diff --git a/src/video/uikit/SDL_uikitview.m b/src/video/uikit/SDL_uikitview.m index dab0e54cdf070..b9c3326144fe4 100644 --- a/src/video/uikit/SDL_uikitview.m +++ b/src/video/uikit/SDL_uikitview.m @@ -412,7 +412,7 @@ - (void)pressesBegan:(NSSet *)presses withEvent:(UIPressesEvent *)eve SDL_SendKeyboardKey(SDL_PRESSED, scancode); } } - if (SDL_TextInputActive()) { + if (SDL_IsTextInputActive()) { [super pressesBegan:presses withEvent:event]; } } @@ -425,7 +425,7 @@ - (void)pressesEnded:(NSSet *)presses withEvent:(UIPressesEvent *)eve SDL_SendKeyboardKey(SDL_RELEASED, scancode); } } - if (SDL_TextInputActive()) { + if (SDL_IsTextInputActive()) { [super pressesEnded:presses withEvent:event]; } } @@ -438,7 +438,7 @@ - (void)pressesCancelled:(NSSet *)presses withEvent:(UIPressesEvent * SDL_SendKeyboardKey(SDL_RELEASED, scancode); } } - if (SDL_TextInputActive()) { + if (SDL_IsTextInputActive()) { [super pressesCancelled:presses withEvent:event]; } } @@ -446,7 +446,7 @@ - (void)pressesCancelled:(NSSet *)presses withEvent:(UIPressesEvent * - (void)pressesChanged:(NSSet *)presses withEvent:(UIPressesEvent *)event { /* This is only called when the force of a press changes. */ - if (SDL_TextInputActive()) { + if (SDL_IsTextInputActive()) { [super pressesChanged:presses withEvent:event]; } } diff --git a/src/video/uikit/SDL_uikitviewcontroller.m b/src/video/uikit/SDL_uikitviewcontroller.m index ba49d6c149e2c..b9ccf6b0f12d3 100644 --- a/src/video/uikit/SDL_uikitviewcontroller.m +++ b/src/video/uikit/SDL_uikitviewcontroller.m @@ -405,7 +405,7 @@ - (void)keyboardWillShow:(NSNotification *)notification { BOOL shouldStartTextInput = NO; - if (!SDL_TextInputActive() && !hidingKeyboard && !rotatingOrientation) { + if (!SDL_IsTextInputActive() && !hidingKeyboard && !rotatingOrientation) { shouldStartTextInput = YES; } @@ -434,7 +434,7 @@ - (void)keyboardWillHide:(NSNotification *)notification { BOOL shouldStopTextInput = NO; - if (SDL_TextInputActive() && !showingKeyboard && !rotatingOrientation) { + if (SDL_IsTextInputActive() && !showingKeyboard && !rotatingOrientation) { shouldStopTextInput = YES; }