably lots more.
Signed-off-by: cpw <[email protected]>
tterrag:
Fix SCommandListPacket underflowing buffer when encountering a missing
argument type
tterrag:
Remove StructureArgument to work around vanilla issue, clean up custom
arguments
tterrag:
Fix vanilla typo causing errors when client is missing entity attributes
tterrag:
Properly fix missing attribute issue, add vanilla bug ID
=========
Build: 1.14.4-28.0.95 - Sat Sep 07 05:10:08 GMT 2019
tterrag:
Make /locate command support modded structures
=========
Build: 1.14.4-28.0.94 - Sat Sep 07 03:42:47 GMT 2019
tterrag:
Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
Also convert Feature.STRUCTURES to a slave map
=========
Build: 1.14.4-28.0.93 - Thu Sep 05 22:38:25 GMT 2019
lex:
Fix REGISTER packet encode/decode issues. Changed ForgeConfig values to
return the default value if the config is not loaded, and exposed the
value objects as a internal config.
=========
Build: 1.14.4-28.0.92 - Thu Sep 05 05:33:28 GMT 2019
lex:
Fix naming conflicts with official names.
=========
Build: 1.14.4-28.0.91 - Wed Sep 04 02:59:06 GMT 2019
lex:
Fix item used stat not triggering properly on last item in the stack.
=========
Build: 1.14.4-28.0.90 - Wed Sep 04 01:51:34 GMT 2019
lex:
Add a bunch of tags from the omnibus. Fix test imports. And update
patches for line numbers.
bl4ckscor33:
Add spawn reason to spawn events (#6096)
=========
Build: 1.14.4-28.0.88 - Tue Sep 03 21:50:35 GMT 2019
6596492+yrsegal:
Add collisionExtendsVertically hook to allow modded blocks that extend
collision into the block above similar to fences. (#6092)
=========
Build: 1.14.4-28.0.87 - Tue Sep 03 21:41:54 GMT 2019
danielgoossens:
Fixed PlayerInteractEvent.LeftClickBlock useItem/useBlock (#6045)
=========
Build: 1.14.4-28.0.86 - Tue Sep 03 21:31:04 GMT 2019
danielgoossens:
Readded IForgeItem#getHighlightTip hook. (#6036)
=========
Build: 1.14.4-28.0.85 - Tue Sep 03 20:20:52 GMT 2019
goto.minecraft:
Added gravity as attribute to Entities (#5630)
=========
Build: 1.14.4-28.0.84 - Tue Sep 03 19:59:53 GMT 2019
ichttt:
Fix CME on chunk unload in FarmlandTicketManager (#5998)
=========
Build: 1.14.4-28.0.83 - Sun Sep 01 18:42:33 GMT 2019
cpw:
Add a modfolderfactory. Fix up login payload exposure.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.82 - Sun Sep 01 15:33:27 GMT 2019
cpw:
Peel IModLocator into the SPI package and extract a small IModFile
interface as well. This allows building external IModLocator
implementations.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.81 - Sat Aug 31 17:57:15 GMT 2019
cpw:
Move indexFor and biConsumer into FMLHandshakeHandler and expose them
publicly, so mods can add additional login messages. Closes #6087
Signed-off-by: cpw <[email protected]>
faj10:
Added getters for FMLPlayMessages.SpawnEntity
tobias.hotz:
move default log level for debug file to debug instead of trace, and
remove millis from console and GUI. Also remove unused config xmls
cpw:
Add in MC REGISTER nonsense. Shut up #5730
Tweak network a bit to fix initialization order stupidity. (Constants
don't load classes!)
Signed-off-by: cpw <[email protected]>
cpw:
Add in some client only player connectivity events. Closes #5536
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.76 - Sat Aug 31 12:15:17 GMT 2019
David Quintana:
Hookup BlockEvent.FluidPlaceBlockEvent (#6103)
=========
Build: 1.14.4-28.0.75 - Fri Aug 30 03:42:51 GMT 2019
cpw:
Update libs to 1.0 versions, bump grgit, and fix tag search behaviour
that resulted.
Signed-off-by: cpw <[email protected]>
=========
Build: 1.14.4-28.0.74 - Thu Aug 29 19:09:49 GMT 2019
David Quintana:
Fluid rework derp fixes. (#6098)
* Fix nulls returning from non-null methods, and null-check of
non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the
vanilla Fluid / FluidState.
=========
Build: 1.14.4-28.0.73 - Thu Aug 29 04:34:22 GMT 2019
Colby Prince:
Change fml.modloading.brokenfile.optifine to not imply that Forge is
responsible for Forge-Optifine compatibility. (#6080)