diff --git a/engines/daggerfall-unity/assets/run-daggerfall-unity.sh b/engines/daggerfall-unity/assets/run-daggerfall-unity.sh index 389fa243a..1da5e2584 100755 --- a/engines/daggerfall-unity/assets/run-daggerfall-unity.sh +++ b/engines/daggerfall-unity/assets/run-daggerfall-unity.sh @@ -20,14 +20,4 @@ else exit 10 fi -if [ ! -f ~/.config/unity3d/Daggerfall\ Workshop/Daggerfall\ Unity/settings.ini ]; then - if [ ! -d ~/.config/unity3d/Daggerfall\ Workshop/Daggerfall\ Unity ]; then - LD_PRELOAD="" mkdir -p ~/.config/unity3d/Daggerfall\ Workshop/Daggerfall\ Unity - fi - LD_PRELOAD="" echo "No settings.ini file detected, so creating" - - LD_PRELOAD="" echo -e "[Daggerfall]" >> ~/.config/unity3d/Daggerfall\ Workshop/Daggerfall\ Unity/settings.ini - LD_PRELOAD="" echo -e "MyDaggerfallPath = ./DFUPDATED/DAGGER" >> ~/.config/unity3d/Daggerfall\ Workshop/Daggerfall\ Unity/settings.ini -fi - "$runtimepath/scout-on-soldier-entry-point-v2" --verbose -- ./DaggerfallUnity.x86_64