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[Feature Request] Stamina-Related Variants #65

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RepeatGitHub opened this issue Jan 5, 2025 · 0 comments
Open

[Feature Request] Stamina-Related Variants #65

RepeatGitHub opened this issue Jan 5, 2025 · 0 comments

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@RepeatGitHub
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I was planning on making a mod for these on my own, but figured I may as well recommend them here instead cause why not. Here's some suggestions for new variants that could be added:

Visual Variants:

  • Disable Low Stamina Flashing (Self-Explanatory)
    [I know that another mod adds this feature, but in my experience it's a little bit buggy and sometimes doesn't work properly.]

Death-Related Variants:

  • Death At Low Stamina (Makes it so that when the flashing effects of being at low stamina would occur, it kills the player)
  • Death At No Stamina (Makes it so that when at 0 stamina, it kills the player)
    [As a side note, these two could be turned into just a single variant that acts as a choice between any divisible-by-10 number between 0-110.]

Gameplay-Related Variants:

  • Walljump Stamina Cost (Makes it so that non-neutral walljumps cost the given amount of stamina. Negative values recover stamina, at a cap of whatever the player's maximum stamina is. Can be any divisible-by-10 number between -110 and 110.)
  • Neutral Jump Stamina Cost (Makes it so that neutral jumps cost the given amount of stamina. Negative values recover stamina, at a cap of whatever the player's maximum stamina is. Can be any divisible-by-10 number between -110 and 110.)
    [This is my favorite variant of them all, as it could be a nice alternative in maps instead of disabling neutral jumps outright.]
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