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lowerlayer.py
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lowerlayer.py
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#!/usr/bin/env python3
#
# 2019 Alexander 'lynxis' Couzens <[email protected]>
# GPLv3
# Create a Thread as lower layer to communicate with the BLE
# Communicate with Queues
import logging
import threading
import time
from queue import Queue
from bluepy.btle import Peripheral
from transitions import Machine
from transitions.extensions.states import add_state_features, Timeout
from exceptions import *
from messages import *
LOG = logging.getLogger("lowerlayer")
LOCK_SERVICE = '58e06900-15d8-11e6-b737-0002a5d5c51b'
LOCK_SEND_CHAR = '3141dd40-15db-11e6-a24b-0002a5d5c51b'
LOCK_RECV_CHAR = '359d4820-15db-11e6-82bd-0002a5d5c51b'
# '58e06900-15d8-11e6-b737-0002a5d5c51b' # 0x400-0x430 lock service
# '3141dd40-15db-11e6-a24b-0002a5d5c51b' # lock send char
# '359d4820-15db-11e6-82bd-0002a5d5c51b' # lock recv char
# '3aee5da0-15db-11e6-a29b-0002a5d5c51b' # 0xff00 - 0xff07 broadcom/cypress WICED Smart Upgrade Protocol
# |- 0xff01 -> '3f62328015db11e6afc60002a5d5c51b' (characteristics. ACL notify, indication, write)
# |- 0xff02 value
# |- 0xff03 -> 3f62328015db11e6afc60002a5d5c51b (by Find Information Request)
# |- 0xff04 -> 4363968015db11e69b990002a5d5c51b (chr, ACL write, write wihtout resp)
# |- 0xff05 value
# |- 0xff06 -> 4747fca015db11e69dd60002a5d5c51b (chr, ACL read)
# |- 0xff07 -> value (software version)
MSG_CONNECT = 0
MSG_DISCONNECT = 1
MSG_SEND = 2
@add_state_features(Timeout)
class TimeoutMachine(Machine):
pass
class LowerLayer(object):
states = [
{'name': 'disconnected'}, # no state is present with the device
{'name': 'connected', 'on_enter': 'on_enter_connected', 'timeout': 5.0, 'on_timeout': 'on_enter_connected'}, # connected on BLE level
{'name': 'send', 'on_enter': 'on_enter_send'}, # send a pdu
{'name': 'wait_ack', 'on_enter': 'on_enter_wait_ack', 'timeout': 5.0, 'on_timeout': 'on_timeout_wait_ack'},
{'name': 'wait_answer', 'on_enter': 'on_enter_wait_answer', 'timeout': 5.0, 'on_timeout': 'on_timeout_wait_answer'},
{'name': 'error', 'on_enter': 'on_enter_error'}, # error state without any further operation
{'name': 'disconnect'}, # error state without any further operation
]
transitions = [
{
'trigger': 'ev_connected',
'source': 'disconnected',
'dest': 'connected'
},
{
'trigger': 'ev_enqueue_message',
'source': 'connected',
'dest': 'send'
},
{
'trigger': 'ev_send_fragment',
'source': 'send',
'dest': 'wait_ack'
},
{
'trigger': 'ev_ack_received',
'source': 'wait_ack',
'dest': 'send'
},
{
'trigger': 'ev_finished', # when everything was sent and received in queue
'source': 'send',
'dest': 'wait_answer'
},
{
'trigger': 'ev_received', # when everything was sent and received in queue
'source': 'wait_answer',
'dest': 'connected'
},
{
'trigger': 'ev_nothing_to_send', # when reaching state send, but nothing to send
'source': 'send',
'dest': 'connected'
},
{
'trigger': 'ev_disconnect',
'source': '*',
'dest': 'disconnect'
},
{
'trigger': 'ev_error',
'source': '*',
'dest': 'error'
},
]
def __init__(self, mac):
self.state = None
self.machine = TimeoutMachine(self,
states=LowerLayer.states,
transitions=LowerLayer.transitions,
initial='disconnected')
self.timeout = 1
# should it raise Exception on invalid data?
self.ignore_invalid = False
# ble
self._mac = mac
self._ble_node = Peripheral()
self._ble_node.setDelegate(self)
# the ble service
self._ble_service = None
# the ble characteristic on the self._service
self._ble_recv = None
self._ble_send = None
self._recv_fragments = []
self._recv_fragment_index = 0
self._recv_fragment_try = 1
self._send_fragments = []
self._send_fragment_index = 0
self._send_fragment_try = 1
self._send_messages = Queue()
self._control = Queue()
# The receive callback of the user
self._recv_cb = None
# The error callback of the user
self._error_cb = None
self._running = True
self._thread = threading.Thread(target=self.work, name="lowerlayer")
self._thread.start()
def handleNotification(self, handle, data):
""" called by the ble stack """
LOG.info("Received on %x data : %s", handle, data)
if not self._ble_recv:
return
if handle != self._ble_recv.getHandle():
return
if not data:
return
# TODO: split between Fragment/FragmentAck. Are there more messages to receive here?
try:
fragment = Fragment.decode(data)
except InvalidData:
if self.ignore_invalid:
