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gridfinity_drawers.scad
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gridfinity_drawers.scad
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// Gridfinity drawer system.
// Intended for Gridfinity bins to sit in the drawers, meaning the outer chest will not fit neatly on to a gridfinity grid.
//
// Original OpenSCAD design was provided by @monniasza
// Inspiration for their design was https://www.printables.com/pl/model/363389
// The design has diveated sigficantly, I would not consider this compatiable with the orginal.
use <modules/gridfinity_cup_modules.scad>
use <modules/gridfinity_modules.scad>
use <gridfinity_baseplate.scad>
include <modules/gridfinity_constants.scad>
use <modules/modules_item_holder.scad>
/* [Render] */
mode = "everything"; //["everything":Everything, "onedrawer":"Single Drawer", "drawers":"All drawers", "chest":"Chest"]
/* [Chest] */
//Inner width of drawer in Gridfinity units
drawer_inner_width = 4;
//Inner depth of drawer in Gridfinity units
drawer_inner_depth = 3;
//Inner height of drawer in Gridfinity units
drawer_inner_height = 4;
//Number of drawers
drawer_count = 3;
drawer_enable_custom_sizes = false;
//Inner height of drawer in Gridfinity units. Edit in script for more than 4 items.
drawer_custom_sizes = [1,2,3,4];
drawer_clearance = 0.25;
chest_wall_thickness = 2;
//Thickness of drawer slies in mm. 0 is uses wall thickenss.
chest_drawer_slide_thickness = 0;
//Width of drawer slies in mm. 0 is full chest width.
chest_drawer_slide_width = 10;
/* [Drawer] */
// Handle size width, depth, height, and radius. Height, less than 0 drawerHeight/abs(height). radius, -1 = depth/2.
handle_size = [4, 10, -1, -1];
drawer_wall_thickness = 2;
drawer_base = "default"; //["grid":Grid only, "floor":floor only, "default":"Grid and floor"]
drawer_grid_style = "default";//[default:Default, magnet:Efficient magnet base]
/* [Chest Top Plate] */
chest_enable_top_grid = true;
// Plate Style
chest_top_grid_style = "default";//[default:Default, magnet:Efficient magnet base]
/* [Chest Base] */
chest_bottom_grid = true;
// (Zack's design uses magnet diameter of 6.5)
magnet_diameter = 6.5; // .1
// (Zack's design uses depth of 6)
screw_depth = 6;
// Sequential Bridging hole overhang remedy is active only when both screws and magnets are nonzero (and this option is selected)
hole_overhang_remedy = 2;
//Only add attachments (magnets and screw) to chest corners (prints faster).
chest_corner_attachments_only = true;
// Enable to subdivide bottom pads to allow half-cell offsets
half_pitch = false;
// Removes the internal grid from base the shape
flat_base = false;
/* [Chest Wall Pattern] */
// wall pattern border width. -1 defaults to chest_wall_thickness. less than 0 chest_wall_thickness/abs(wallpattern_border_width)
wallpattern_border_width = -1;
efficient_back = true;
// Grid wall patter
wallpattern_enabled=false;
// Style of the pattern
wallpattern_style = "hexgrid"; //["grid", "hexgrid", "voronoi","voronoigrid","voronoihexgrid"]
// Spacing between pattern
