The Linode COSI Driver is an implementation of the Kubernetes Container Object Storage Interface (COSI) standard. COSI provides a consistent and unified way to expose object storage to containerized workloads running in Kubernetes. This driver specifically enables integration with Linode Object Storage service, making it easier for Kubernetes applications to interact with Linode's scalable and reliable object storage infrastructure.
Follow these steps to get started with Linode COSI Driver:
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Prerequisites:
- Install COSI Custom Resource Definitions.
kubectl create -k github.com/kubernetes-sigs/container-object-storage-interface-api
- Install COSI Controller.
kubectl create -k github.com/kubernetes-sigs/container-object-storage-interface-controller
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Installation:
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Create new API token in Akamai Cloud Manager. The token must be configured with the following permissions:
- Object Storage - Read/Write
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Install Linode COSI Driver using Helm.
helm install linode-cosi-driver \ ./helm/linode-cosi-driver/ \ --set=apiToken=<YOUR_LINODE_API_TOKEN> \ --namespace=linode-cosi-driver \ --create-namespace
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Usage:
- Create Bucket Class (see the example.BucketClass.yaml).
kubectl create -f ./examples/example.BucketClass.yaml
- Create Bucket Access Class (see the example.BucketAccessClass.yaml).
kubectl create -f ./examples/example.BucketAccessClass.yaml
- Create Bucket Claim (see the example.BucketClaim.yaml).
kubectl create -f ./examples/example.BucketClaim.yaml
- Create Bucket Access Class (see the example.BucketAccess.yaml).
kubectl create -f ./examples/example.BucketAccess.yaml
- Use the
example-secret
secret in your workload, e.g. in deployment:
spec: template: spec: containers: - volumeMounts: - mountPath: /conf name: example-secret-vol volumes: - name: example-secret-vol secret: secretName: example-secret items: - key: BucketInfo path: BucketInfo.json
Linode COSI Driver is licensed under the Apache 2.0 terms. Please review it before using or contributing to the project.
For any issues, questions, or support, please create an issue.
We welcome contributions! If you have ideas, bug reports, or want to contribute code, please check out our Contribution Guidelines.