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main.cc
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main.cc
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#include <errno.h>
#include <signal.h>
#include <string>
#include <iostream>
#include <fstream>
#include <rcssnet/tcpsocket.hpp>
//#include <rcssnet/udpsocket.hpp>
#include <rcssnet/exception.hpp>
#include <netinet/in.h>
#include "behaviors/behavior.h"
#include "behaviors/naobehavior.h"
#include "optimization/optimizationbehaviors.h"
#include "behaviors/pkbehaviors.h"
#include "behaviors/gazebobehavior.h"
#include "stats/recordstatsbehavior.h"
using namespace rcss::net;
using namespace std;
TCPSocket gSocket;
//UDPSocket gSocket;
string gHost = "127.0.0.1";
int gPort = 3100;
// Variables for connecting to the monitor port
TCPSocket mSocket;
string mHost = "127.0.0.1";
int mPort = -1;
unsigned long long key = 0;
// bool to indicate whether to continue the agent mainloop
static bool gLoop = true;
// Global variable of agent's body type to be exported
// (should probably make this not global and store this value in a better way)
int agentBodyType = 0;
// SIGINT handler prototype
extern "C" void handler(int sig)
{
if (sig == SIGINT)
gLoop = false;
}
void PrintGreeting()
{
cout << "UT Austin Villa 3D Simulation Team Base Code\n";
}
void PrintHelp()
{
cout << "\nusage: agentspark [options]" << endl;
cout << "\noptions:" << endl;
cout << " --help\tprints this message." << endl;
cout << " --host=<IP>\tIP of the server." << endl;
cout << " --port <port>\tport of the server." << endl;
cout << " --type <type number>\theterogeneous model type number to use." << endl;
cout << " --rsg <rsg>\trsg file for the nao model." << endl;
cout << " --team <TeamName>\tName of Team." << endl;
cout << " --unum <UNum>\tUniform Number of Player." << endl;
cout << " --paramsfile <filename>\tname of a parameters file to be loaded" << endl;
cout << " --pkgoalie\tgoalie for penalty kick shootout" << endl;
cout << " --pkshooter\tshooter for penalty kick shootout" << endl;
cout << " --gazebo\tagent for Gazebo RoboCup 3D simulation plugin" << endl;
cout << " --optimize <agent-type>\toptimization agent type" << endl;
cout << " --recordstats\t record game statistics" << endl;
cout << " --mhost=<IP>\tIP of the monitor for sending draw commands" << endl;
cout << " --mport <port>\tport of the monitor for training command parser" << endl;
cout << "\n";
}
/*
* Read in parameters from inputsFile, which should be formatted
* with a set of parameters as key value pairs from strings to
* floats. The parameter name should be separated from its value
* with a tab and parameters should be separated from each other
* with a single newline. Parameters will be loaded into the
* namedParams map.
*/
map<string, string> namedParams;
void LoadParams(const string& inputsFile) {
istream *input;
ifstream infile;
istringstream inString;
infile.open(inputsFile.c_str(), ifstream::in);
if(!infile) {
cerr << "Could not open parameter file " << inputsFile << endl;
exit(1);
}
input = &(infile);
string name;
bool fBlockComment = false;
while(!input->eof())
{
// Skip comments and empty lines
std::string str;
std::getline(*input, str);
if (str.length() >= 2 && str.substr(0,2) == "/*") {
fBlockComment = true;
} else if (str == "*/") {
fBlockComment = false;
}
if(fBlockComment || str == "" || str[0] == '#' ) {
continue;
}
// otherwise parse strings
stringstream s(str);
std::string key;
std::string value;
std::getline(s, key, '\t'); //read thru tab
std::getline(s, value); //read thru newline
if(value.empty()) {
continue;
}
namedParams[key] = value;
}
infile.close();
}
string teamName;
int uNum;
string outputFile(""); // For optimization
string agentType("naoagent");
string rsg("rsg/agent/nao/nao.rsg");
void ReadOptions(int argc, char* argv[])
{
teamName = "UTAustinVilla_Base";
uNum = 0; // Value of 0 means choose next available number
for( int i = 0; i < argc; i++)
{
if ( strcmp( argv[i], "--help" ) == 0 )
{
PrintHelp();
exit(0);
}
else if ( strncmp( argv[i], "--host", 6 ) == 0 )
{
string tmp=argv[i];
if ( tmp.length() <= 7 ) // minimal sanity check
{
PrintHelp();
exit(0);
}
gHost = tmp.substr(7);
}
else if ( strncmp( argv[i], "--mhost", 7 ) == 0 )
{
string tmp=argv[i];
if ( tmp.length() <= 8 ) // minimal sanity check
