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metal: error when generated SPIR-V shader IR can't be parsed
continuous-integration #1043: Commit bf6a6f1 pushed by slime73
January 10, 2024 01:30 13m 34s 12.0-development
January 10, 2024 01:30 13m 34s
metal: improve shader resource binding code.
continuous-integration #1042: Commit 7ff6f74 pushed by slime73
January 10, 2024 01:11 13m 13s 12.0-development
January 10, 2024 01:11 13m 13s
Emit love.visible(true) on SDL_WINDOWEVENT_EXPOSED
continuous-integration #1040: Pull request #2003 opened by doesntgolf
January 9, 2024 02:39 6m 40s doesntgolf:main
January 9, 2024 02:39 6m 40s
Fix uninitialized pointers leading to crashes
continuous-integration #1039: Commit 8bf04df pushed by slime73
January 9, 2024 02:31 12m 46s 12.0-development
January 9, 2024 02:31 12m 46s
Move default texel and shader storage buffers to high level code.
continuous-integration #1038: Commit 3e83452 pushed by slime73
January 9, 2024 02:13 13m 0s 12.0-development
January 9, 2024 02:13 13m 0s
Add love.window.getPointer, returns a SDL_Window* as lightuserdata.
continuous-integration #1037: Commit 6feedc8 pushed by slime73
January 9, 2024 01:09 15m 47s 12.0-development
January 9, 2024 01:09 15m 47s
Fix building vulkan Shader.cpp
continuous-integration #1036: Commit ecd9b00 pushed by slime73
January 8, 2024 02:00 11m 56s 12.0-development
January 8, 2024 02:00 11m 56s
Linux: don't try to build web glslang files
continuous-integration #1035: Commit 95fdc1c pushed by slime73
January 8, 2024 01:58 11m 10s 12.0-development
January 8, 2024 01:58 11m 10s
Fix typo
continuous-integration #1034: Commit 715858a pushed by slime73
January 8, 2024 01:46 13m 57s 12.0-development
January 8, 2024 01:46 13m 57s
Linux: build using C++17?
continuous-integration #1033: Commit ddbf64d pushed by slime73
January 8, 2024 01:40 9m 42s 12.0-development
January 8, 2024 01:40 9m 42s
iOS: update deployment target
continuous-integration #1032: Commit c6b3d13 pushed by slime73
January 8, 2024 01:26 13m 11s 12.0-development
January 8, 2024 01:26 13m 11s
Fix cmake project
continuous-integration #1031: Commit 904ab47 pushed by slime73
January 8, 2024 01:22 12m 46s 12.0-development
January 8, 2024 01:22 12m 46s
SPIRV-Cross: remove C API files
continuous-integration #1030: Commit 8e361ae pushed by slime73
January 8, 2024 01:22 9m 23s 12.0-development
January 8, 2024 01:22 9m 23s
update SPIRV-Cross
continuous-integration #1029: Commit 421cfd1 pushed by slime73
January 8, 2024 01:17 10m 15s 12.0-development
January 8, 2024 01:17 10m 15s
update glslang
continuous-integration #1028: Commit a99d5af pushed by slime73
January 8, 2024 01:14 10m 17s 12.0-development
January 8, 2024 01:14 10m 17s
Fix compiler warning
continuous-integration #1027: Commit 501c41e pushed by slime73
January 6, 2024 19:44 11m 46s 12.0-development
January 6, 2024 19:44 11m 46s
tests: fix love.graphics.setDepthMode test
continuous-integration #1026: Commit fffb835 pushed by slime73
January 6, 2024 19:36 11m 42s 12.0-development
January 6, 2024 19:36 11m 42s
graphics: fix recursion when creating a default texture.
continuous-integration #1025: Commit 131b6c5 pushed by slime73
January 6, 2024 19:22 12m 37s 12.0-development
January 6, 2024 19:22 12m 37s
Replace autotools with cmake
continuous-integration #1024: Pull request #2001 synchronize by bartbes
January 6, 2024 12:05 11m 49s bartbes:remove-autotools
January 6, 2024 12:05 11m 49s
metal: tweak initial internal uniform buffer size
continuous-integration #1023: Commit 621a754 pushed by slime73
January 6, 2024 00:37 12m 6s 12.0-development
January 6, 2024 00:37 12m 6s
graphics: clean up some stencil code
continuous-integration #1022: Commit 04462ec pushed by slime73
January 5, 2024 01:36 11m 42s 12.0-development
January 5, 2024 01:36 11m 42s
Move current love.graphics.setStencilMode functionality to setStencil…
continuous-integration #1021: Commit 9b5851e pushed by slime73
January 4, 2024 20:23 12m 37s 12.0-development
January 4, 2024 20:23 12m 37s
graphics: move buffer:clear error checking to high level code
continuous-integration #1020: Commit 77c5ea1 pushed by slime73
January 2, 2024 15:13 11m 8s 12.0-development
January 2, 2024 15:13 11m 8s
metal: texel buffers align their size according to device requirements
continuous-integration #1019: Commit af840bb pushed by slime73
January 1, 2024 20:12 12m 13s 12.0-development
January 1, 2024 20:12 12m 13s
metal: check for depth compare mode support before setting it on a te…
continuous-integration #1018: Commit 0523aa6 pushed by slime73
January 1, 2024 19:41 11m 2s 12.0-development
January 1, 2024 19:41 11m 2s
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