wallpattern_hole_spacing = 2; //0.1
// Add the pattern to the dividers
wallpattern_dividers_enabled=false;
//Number of sides of the hole op
wallpattern_hole_sides = 6; //[4:square, 6:Hex, 64:circle]
//Size of the hole
wallpattern_hole_size = 8; //0.1
// pattern fill mode
wallpattern_fill = "crop"; //["none", "space", "crop", "crophorizontal", "cropvertical", "crophorizontal_spacevertical", "cropvertical_spacehorizontal", "spacevertical", "spacehorizontal"]
wallpattern_voronoi_noise = 0.75;
wallpattern_voronoi_radius = 0.5;
module end_of_customizer_opts() {}
colour_drawer = "Teal";
colour_drawer_pull = "CadetBlue";
colour_chest = "Maroon";
function drawerPosition(
index,
outerSizes,
clearance,
sliderThickenss) = let(
drawersTotal = (index<1 ? 0 : sum(partial(outerSizes,0,index-1)).z),
clearanceTotal = clearance*2*(index+1),
sliderThickenss = sliderThickenss*index) drawersTotal + clearanceTotal + sliderThickenss;
function sum(list, c = 0) =
c < len(list) - 1
? list[c] + sum(list, c + 1)
: list[c];
$fn = 64;
//Drawer modules
module drawers(
drawerCount,
innerUnitSize,
innerSizes,// = drawerInnerSizes,
outerSizes,// = drawerOuterSizes,
drawerBase, // = drawerbase,
wallThickness,// = wallthicknessInner,
handleSize,
ridgeDepth,
startH,
clearance,
chestWallThickness,
gridStyle
){
offsetW = chestWallThickness + clearance;
for(i = [0 : drawerCount-1]){
//IncrementH = 0;
zpos = startH + drawerPosition(i, outerSizes, clearance, ridgeDepth);
//(clearance * i) + (i<1 ? 0 : sum(partial(drawerOuterSizes,0,i-1)).z);
//echo("drawers", i= i, StartH=StartH, clearance=clearance, height=drawerInnerHeights[i], zpos=zpos, drawerOuterz=drawerOuterSizes.z, drawerInnerz=drawerInnerSizes.z, drawerOuterSizes.z);
translate([chestWallThickness+clearance/2, offsetW, zpos])
drawer(drawerIndex=i,
innerUnitSize=innerUnitSize,
drawerBase=drawerBase,// = drawerbase,
wallThickness=wallThickness,// = wallthicknessInner,
handleSize=handleSize,
innerSizes=innerSizes,
outerSizes=outerSizes,
gridStyle=gridStyle);
}
}
module drawer(
drawerIndex,
innerUnitSize,
drawerBase,// = drawerbase,
wallThickness,// = wallthicknessInner,
handleSize,
innerSizes,// = drawerInnerSizes,
outerSizes,// = drawerOuterSizes,
gridStyle
){
drawerFloor = (drawerBase == "default" || drawerBase == "floor");
floorThickness = (drawerFloor ? wallThickness : 0);
union(){
difference(){
color(colour_drawer)
roundedCube(
x=outerSizes[drawerIndex].x,
y=outerSizes[drawerIndex].y,
z=outerSizes[drawerIndex].z,
sideRadius = 6);
translate([wallThickness, wallThickness, floorThickness-fudgeFactor])
difference(){
color(colour_drawer)
roundedCube(
x=innerSizes[drawerIndex].x,
y=innerSizes[drawerIndex].y,
z=innerSizes[drawerIndex].z+fudgeFactor*2,
sideRadius = 4);
if(drawerBase == "default" || drawerBase == "grid"){
translate([gf_pitch/2,gf_pitch/2, -fudgeFactor])
baseplate(
width = innerUnitSize.x,
depth = innerUnitSize.y,
plateStyle = "base",
plateOptions = gridStyle);
}
}
}
handelHeight = handleSize.z == 0 ? outerSizes[drawerIndex].z/2
: handleSize.z <0 ? outerSizes[drawerIndex].z/abs(handleSize.z) : handleSize.z;