{
PrintHelp();
exit(0);
}
mHost = tmp.substr(8);
}
else if ( strncmp( argv[i], "--port", 6) == 0 ) {
if (i == argc - 1) {
PrintHelp();
exit(0);
}
gPort = atoi(argv[i+1]);
}
else if ( strncmp( argv[i], "--mport", 7) == 0 ) {
if (i == argc - 1) {
PrintHelp();
exit(0);
}
mPort = atoi(argv[i+1]);
}
else if(strcmp(argv[i], "--team") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
teamName = argv[i + 1];
}
else if(strcmp(argv[i], "--unum") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
uNum = atoi(argv[i + 1]);
}
else if(strcmp(argv[i], "--paramsfile") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
string inputsFile = argv[i+1];
LoadParams(inputsFile);
}
else if (strcmp(argv[i], "--experimentout") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
outputFile = argv[i+1];
}
else if (strcmp(argv[i], "--optimize") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
agentType = argv[i+1];
}
else if (strcmp(argv[i], "--type") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
rsg = "rsg/agent/nao/nao_hetero.rsg " + string(argv[i+1]);
agentBodyType = atoi(argv[i+1]);
}
else if (strcmp(argv[i], "--rsg") == 0) {
if(i == argc - 1) {
PrintHelp();
exit(0);
}
rsg = argv[i+1];
}
else if (strcmp(argv[i], "--pkgoalie") == 0) {
agentType = "pkgoalie";
}
else if (strcmp(argv[i], "--pkshooter") == 0) {
agentType = "pkshooter";
}
else if (strcmp(argv[i], "--gazebo") == 0) {
agentType = "gazebo";
}
else if (strcmp(argv[i], "--recordstats") == 0) {
agentType = "recordstats";
}
} // for-loop
}
bool Init()
{
cout << "connecting to TCP " << gHost << ":" << gPort << "\n";
//cout << "connecting to UDP " << gHost << ":" << gPort << "\n";
try
{
Addr local(INADDR_ANY,INADDR_ANY);
gSocket.bind(local);
}
catch (BindErr error)
{
cerr << "failed to bind socket with '"
<< error.what() << "'" << endl;
gSocket.close();
return false;
}
try
{
Addr server(gPort,gHost);
gSocket.connect(server);
}
catch (ConnectErr error)
{
cerr << "connection failed with: '"
<< error.what() << "'" << endl;
gSocket.close();
return false;
}
// Connect to the monitor port so that we can use the training command parser
if (mPort != -1) {
try
{
Addr local(INADDR_ANY,INADDR_ANY);
mSocket.bind(local);
}
catch (BindErr error)
{
cerr << "failed to bind socket with '"
<< error.what() << "'" << endl;
mSocket.close();
return false;
}
try
{
Addr server(mPort,gHost);
mSocket.connect(server);
}
catch (ConnectErr error)
{
cerr << "connection failed with: '"
<< error.what() << "'" << endl;
mSocket.close();
return false;
}
}
return true;
}
void Done()
{
gSocket.close();
cout << "closed connection to " << gHost << ":" << gPort << "\n";
if (mPort != -1) {
mSocket.close();
}
}
bool SelectInput()
{
fd_set readfds;
struct timeval tv = {60,0};
FD_ZERO(&readfds);
FD_SET(gSocket.getFD(),&readfds);
while(1) {
switch(select(gSocket.getFD()+1,&readfds, 0, 0, &tv)) {
case 1:
return 1;
case 0:
cerr << "(SelectInput) select failed " << strerror(errno) << endl;
abort();
return 0;
default:
if(errno == EINTR)
continue;
cerr << "(SelectInput) select failed " << strerror(errno) << endl;
abort();
return 0;
}
}
}
void PutMessage(const string& msg)
{
if (msg.empty())
{
return;
}
// prefix the message with it's payload length
unsigned int len = htonl(msg.size());
string prefix((const char*)&len,sizeof(unsigned int));
string str = prefix + msg;
if ( static_cast<ssize_t>(str.size()) != write(gSocket.getFD(), str.data(), str.size())) {
LOG_STR("could not put entire message: " + msg);
}
}
void PutMonMessage(const string& msg)
{
if (msg.empty())
{
return;
}
// prefix the message with it's payload length
unsigned int len = htonl(msg.size());
string prefix((const char*)&len,sizeof(unsigned int));
string str = prefix + msg;
if ( static_cast<ssize_t>(str.size()) != write(mSocket.getFD(), str.data(), str.size())) {
LOG_STR("could not put entire monitor message: " + msg);
}
}
bool GetMessage(string& msg)
{
static char buffer[16 * 1024];
unsigned int bytesRead = 0;
while(bytesRead < sizeof(unsigned int))
{
SelectInput();
int readResult = read(gSocket.getFD(), buffer + bytesRead, sizeof(unsigned int) - bytesRead);
if(readResult < 0)
continue;
if (readResult == 0) {
// [patmac] Kill ourselves if we disconnect from the server
// for instance when the server is killed. This helps to
// prevent runaway agents.
