fnRandomSeed issue #14
Closed
Ghost-dot98
started this conversation in
General
Replies: 3 comments
-
This has been known since Value changed something and broke it. I'm sure @maecry will post a fix for it eventually. Edit: That line is required for bhop to work (just comment it out and don't use bhop) |
Beta Was this translation helpful? Give feedback.
0 replies
-
|
Beta Was this translation helpful? Give feedback.
0 replies
-
Okay, ty for response
ned, 3. dec 2023. 15:14 not maecry ***@***.***> је написао/ла:
…
1. cusercmd updated and i havent pushed a fix as i dont have my pc w
me rn
2. qo0 is used for csgo ofc the export from source1 is different from
source2
3. Dicussion isnt a place for issues
—
Reply to this email directly, view it on GitHub
<#14 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AQNWVVTMYVCFWAGO7SNGNVDYHSCNJAVCNFSM6AAAAABAEWLFISVHI2DSMVQWIX3LMV43SRDJONRXK43TNFXW4Q3PNVWWK3TUHM3TONBTHEYTI>
.
You are receiving this because you authored the thread.Message ID:
***@***.***>
|
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello maecry i was using ur project as a base for the cheat that im making and i have an issue when i turn bhop on. It crashes when i turn it on, i saw similar code in qo0's base but he was using different dll for it, idk is that because cs2 has different dll or something else. But anyway if u could help me fix this error it would be great.
Line of crash:
Line 54: MATH::fnRandomSeed(pUserCmd->nRandomSeed);
when i remove this line it doesnt crash but also bhop stops working.
Beta Was this translation helpful? Give feedback.
All reactions