//Drawer handle
color(colour_drawer_pull)
translate([outerSizes[drawerIndex].x/2, 0, outerSizes[drawerIndex].z/2])
drawerPull(handleSize.x, handleSize.y, handelHeight, handleSize[3]);
}
}
module drawerPull(width, depth, height, radius){
radius = min(radius == -1 ? depth/2 : radius, height/2,depth);
depth = depth - radius;
translate([-width/2,-depth,-height/2])
hull(){
cube([width, depth, height]);
if(radius>0){
for(i=[0:1]){
translate(i == 0 ? [0,0,radius] : [0,0,height-radius])
rotate([0,90,0])
difference(){
cylinder(h=width, r=radius, $fn=64);
//Remove inner half so we dont get error when r<roundedr*2
translate([-radius,0,-fudgeFactor])
cube([radius*2,radius*2,width+fudgeFactor*2]);
}
}
}
}
}
//Chest modules
module chest(
outerChest,
totalH,
chestWallThickness,
enableTopGrid,
topGridStyle,
//ridgeDepth,
bottomGrid,
bottomMagnetDiameter,
bottomScrewDepth,
bottomHoleOverhangRemedy,
bottomCornerAttachmentsOnly,
bottomHalfPitch,
bottomFlatBase,
drawerCount,
drawerInnerUnitSize,
drawerOuterSizes,
drawerSlideThickness,
drawerWallThickness,
startH,
clearance
){
bottomGridOffset = drawerWallThickness + chestWallThickness + clearance*2;
topGridOffset = bottomGridOffset - 0.25;
difference(){
union(){
color(colour_chest)
cube([outerChest.x, outerChest.y, totalH]);
if(bottomGrid) {
baseHeight=0.7;
translate([bottomGridOffset, bottomGridOffset, 0])
translate([gf_pitch/2, gf_pitch/2, -gf_zpitch*baseHeight+fudgeFactor])
grid_block(
num_x=drawerInnerUnitSize.x,
num_y=drawerInnerUnitSize.y,
num_z=baseHeight,
stackable=false,
magnet_diameter=bottomMagnetDiameter,
screw_depth=bottomScrewDepth,
hole_overhang_remedy=bottomHoleOverhangRemedy,
box_corner_attachments_only=bottomCornerAttachmentsOnly,
half_pitch = bottomHalfPitch,
flat_base = bottomFlatBase);
}
if(enableTopGrid) {
translate([topGridOffset + gf_pitch/2, topGridOffset + gf_pitch/2, totalH-fudgeFactor])
baseplate(
width = drawerInnerUnitSize.x,
depth = drawerInnerUnitSize.y,
plateStyle = "base",
plateOptions = topGridStyle);
}
}
children();
}
}
module chestCutouts(
drawerCount,
drawerOuterSizes,
ridgeDepth,
drawerSlideThickness,
drawerSlideWidth,
startH,
outerChest,
clearance,
chestWallThickness,
efficientBack,
wallPatternBorderWidth,
wallPatternEnabled,
wallPatternStyle,
wallPatternWtyle,
wallPatternHoleSpacing,
wallPatternDividersEnabled,
wallPatternHoleSides,
wallPatternHoleSize,
wallPatternFill,
wallPatternVoronoiNoise,
wallPatternVoronoiRadius
){
wallPattern_thickness = chestWallThickness+fudgeFactor*2;
for(iDrawer = [0 : drawerCount-1]){
innerchest = [
drawerOuterSizes[iDrawer].x + clearance*2,
drawerOuterSizes[iDrawer].y + clearance*2,
drawerOuterSizes[iDrawer].z + clearance*2];
//positions for wall cutouts
back = [
[innerchest.x-ridgeDepth*2,innerchest.z-ridgeDepth*2], //size
[innerchest.x/2+chestWallThickness, innerchest.y+chestWallThickness/2-wallPattern_thickness/2, innerchest.z/2], //location
[90,90,180]]; //rotation
left = [
[innerchest.y-ridgeDepth*2,innerchest.z-ridgeDepth*2], //size
