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Game.tscn
24 lines (16 loc) · 869 Bytes
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Game.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://new_shadermaterial.tres" type="Material" id=2]
[sub_resource type="PlaneMesh" id=1]
[sub_resource type="ConcavePolygonShape" id=2]
data = PoolVector3Array( 1, 0, 1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0, -1, 1, 0, -1 )
[node name="Spatial" type="Spatial"]
[node name="Player" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 25.143, 2.13023, 13.151 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = ExtResource( 2 )
[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
shape = SubResource( 2 )