From bf802bb021547637dfd80fa5d6fd025bcdeb9f5d Mon Sep 17 00:00:00 2001 From: Peter Ledbrook Date: Sun, 26 May 2019 07:22:19 +0100 Subject: [PATCH] Give an extra turn to SnG timer One extra turn before reinforcements arrive on the Smash 'n' Grab provides a small, but significant boost to XCOM's breathing space on the mission. It still forces the player to decide between greed and safety. --- LongWarOfTheChosen/Config/XComMissions.ini | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/LongWarOfTheChosen/Config/XComMissions.ini b/LongWarOfTheChosen/Config/XComMissions.ini index 197f56d0a..ceca40c33 100644 --- a/LongWarOfTheChosen/Config/XComMissions.ini +++ b/LongWarOfTheChosen/Config/XComMissions.ini @@ -74,10 +74,10 @@ HardDisablePostObjectiveHunting=true HardDisablePostObjectiveHunting=true [SmashNGrab_LW] -BaseTimerLength_Rookie=4 -BaseTimerLength_Veteran=3 +BaseTimerLength_Rookie=5 +BaseTimerLength_Veteran=4 BaseTimerLength_Commander=3 -BaseTimerLength_Legend=2 +BaseTimerLength_Legend=3 ; TurnsRemainingForFirstTimerWarning=2 ; TurnsRemainingForSecondTimerWarning=0