[+chestWallThickness/2-wallPattern_thickness/2, (innerchest.y+chestWallThickness)/2, innerchest.z/2], //location
[90,90,90]];//rotation
right = [
[innerchest.y-ridgeDepth*2,innerchest.z-ridgeDepth*2],//size
[innerchest.x+chestWallThickness*1.5-wallPattern_thickness/2, (innerchest.y+chestWallThickness)/2, innerchest.z/2],//location
[90,90,90]];//rotation
locations = [back, left, right];
vpos = startH + drawerPosition(iDrawer, drawerOuterSizes, clearance, drawerSlideThickness);
color(colour_chest)
translate([chestWallThickness, -fudgeFactor, vpos])
cube([innerchest.x, innerchest.y+fudgeFactor, innerchest.z]);
if(efficientBack) {
translate(locations[0][1])
translate([-locations[0][0][0]/2, 0, vpos-locations[0][0][1]/2])
cube([locations[0][0][0], wallPattern_thickness, locations[0][0][1]]);
}
if(wallPatternEnabled)
{
translate([0, 0, vpos])
for(iSide = [efficientBack ? 1 : 0:1:len(locations)-1])
{
translate(locations[iSide][1])
rotate(locations[iSide][2])
render(){
cutout_pattern(
patternstyle = wallPatternStyle,
canvisSize = [locations[iSide][0][1],locations[iSide][0][0]], //Swap x and y and rotate so hex is easier to print
customShape = false,
circleFn = wallPatternHoleSides,
holeSize = [wallPatternHoleSize, wallPatternHoleSize],
holeSpacing = [wallPatternHoleSpacing, wallPatternHoleSpacing],
holeHeight = wallPattern_thickness,
center=true,
fill=wallPatternFill, //"none", "space", "crop"
voronoiNoise=wallPatternVoronoiNoise,
voronoiRadius = wallPatternVoronoiRadius,
help=false);
}
}
}
}
color(colour_chest)
if(drawerSlideWidth > 0 && drawerCount > 1)
{
zposFirstDivider =drawerPosition(1, drawerOuterSizes, clearance, drawerSlideThickness)-drawerSlideThickness*2;
zposLastDivider =drawerPosition(drawerCount-1, drawerOuterSizes, clearance, drawerSlideThickness)+drawerSlideThickness;
translate([drawerSlideWidth, -drawerSlideWidth, startH+zposFirstDivider])
roundedCube(
x=outerChest.x-drawerSlideWidth*2,
y=outerChest.y, //was innerchest
z=zposLastDivider-zposFirstDivider,
sideRadius = drawerSlideWidth-fudgeFactor*2);
}
}
module cutout_pattern(
patternstyle,
canvisSize,
customShape,
circleFn,
holeSize = [],
holeSpacing,
holeHeight,
center,
fill,
voronoiNoise,
voronoiRadius,
help){
if(patternstyle == "grid" || patternstyle == "hexgrid") {
GridItemHolder(
canvisSize = canvisSize,
hexGrid = patternstyle == "hexgrid",
customShape = customShape,
circleFn = circleFn,
holeSize = holeSize,
holeSpacing = holeSpacing,
holeHeight = holeHeight,
center=center,
fill=fill, //"none", "space", "crop"
help=help);
}
else if(patternstyle == "voronoi" || patternstyle == "voronoigrid" || patternstyle == "voronoihexgrid"){
rectangle_voronoi(
canvisSize = [canvisSize.x,canvisSize.y,holeHeight],
spacing = holeSpacing.x,
cellsize = holeSize.x,
grid = (patternstyle == "voronoigrid" || patternstyle == "voronoihexgrid"),
gridOffset = (patternstyle == "voronoihexgrid"),
noise=voronoiNoise,
radius = voronoiRadius);
}
}
//render function
module gridfinity_drawer(
mode = mode,
drawerInnerWidth = drawer_inner_width,
drawerInnerDepth = drawer_inner_depth,
drawerInnerHeight = drawer_inner_height,
