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Is it still possible to build for Unity? #155

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cclogg opened this issue Apr 25, 2022 · 3 comments
Open

Is it still possible to build for Unity? #155

cclogg opened this issue Apr 25, 2022 · 3 comments

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@cclogg
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cclogg commented Apr 25, 2022

I was seeing if I could update our Unity dll of lidgren and after fixing the issue posted here #107 I still had errors building with stuff like MapToIPv6 and DualMode... has anyone resolved this or not possible in the current state?

@PJB3005
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PJB3005 commented Apr 25, 2022

Our fork should build on .NET Standard 2.1, which should be fine for Unity if you're using a modern version. I can't say I've tested it though since I don't use Unity.

@cclogg
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cclogg commented Apr 26, 2022

Our fork should build on .NET Standard 2.1, which should be fine for Unity if you're using a modern version. I can't say I've tested it though since I don't use Unity.

Ah cool, is your fork in production use and stable? Could definitely check it out.

@PJB3005
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PJB3005 commented Apr 26, 2022

We use it for our game/engine. Not the most professionally made project but ah well.

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