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1v1/ShootMissile/HierarchySelfplay训练效果很差 #40
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我这边不加导弹效果都很差,别说加导弹了,2v2 没有武器也一样学不出来,就用他自带的脚本,参数一个没改 |
好像除了两个test,其它脚本跑出来的训练效果都很差,可以问一下大家是如何修改和调整的吗 |
请问如何evalution训练效果的呢?https://github.com/liuqh16/LAG/blob/master/renders/render_2v2.py#L29C1-L30C17 |
直接用的render_jsbsim做的evalution,就直接敌我双方都用的最终的策略latesed或者和中间的index做一个可视化,结果就是1v1带武器训练到最后不会发射导弹,然后会因为高度过低坠机 |
我们最近复现过没有问题。请您再仔细check。 |
运行train_selfplay_shoot.sh,训练1v1下的导弹射击,效果很差,跑了两天,但是效果很差,基础的飞行控制都没有学会,经常低于安全高度而停止仿真,更别提发射导弹了。不知道大家有没有遇到过
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