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Here's a preview of local chams & ragdoll chams I'm trying to fix invis chams rendering over vis chams so I'll post it once I figure it out |
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I've modified about 65% of asphyxia code (so far) so if you don't have something just ask and I'll provide (when I'm online)
When I say it's buggy, in order to render on local you have to enable chams (for everyone)
^simple fix, I know but I've been customizing my gui so I haven't fixed it yet.
Preview (I'll add images once I'm finished with what I'm working on)
// menu.cpp (I've made my own custom gui so I won't give full code)
// chams.cpp
// variables
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