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Hi lehaine, you created a very nice framework here. I am looking at it for couple of weeks already and I really like it a lot. Now I would like to use a camera to follow an entity on the screen. That camera should always place the entity in the middle of the screen. Thus I don't want the camera to have any kind of friction, but instantly follow the entity. I set |
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Hey! The |
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Hey!
The
GridEntityCamera
uses a "deadzone" that prevents the camera from moving if the character moves slightly. We can adjust this to always be centered by settingdeadZonePctX
anddeadZonePctY
to0
.