drawerCount = drawer_count,
drawerEnableCustomSizes = drawer_enable_custom_sizes,
drawerCustomSizes = drawer_custom_sizes,
clearance = drawer_clearance,
chestWallThickness = chest_wall_thickness,
chestDrawerSlideThickness = chest_drawer_slide_thickness,
chestDrawerSlideWidth = chest_drawer_slide_width,
handleSize = handle_size,
drawerWallThickness = drawer_wall_thickness,
drawerBase = drawer_base,
drawerGridStyle = drawer_grid_style,
chestEnableTopGrid = chest_enable_top_grid,
chestTopGridStyle = chest_top_grid_style,
bottomGrid = chest_bottom_grid,
bottomMagnetDiameter = magnet_diameter,
bottomScrewDepth = screw_depth,
bottomHoleOverhangRemedy = hole_overhang_remedy,
bottomCornerAttachmentsOnly = chest_corner_attachments_only,
bottomHalfPitch = half_pitch,
bottomFlatBase = flat_base,
wallPatternBorderWidth = wallpattern_border_width,
efficientBack = efficient_back,
wallPatternEnabled = wallpattern_enabled,
wallPatternStyle = wallpattern_style,
wallPatternHoleSpacing = wallpattern_hole_spacing,
wallPatternDividersEnabled = wallpattern_dividers_enabled,
wallPatternHoleSides = wallpattern_hole_sides,
wallPatternHoleSize = wallpattern_hole_size,
wallPatternFill = wallpattern_fill,
wallPatternVoronoiNoise = wallpattern_voronoi_noise,
wallPatternVoronoiRadius = wallpattern_voronoi_radius){
// Apply defaults
drawerSlideThickness =chestDrawerSlideThickness == 0 ? chestWallThickness : chestDrawerSlideThickness;
ridgeDepth = wallPatternBorderWidth < 0 ? chestWallThickness/abs(wallPatternBorderWidth) : wallPatternBorderWidth;
// Calculate global dimensions
drawerInnerHeights = drawerEnableCustomSizes ? drawerCustomSizes : [for([0:drawerCount-1]) drawerInnerHeight];
drawerCount = len(drawerInnerHeights);
drawerInnerUnitSize = [drawerInnerWidth, drawerInnerDepth];
drawerInnerSizes = [for(i = [0:drawerCount-1]) [
(drawerInnerWidth*gf_pitch) + clearance - 0.25,
(drawerInnerDepth*gf_pitch) + clearance - 0.25,
(drawerInnerHeights[i]*gf_zpitch) + clearance + 4.25 + (drawerGridStyle == "magnet" ? gf_baseplate_magnet_thickness : 0)
]];
drawerOuterSizes = [for(i = [0:drawerCount-1]) [
drawerInnerSizes[i].x + (drawerWallThickness * 2),
drawerInnerSizes[i].y + (drawerWallThickness * 2),
drawerInnerSizes[i].z + ((drawerBase == "floor" || drawerBase == "default") ? drawerWallThickness : 0)
]];
outerChest = [
drawerOuterSizes[0].x + (clearance * 2) + (chestWallThickness * 2),
drawerOuterSizes[0].y + (clearance * 2) + (chestWallThickness)];
totalH = sum(drawerOuterSizes).z + (clearance*2*drawerCount) + drawerSlideThickness * (drawerCount - 1) + chestWallThickness*2;
startH = chestWallThickness;
if(mode == "chest" || mode == "everything")
chest(
outerChest=outerChest,
totalH=totalH,
chestWallThickness=chestWallThickness,
enableTopGrid=chestEnableTopGrid,
topGridStyle=chestTopGridStyle,
//ridgeDepth=ridgeDepth,
bottomGrid=bottomGrid,
bottomMagnetDiameter=bottomMagnetDiameter,
bottomScrewDepth=bottomScrewDepth,
bottomHoleOverhangRemedy=bottomHoleOverhangRemedy,
bottomCornerAttachmentsOnly=bottomCornerAttachmentsOnly,
bottomHalfPitch=bottomHalfPitch,
