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godot-ci.yml
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name: "godot-ci export"
on:
push:
branches:
- main
pull_request:
branches:
- main
env:
GODOT_VERSION: 4.3
EXPORT_NAME: equal_to_p
PROJECT_PATH: equal_to_p
jobs:
export-windows:
name: Windows Export
runs-on: ubuntu-22.04
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
godot --headless --verbose --export-debug "Windows Desktop" build/windows/$EXPORT_NAME.exe
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: windows
path: build/windows
export-linux:
name: Linux Export
runs-on: ubuntu-22.04
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
godot --headless --verbose --export-debug "Linux/X11" build/linux/$EXPORT_NAME.x86_64
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: linux
path: build/linux
export-mac:
name: Mac Export
runs-on: ubuntu-22.04
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v2
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac
godot --headless --verbose --export-debug "mac" build/mac/$EXPORT_NAME.zip
- name: Upload Artifact
uses: actions/upload-artifact@v4
with:
name: mac
path: build/mac