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Fix compilation on Windows when SDL3 is used
continuous-integration #1351: Commit 28393cd pushed by slime73
October 6, 2024 23:28 14m 20s main
October 6, 2024 23:28 14m 20s
Fix compile errors when SDL2 is used
continuous-integration #1350: Commit 20b527f pushed by slime73
October 6, 2024 20:08 15m 3s main
October 6, 2024 20:08 15m 3s
update SDL3 codepaths to work with 3.1.
continuous-integration #1349: Commit dda7603 pushed by slime73
October 6, 2024 19:53 7m 14s main
October 6, 2024 19:53 7m 14s
revert to previous names for a couple graphics enums
continuous-integration #1348: Commit e1494d4 pushed by slime73
October 3, 2024 15:42 15m 5s main
October 3, 2024 15:42 15m 5s
vulkan: use subpass dependencies for layout transitions when switchin…
continuous-integration #1347: Commit eeec242 pushed by slime73
October 1, 2024 02:05 14m 40s main
October 1, 2024 02:05 14m 40s
fix compile error
continuous-integration #1346: Commit 3a6833f pushed by slime73
September 30, 2024 23:15 14m 52s main
September 30, 2024 23:15 14m 52s
vulkan: memory barrier after compute dispatches.
continuous-integration #1345: Commit 1ee8915 pushed by slime73
September 30, 2024 22:58 9m 42s main
September 30, 2024 22:58 9m 42s
vulkan: memory barriers for buffer copy/write operations.
continuous-integration #1344: Commit 64e4eae pushed by slime73
September 30, 2024 17:43 14m 17s main
September 30, 2024 17:43 14m 17s
vulkan: slightly improve memory placement for fullscreen canvases.
continuous-integration #1343: Commit 6d40eab pushed by slime73
September 29, 2024 20:00 14m 33s main
September 29, 2024 20:00 14m 33s
vulkan: fix a crash when the window has no depth or stencil.
continuous-integration #1342: Commit 8e6efac pushed by slime73
September 28, 2024 21:30 13m 59s main
September 28, 2024 21:30 13m 59s
add tests for no depth or stencil in the window.
continuous-integration #1341: Commit 61e58bb pushed by slime73
September 28, 2024 21:23 14m 22s main
September 28, 2024 21:23 14m 22s
vulkan: possible fix for validation error when sampling an int texture
continuous-integration #1340: Commit ef252b7 pushed by slime73
September 27, 2024 22:57 14m 28s main
September 27, 2024 22:57 14m 28s
vulkan: fix validation errors when generating mipmaps for a compute-w…
continuous-integration #1339: Commit d185eb8 pushed by slime73
September 27, 2024 22:50 14m 19s main
September 27, 2024 22:50 14m 19s
move common shader:send texture/buffer code to platform-agnostic layer.
continuous-integration #1338: Commit 876625d pushed by slime73
September 20, 2024 01:41 14m 56s main
September 20, 2024 01:41 14m 56s
mesh and spritebatch attributes reuse buffer bindings when possible.
continuous-integration #1337: Commit 0a552ef pushed by slime73
September 11, 2024 21:46 14m 32s main
September 11, 2024 21:46 14m 32s
metal: fix vertex attribute locations not being set correctly.
continuous-integration #1336: Commit 2c28871 pushed by slime73
September 8, 2024 18:08 14m 4s main
September 8, 2024 18:08 14m 4s
Fix vertex input check looking at builtin vertex inputs.
continuous-integration #1335: Commit 247effb pushed by slime73
September 7, 2024 22:22 14m 24s main
September 7, 2024 22:22 14m 24s
use location numbers for vertex input attributes, instead of name-bas…
continuous-integration #1334: Commit 50ff1e4 pushed by slime73
September 7, 2024 21:06 14m 19s main
September 7, 2024 21:06 14m 19s
newShader validates overlapping vertex input locations.
continuous-integration #1333: Commit c7b4ebb pushed by slime73
September 7, 2024 20:36 14m 38s main
September 7, 2024 20:36 14m 38s
glslang: add support for validating overlapping vertex input location…
continuous-integration #1332: Commit e6e5ec0 pushed by slime73
September 7, 2024 20:32 14m 46s main
September 7, 2024 20:32 14m 46s
avoid segfault on OpenBSD by not accessing array at index -1
continuous-integration #1331: Pull request #2097 opened by rfht
August 30, 2024 12:20 14m 4s rfht:main
August 30, 2024 12:20 14m 4s
Texture:replacePixels supports CompressedImageData.
continuous-integration #1330: Commit d1e58ab pushed by slime73
August 29, 2024 00:14 14m 55s main
August 29, 2024 00:14 14m 55s
Small performance optimization for mesh drawing.
continuous-integration #1329: Commit 2d606b1 pushed by slime73
August 24, 2024 00:32 14m 30s main
August 24, 2024 00:32 14m 30s
Fix readbackTexture when using a preexisting sRGB ImageData.
continuous-integration #1328: Commit 746aefe pushed by slime73
August 21, 2024 20:19 14m 16s main
August 21, 2024 20:19 14m 16s
fix love.window.setMode failing to set an exclusive fullscreen mode.
continuous-integration #1327: Commit ccdd789 pushed by slime73
August 18, 2024 16:08 14m 28s main
August 18, 2024 16:08 14m 28s