- converison to KickAss
- extract graphics init/restore into lib
- palette generation based on iteration depth
- write Q Opcode Unit test
- fix Q Opcodes in VHDL (write unit tests)
- switch to Q opcodes
- Timing via CIA2 inside assembler
- display timing on the graphic screen
- select region & render region
- change iterations
- lowres mode for exploring
- add higher hires? (640x400 possible?)