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RivenMods.txt
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RivenMods.txt
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[Rifle Riven Mod]
Number of buffs: 2-3
Number of curses: 0-1
Number of buffs attenuation: 0, 1, 0.66, 0.5, 0.4, 0.35
Number of buffs curse attenuation: 0, 1, 0.33, 0.5, 1.25, 1.5
Curse attenuation: 1.25
Specific fit attenuation: 1.5
Mastery rank attenuation: 1-1
Fusion limit range: 8-8
Polarities: AP_ATTACK AP_DEFENSE AP_TACTIC
Available challenges:
- Kill [50-70] enemies
Complication Chance: 100%
Complications:
while undetected (Weight: 1, Multiplier 1)
while sliding (Weight: 1, Multiplier 1)
while aim gliding (Weight: 1, Multiplier 0.5)
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 2)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 2)
without using shield consumables (Weight: 0.15, Multiplier 2)
without using ammo consumables (Weight: 0.15, Multiplier 2)
without using energy consumables (Weight: 0.15, Multiplier 2)
in one day (Weight: 1, Multiplier 5)
- Kill [15-20] enemies with headshots
Complication Chance: 100%
Complications:
while undetected (Weight: 1, Multiplier 2)
while sliding (Weight: 1, Multiplier 1)
while aim gliding (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 2)
without dying or becoming downed (Weight: 1, Multiplier 3)
without raising any alarms (Weight: 1, Multiplier 2)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 4)
- Get the killing blow on [4-6] sentients
Complication Chance: 40%
Complications:
while sliding (Weight: 1, Multiplier 0.5)
while aim gliding (Weight: 1, Multiplier 0.5)
without dying or becoming downed (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 0.25)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 2)
- Kill [15-25] enemies with finishers
Complication Chance: 100%
Complications:
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 2)
without failing a mission (Weight: 1, Multiplier 4)
without raising any alarms (Weight: 1, Multiplier 2)
without getting afflicted by a status effect (Weight: 1, Multiplier 2)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 3)
- Kill [10-16] enemies while sliding
Complication Chance: 100%
Complications:
while undetected (Weight: 1, Multiplier 0.5)
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 2)
without failing a mission (Weight: 1, Multiplier 3)
without raising any alarms (Weight: 1, Multiplier 2)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 2)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
in one day (Weight: 1, Multiplier 4)
- Complete an extermination mission with level 30 or higher enemies without being detected
Complication Chance: 100%
Complications:
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 1, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 1, Multiplier 1)
- Complete a defense mission with level 30 or higher enemies with the defense objective taking no damage
Complication Chance: 70%
Complications:
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using energy consumables (Weight: 1, Multiplier 1)
- Complete a survival mission with level 30 or higher enemies without killing anyone
Complication Chance: 50%
Complications:
alone (Weight: 1, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 1, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 1, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 1, Multiplier 1)
without using energy consumables (Weight: 1, Multiplier 1)
without using health consumables (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
- Complete a solo interception mission with level 30 or higher enemies with a Hobbled Dragon Key equipped
Complication Chance: 50%
Complications:
without dying or becoming downed (Weight: 1, Multiplier 1)
- Find [3-4] Rare Syndicate medallions
Complication Chance: 25%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1.5)
without dying or becoming downed (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 0.5)
without an ally becoming downed (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
- Find [2-4] caches
Complication Chance: 100%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 0.5)
without being disrupted (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Get [3-3] headshots in a single aim glide
Complication Chance: 20%
Complications:
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Get [10-20] kills in a row while wall dashing or wall clinging without touching the floor
Complication Chance: 25%
Complications:
alone (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Sustain a 3x melee combo multiplier for 30 seconds
Complication Chance: 100%
Complications:
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Synthesize a Simaris target without using traps or abilities while having a Hobbled Dragon Key equipped
Complication Chance: 50%
Complications:
alone (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
Upgrade entries:
- Upgrade: 1.3% Puncture
Operation Type: STACKING_MULTIPLY
Prefix: insi
Suffix: cak
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.7% Critical Chance
Operation Type: STACKING_MULTIPLY
Prefix: crita
Suffix: cron
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.3% Critical Damage
Operation Type: STACKING_MULTIPLY
Prefix: acri
Suffix: tis
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Electricity
Operation Type: ADD
Prefix: vexi
Suffix: tio
Rarity: COMMON
Can be buff: Yes
Can be curse: No
- Upgrade: 1% Heat
Operation Type: ADD