return
raise
# FragmentAck?
# FIXME: hack
if fragment.status == 0x80 and fragment.payload[0] == 0x00:
if fragment.payload[1] != self._send_fragments[self._send_fragment_index][0]:
LOG.err("Received unknown FragmentAck")
return
else:
LOG.info("Received correct FragmentAck")
self.ev_ack_received()
return
self.ev_received()
self._recv_fragments += [data]
message, self._recv_fragments = decode_fragment(self._recv_fragments)
# this is not the last fragment, send an ack
if not message:
LOG.debug("Sending FragmentAck")
self._send_pdu(FragmentAck(fragment.status).encode())
return
if len(message) > 1:
raise RuntimeError("To many messages received")
# try to decode message
message = message[0]
raw = message
message_type = message[0]
LOG.info("Received message type 0x%x", message_type)
try:
if not message_type in MESSAGES:
self._error("Can not find Message")
return
message_cls = MESSAGES[message_type]
message = message_cls.decode(message)
LOG.info("Received decoded message %s <- %s", message, raw.hex())
except Exception as exp:
LOG.info("Receive exception %s", exp)
if self.ignore_invalid:
return
if self._recv_cb:
self._recv_cb(message)
def _send_pdu(self, pdu):
""" send a pdu (a byte array) """
if not self._ble_send:
raise RuntimeError("Can not send a message without a Connection")
return self._ble_send.write(pdu, True)
def _error(self, error):
if self._error_cb:
self._error_cb(error)
def on_enter_connected(self):
# reset send fragments
self._send_fragments = []
self._send_fragment_index = 0
self._send_fragment_try = 1
def on_enter_send(self):
""" send the next fragment """
# TODO: set timeout
if not self._send_fragments:
LOG.debug("OnSend: No fragment, try generating fragments")
if not self._send_messages.empty():
self._send_fragments = encode_fragment(self._send_messages.get())
self._send_fragment_index = -1
LOG.debug("OnSend: Encoded %d fragments", len(self._send_fragments))
else:
# No message or fragment left
self.ev_nothing_to_send()
return
self._send_fragment_index += 1
self._send_fragment_try = 0
LOG.debug("send_fragment %d %d", len(self._send_fragments), self._send_fragment_index)
if len(self._send_fragments) <= self._send_fragment_index + 1:
self._send_pdu(self._send_fragments[self._send_fragment_index])
# last message
self.ev_finished()
else:
# when not the last message, we're expecting an FragmentAck
self.ev_send_fragment()
self._send_pdu(self._send_fragments[self._send_fragment_index])
def on_timeout_wait_ack(self):
# resend
if self._send_fragment_try <= 3:
self._send_pdu(self._send_fragments[self._send_fragment_index])
else:
self._error("Lock is not sending FragmentAcks!")
self.ev_error()
def on_timeout_wait_answer(self):
""" when waiting for an answer, we might even have to re-send the last fragment """
LOG.error("Timeout occured in wait answer, resending last fragment")
if self._send_fragment_try <= 3:
self._send_pdu(self._send_fragments[self._send_fragment_index])
def on_enter_wait_answer(self):
self._recv_fragment_index = 0
self._recv_fragment_try = 1
def on_enter_disconnect(self):
self._ble_node.disconnect()
self._ble_service = None
self._ble_send = None
self._ble_recv = None
del self._ble_node
self._ble_node = None
def on_enter_wait_ack(self):
pass
def _connect(self):
self._ble_node.connect(self._mac)
self._ble_node.getServices()
self._ble_service = self._ble_node.getServiceByUUID(LOCK_SERVICE)
self._ble_send = self._ble_service.getCharacteristics(LOCK_SEND_CHAR)[0]
self._ble_recv = self._ble_service.getCharacteristics(LOCK_RECV_CHAR)[0]
self.ev_connected()
def work(self):
""" runs in a seperate thread """
try:
while self._running:
if not self._control.empty():
control, payload = self._control.get()
if control == MSG_CONNECT:
LOG.debug("Connecting to BLE")
self._connect()
elif control == MSG_DISCONNECT:
LOG.debug("Disconnecting to BLE")
self.ev_disconnect()
break
elif control == MSG_SEND:
LOG.debug("Sending message to BLE")
self._send_messages.put(payload)
self.ev_enqueue_message()
if self.state != "disconnected":
self._ble_node.waitForNotifications(self.timeout)
else:
time.sleep(0.1)
except Exception as e:
self._error("Exception occured %s" % e)
# user api functions
def disconnect(self):
self._control.put((MSG_DISCONNECT, None))
def connect(self):
self._control.put((MSG_CONNECT, None))
def send(self, message):
""" send messages. "Big" (> 31byte) messages must be splitted into multiple fragments """
self._control.put((MSG_SEND, message))
def set_on_receive(self, callback):
""" sets the callback when a message has been received.
The callback must have the signature callback(message), while message is a list of byte of one message. """
self._recv_cb = callback
def set_on_error(self, callback):
""" sets the callback when a message has been received.
The callback must have the signature callback(error). """
self._error_cb = callback