bottomFlatBase=bottomFlatBase,
drawerCount=drawerCount,
drawerInnerUnitSize=drawerInnerUnitSize,
drawerOuterSizes=drawerOuterSizes,
drawerSlideThickness=drawerSlideThickness,
drawerWallThickness=drawerWallThickness,
startH=startH,
clearance=clearance)
chestCutouts(
drawerCount=drawerCount,
drawerOuterSizes=drawerOuterSizes,
ridgeDepth=ridgeDepth,
drawerSlideThickness=drawerSlideThickness,
drawerSlideWidth=chestDrawerSlideWidth,
startH=startH,
outerChest=outerChest,
clearance=clearance,
chestWallThickness=chestWallThickness,
efficientBack=efficientBack,
wallPatternBorderWidth=wallPatternBorderWidth,
wallPatternEnabled=wallPatternEnabled,
wallPatternStyle=wallPatternStyle,
wallPatternHoleSpacing=wallPatternHoleSpacing,
wallPatternDividersEnabled=wallPatternDividersEnabled,
wallPatternHoleSides=wallPatternHoleSides,
wallPatternHoleSize=wallPatternHoleSize,
wallPatternFill=wallPatternFill,
wallPatternVoronoiNoise=wallPatternVoronoiNoise,
wallPatternVoronoiRadius=wallPatternVoronoiNoise);
if(mode == "drawers" || mode == "everything")
drawers(
drawerCount=drawerCount,
innerUnitSize=drawerInnerUnitSize,
innerSizes=drawerInnerSizes,
outerSizes=drawerOuterSizes,
drawerBase=drawerBase,
wallThickness=drawerWallThickness,
handleSize=handleSize,
ridgeDepth=ridgeDepth,
startH=startH,
clearance=clearance,
chestWallThickness=chestWallThickness,
gridStyle=drawerGridStyle);
if(mode == "onedrawer")
drawer(
drawerIndex=0,
innerUnitSize=drawerInnerUnitSize,
drawerBase= drawerBase,
wallThickness = drawerWallThickness,
handleSize = handleSize,
innerSizes = drawerInnerSizes,
outerSizes = drawerOuterSizes,
gridStyle=drawerGridStyle);
}
gridfinity_drawer(
/* mode = mode,
drawerInnerWidth = drawer_inner_width,
drawerInnerDepth = drawer_inner_depth,
drawerInnerHeight = drawer_inner_height,
drawerCount = drawer_count,
drawerEnableCustomSizes = drawer_enable_custom_sizes,
drawerCustomSizes = drawer_custom_sizes,
clearance = clearance,
chestWallThickness = chest_wall_thickness,
chestDrawerSlideThickness = chest_drawer_slide_thickness,
chestDrawerSlideWidth = chest_drawer_slide_width,
handleSize = handle_size,
wallThicknessInner = wallthicknessInner,
drawerBase = drawerbase,
drawerGridStyle = drawer_grid_style,
chestEnableTopGrid = chest_enable_top_grid,
chestTopGridStyle = chest_top_grid_style,
bottomGrid = bottomgrid,
magnetDiameter = magnet_diameter,
screwDepth = screw_depth,
holeOverhangRemedy = hole_overhang_remedy,
chestCornerAttachmentsOnly = chest_corner_attachments_only,
halfPitch = half_pitch,
flatBase = flat_base,
wallPatternBorderWidth = wallpattern_border_width,
efficientBack = efficientback,
wallPatternEnabled = wallpattern_enabled,
wallPatternStyle = wallpattern_style,
wallPatternHoleSpacing = wallpattern_hole_spacing,
wallPatternDividersEnabled = wallpattern_dividers_enabled,
wallPatternHoleSides = wallpattern_hole_sides,
wallPatternHoleSize = wallpattern_hole_size,
wallPatternFill = wallpattern_fill,
wallPatternVoronoiNoise = wallpattern_voronoi_noise,
wallPatternVoronoiRadius = wallpattern_voronoi_radius*/
);