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s1.cpp
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s1.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Codec {
private:
void preorder(TreeNode *root, string &ans) {
if (!root) return;
if (!ans.empty()) ans += ',';
ans += to_string(root->val);
preorder(root->left, ans);
preorder(root->right, ans);
}
TreeNode *deserialize(vector<TreeNode*> &data, int start, int end) {
if (start == end) return NULL;
TreeNode *root = data[start];
int i = start + 1;
while (i < end && data[i]->val < root->val) ++i;
root->left = deserialize(data, start + 1, i);
root->right = deserialize(data, i, end);
return root;
}
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
string ans;
preorder(root, ans);
return ans;
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
stringstream ss(data);
string val;
vector<TreeNode*> nodes;
while (getline(ss, val, ',')) nodes.push_back(new TreeNode(stoi(val)));
return deserialize(nodes, 0, nodes.size());
}
};
// Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.deserialize(codec.serialize(root));