cerr << "Lost connection to server" << endl;
Done();
exit(1);
}
bytesRead += readResult;
}
//cerr << "buffer = |" << string(buffer+1) << "|\n";
//cerr << "bytesRead = |" << bytesRead << "|\n";
//cerr << "Size of buffer = |" << sizeof(buffer) << "|\n";
//cerr << "buffer = |" << buffer << "|\n";
//cerr << "buffer[5] = |" << buffer[5] << "|\n";
//printf ("xxx-%s\n", buffer+5);
// msg is prefixed with it's total length
union int_char_t {
char *c;
unsigned int *i;
};
int_char_t size;
size.c = buffer;
unsigned int msgLen = ntohl(*(size.i));
// cerr << "GM 6 / " << msgLen << " (bytesRead " << bytesRead << ")\n";
if(sizeof(unsigned int) + msgLen > sizeof(buffer)) {
cerr << "too long message; aborting" << endl;
abort();
}
// read remaining message segments
unsigned int msgRead = bytesRead - sizeof(unsigned int);
//cerr << "msgRead = |" << msgRead << "|\n";
char *offset = buffer + bytesRead;
while (msgRead < msgLen)
{
if (! SelectInput())
{
return false;
}
unsigned readLen = sizeof(buffer) - msgRead;
if(readLen > msgLen - msgRead)
readLen = msgLen - msgRead;
int readResult = read(gSocket.getFD(), offset, readLen);
if(readResult < 0)
continue;
msgRead += readResult;
offset += readResult;
//cerr << "msgRead = |" << msgRead << "|\n";
}
// zero terminate received data
(*offset) = 0;
msg = string(buffer+sizeof(unsigned int));
// DEBUG
//cout << msg << endl;
static string lastMsg = "";
if (msg.compare(lastMsg) == 0) {
cerr << "Duplicate message received from server -- has the server killed us?\n";
Done();
exit(1);
}
lastMsg = msg;
return true;
}
void Run()
{
Behavior *behavior;
if (agentType == "naoagent") {
behavior = new NaoBehavior(teamName, uNum, namedParams, rsg);
}
else if (agentType == "pkgoalie") {
behavior = new PKGoalieBehavior(teamName, uNum, namedParams, rsg);
}
else if (agentType == "pkshooter") {
behavior = new PKShooterBehavior(teamName, uNum, namedParams, rsg);
}
else if (agentType == "gazebo") {
agentBodyType = GAZEBO_AGENT_TYPE;
behavior = new GazeboBehavior(teamName, uNum, namedParams, rsg);
}
else if (agentType == "fixedKickAgent") {
cerr << "creating OptimizationBehaviorFixedKick" << endl;
behavior = new OptimizationBehaviorFixedKick( teamName,
uNum,
namedParams,
rsg,
outputFile);
}
else if (agentType == "walkForwardAgent") {
cerr << "creating OptimizationBehaviorWalkForward" << endl;
behavior = new OptimizationBehaviorWalkForward( teamName,
uNum,
namedParams,
rsg,
outputFile);
}
else if ( agentType == "recordstats") {
behavior = new RecordStatsBehavior(teamName, uNum, namedParams, rsg,
outputFile);
}
else {
throw "unknown agent type";
}
PutMessage(behavior->Init()+"(syn)");
string msg;
while (gLoop)
{
GetMessage(msg);
string msgToServer = behavior->Think(msg);
// To support agent sync mode
msgToServer.append("(syn)");
PutMessage(msgToServer);
if (mPort != -1) {
PutMonMessage(behavior->getMonMessage());
}
}
}
int
main(int argc, char* argv[])
{
// registering the handler, catching SIGINT signals
signal(SIGINT, handler);
// Actually print out the errors that are thrown.
try
{
PrintGreeting();
ReadOptions(argc,argv);
if (! Init())
{
return 1;
}
Run();
Done();
}
catch (char const* c)
{
cerr << "-------------ERROR------------" << endl;
cerr << c << endl;
cerr << "-----------END ERROR----------" << endl;
}
catch (string s)
{
cerr << "-------------ERROR------------" << endl;
cerr << s << endl;
cerr << "-----------END ERROR----------" << endl;
}
}