Helpers to manage timers in litecanvas games.
NPM: npm i @litecanvas/plugin-timers
CDN: https://unpkg.com/@litecanvas/plugin-timers/dist/dist.js
import litecanvas from "litecanvas"
import pluginTimers from "@litecanvas/plugin-timers"
litecanvas({
loop: { init },
})
use(pluginTimers) // load the plugin
function init() {
wait(5, () => {
// this function will be executed after 5 seconds
})
repeat(10, 2, () => {
// this function will be executed 10 times every 2 seconds
})
}
Stop a timer:
const t = wait(5, () => {
// ...
})
t.stop() // cancel the timer
Pause a timer:
const t = wait(5, () => {
// ...
})
t.pause() // pause the timer
t.resume() // resume a paused timer
t.running // true if the timer is not paused
Get/set the remaining time:
const t = wait(5, () => {
// ...
})
t.remaining += 10 // add 10 seconds
Get all active timers:
...
litecanvas()
use(pluginTimers, {
exposeTimers: true // enable that settings
})
// now you can use the TIMERS variable
TIMERS.forEach((t) => {
// ...
})