Prefix: igni
Suffix: pha
Rarity: COMMON
Can be buff: Yes
Can be curse: No
- Upgrade: 0.7% Fire Rate (x2 for Bows)
Operation Type: STACKING_MULTIPLY
Prefix: croni
Suffix: dra
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Cold
Operation Type: ADD
Prefix: geli
Suffix: do
Rarity: COMMON
Can be buff: Yes
Can be curse: No
- Upgrade: 1.3% Impact
Operation Type: STACKING_MULTIPLY
Prefix: magna
Suffix: ton
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.1% Status Duration
Operation Type: STACKING_MULTIPLY
Prefix: deci
Suffix: des
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.3% Slash
Operation Type: STACKING_MULTIPLY
Prefix: sci
Suffix: sus
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Status Chance
Operation Type: STACKING_MULTIPLY
Prefix: hexa
Suffix: dex
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Toxin
Operation Type: ADD
Prefix: toxi
Suffix: tox
Rarity: COMMON
Can be buff: Yes
Can be curse: No
- Upgrade: 0.6% Ammo Maximum
Operation Type: STACKING_MULTIPLY
Prefix: ampi
Suffix: bin
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.6% Magazine Capacity
Operation Type: STACKING_MULTIPLY
Prefix: arma
Suffix: tin
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.8% Damage
Operation Type: STACKING_MULTIPLY
Prefix: visi
Suffix: ata
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Multishot
Operation Type: STACKING_MULTIPLY
Prefix: sati
Suffix: can
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1% Flight Speed
Operation Type: STACKING_MULTIPLY
Prefix: conci
Suffix: nak
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.8 Punch Through
Operation Type: ADD
Prefix: lexi
Suffix: nok
Rarity: COMMON
Can be buff: Yes
Can be curse: No
- Upgrade: -1% Weapon Recoil
Operation Type: STACKING_MULTIPLY
Prefix: zeti
Suffix: mag
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.6% Reload Speed
Operation Type: STACKING_MULTIPLY
Prefix: feva
Suffix: tak
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.5% Damage to Corpus
Operation Type: STACKING_MULTIPLY
Prefix: manti
Suffix: tron
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.5% Damage to Grineer
Operation Type: STACKING_MULTIPLY
Prefix: argi
Suffix: con
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.5% Damage to Infested
Operation Type: STACKING_MULTIPLY
Prefix: pura
Suffix: ada
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.7% Zoom
Operation Type: STACKING_MULTIPLY
Prefix: hera
Suffix: lis
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
Item Compatibility:
AMPREX, COMMON, Attenuation: 0.965
ATTICA, COMMON, Attenuation: 1.315
BOLTOR, COMMON, Attenuation: 0.79
BRATON, COMMON, Attenuation: 0.965
BURSTON, COMMON, Attenuation: 1.175
BUZLOK, COMMON, Attenuation: 1.385
CERNOS, COMMON, Attenuation: 0.86
DAIKYU, COMMON, Attenuation: 1.21
DERA, COMMON, Attenuation: 1.245
SYBARIS, COMMON, Attenuation: 0.895
DREAD, COMMON, Attenuation: 0.825
FLUX RIFLE, COMMON, Attenuation: 1.385
GLAXION, COMMON, Attenuation: 1.35
GORGON, COMMON, Attenuation: 1.175
GRAKATA, COMMON, Attenuation: 1.105
GRINLOK, COMMON, Attenuation: 1.245
HARPAK, COMMON, Attenuation: 1.385
HIND, COMMON, Attenuation: 1.42
IGNIS, COMMON, Attenuation: 0.79
KARAK, COMMON, Attenuation: 1.28
LANKA, COMMON, Attenuation: 1.105
LATRON, COMMON, Attenuation: 1.07
MITER, COMMON, Attenuation: 1.42
PARIS, COMMON, Attenuation: 0.965
QUANTA, COMMON, Attenuation: 0.895
OGRIS, COMMON, Attenuation: 1.245
OPTICOR, COMMON, Attenuation: 1.21
PANTHERA, COMMON, Attenuation: 1.385
PARACYST, COMMON, Attenuation: 1.315
PENTA, COMMON, Attenuation: 1.175
TETRA, COMMON, Attenuation: 1.35
RUBICO, COMMON, Attenuation: 1.105
SIMULOR, COMMON, Attenuation: 0.65
MUTALIST CERNOS, COMMON, Attenuation: 1.21
MUTALIST QUANTA, COMMON, Attenuation: 1.35
SOMA, COMMON, Attenuation: 0.65
STRADAVAR, COMMON, Attenuation: 1.175
SUPRA, COMMON, Attenuation: 1.14
SYNAPSE, COMMON, Attenuation: 1.315
TIBERON, COMMON, Attenuation: 1.35
TONKOR, COMMON, Attenuation: 0.685
TORID, COMMON, Attenuation: 1.14
VECTIS, COMMON, Attenuation: 1
ZARR, COMMON, Attenuation: 1
ZHUGE, COMMON, Attenuation: 1.105
DETH MACHINE RIFLE, COMMON, Attenuation: 1.455
LASER RIFLE, COMMON, Attenuation: 1.21
STINGER, COMMON, Attenuation: 1.315
VULKAR, COMMON, Attenuation: 1.45
VULKLOK, COMMON, Attenuation: 1.245
[[PH] Pistol Omega Mod]
Number of buffs: 2-3
Number of curses: 0-1
Curse attenuation:
Specific fit attenuation: 1.5
Mastery rank attenuation: 1-1
Fusion limit range: 8-8
Available challenges:
- Kill [5-30] enemies
Complication Chance: 70%
Complications:
while undetected (Weight: 1, Multiplier 1)
while sliding (Weight: 1, Multiplier 1)
while aim gliding (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Kill [5-15] enemies with headshots
Complication Chance: 50%
Complications:
while undetected (Weight: 1, Multiplier 1)
while sliding (Weight: 1, Multiplier 1)
while aim gliding (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Get the killing blow on [1-3] sentients
Complication Chance: 40%
Complications:
while undetected (Weight: 1, Multiplier 1)
while sliding (Weight: 1, Multiplier 1)
while aim gliding (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Kill [3-10] enemies with finishers
Complication Chance: 35%
Complications:
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Kill [5-10] enemies while sliding
Complication Chance: 35%
Complications:
while undetected (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Complete an extermination mission with level 30 or higher enemies without being detected
