From ff2f57bdd46b1fb885e667c7a1e8785201c6eba0 Mon Sep 17 00:00:00 2001 From: Sasha Szpakowski Date: Sat, 10 Aug 2024 21:05:49 -0300 Subject: [PATCH] fix msaa in love.window.getMode not updating after setMode. --- src/modules/window/sdl/Window.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/modules/window/sdl/Window.cpp b/src/modules/window/sdl/Window.cpp index c72d389aa..de81b5228 100644 --- a/src/modules/window/sdl/Window.cpp +++ b/src/modules/window/sdl/Window.cpp @@ -737,12 +737,13 @@ bool Window::setWindow(int width, int height, WindowSettings *settings) #endif graphics->setMode(context, (int) scaledw, (int) scaledh, pixelWidth, pixelHeight, f.stencil, f.depth, f.msaa); - this->settings.msaa = graphics->getBackbufferMSAA(); } else { graphics->backbufferChanged((int) scaledw, (int) scaledh, pixelWidth, pixelHeight, f.stencil, f.depth, f.msaa); } + + this->settings.msaa = graphics->getBackbufferMSAA(); } // Set fullscreen when user requested it before.