Complication Chance: 40%
Complications:
alone (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Complete a defense mission with level 30 or higher enemies with the defense objective taking no damage
Complication Chance: 40%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Complete a survival mission with level 30 or higher enemies without killing anyone
Complication Chance: 40%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Complete a solo interception mission with level 30 or higher enemies with a Hobbled Dragon Key equipped
Complication Chance: 40%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
- Find [2-5] Rare Syndicate medallions
Complication Chance: 50%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Find [2-6] caches
Complication Chance: 50%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without dying or becoming downed (Weight: 1, Multiplier 1)
without failing a mission (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
without using ciphers (Weight: 0.15, Multiplier 1)
without using air support (Weight: 0.15, Multiplier 1)
without using health consumables (Weight: 0.15, Multiplier 1)
without using shield consumables (Weight: 0.15, Multiplier 1)
without using ammo consumables (Weight: 0.15, Multiplier 1)
without using energy consumables (Weight: 0.15, Multiplier 1)
in one day (Weight: 1, Multiplier 1)
- Get [3-6] headshots in a single aim glide
Complication Chance: 35%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
while undetected (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Get [15-25] kills in a row while wall dashing or wall clinging without touching the floor
Complication Chance: 35%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
without raising any alarms (Weight: 1, Multiplier 1)
without taking damage (Weight: 1, Multiplier 1)
without being disrupted (Weight: 1, Multiplier 1)
without getting afflicted by a status effect (Weight: 1, Multiplier 1)
without an ally becoming downed (Weight: 1, Multiplier 1)
while invisible (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Sustain a 3x melee combo multiplier for 30 seconds
Complication Chance: 35%
Complications:
with an active sentinel present (Weight: 1, Multiplier 1)
with an active pet present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
with an Extinguished Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Bleeding Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Decaying Dragon Key equipped (Weight: 0.25, Multiplier 1)
with a Hobbled Dragon Key equipped (Weight: 0.25, Multiplier 1)
- Synthesize a Simaris target without using traps or abilities while having a Hobbled Dragon Key equipped
Complication Chance: 0%
Complications:
with an active pet present (Weight: 1, Multiplier 1)
with an active sentinel present (Weight: 1, Multiplier 1)
alone (Weight: 1, Multiplier 1)
while undetected (Weight: 1, Multiplier 1)
Upgrade entries:
- Upgrade: 5% Puncture
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 5% Critical Chance
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Critical Damage
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Electricity
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Heat
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 3% Fire Rate
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Cold
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 5% Impact
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 0.8% Status Duration
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 5% Slash
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.2% Status Chance
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Toxin
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 3.3% Chance to Explode (Use with Caution)
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 7.5% Ammo Maximum
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 100 Range
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.2% Magazine Capacity
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 5% Damage
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 3.3% Multishot
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: Reduce the chance an enemy will hear gunfire by 12.5%
Operation Type: MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 62.5
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.2% Damage to Corpus
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.2% Damage to Grineer
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 1.2% Damage to Infested
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 5% Zoom
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Flight Speed
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 3.5 Punch Through
Operation Type: ADD
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: -2.5% Weapon Recoil
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 4% Reload Speed
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
- Upgrade: 2.5% Critical Damage
Operation Type: STACKING_MULTIPLY
Prefix:
Suffix:
Rarity: COMMON
Can be buff: Yes
Can be curse: Yes
Item Compatibility:
BURST LASER PRIME, COMMON, Attenuation: 1
ACRID, COMMON, Attenuation: 1
SPECTRA, COMMON, Attenuation: 1
DETRON, COMMON, Attenuation: 1
CESTRA, COMMON, Attenuation: 1
SONICOR, COMMON, Attenuation: 1
STATICOR, COMMON, Attenuation: 1
ANGSTRUM, COMMON, Attenuation: 1
TWIN GREMLINS, COMMON, Attenuation: 1
VIPER, COMMON, Attenuation: 1
KRAKEN, COMMON, Attenuation: 1
SEER, COMMON, Attenuation: 1